Did Sharding kill retail WOW?

Did Sharding kill retail WOW?

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Why are all the horde players either blood elves or undead? Is retail really that bad?

Outdated graphics, engine, combat system and graduation of people who knew wc3 killed it trashfest.

fucking elves ruined the horde

A lot of little things killed it but sharding really didn't help in the slightest

Can I get a quick rundown on sharding

Pandering to antisocial casuals who want to play WoW like a single player game killed retail. I was there from the beginning and I watched as patch by patch, expansion by expansion Blizzard removed a little of the "World" from World of Warcraft. I saw how people would try to fight it on the forums only to be told YOU DONT HAVE TO PLAY THAT WAY, IT WONT AFFECT YOU. People don't seem to understand that seemingly innocuous changes that make the game (or life) better for them can have negative affects on the product (or society) as a whole

Paid subscription killed the game, should have gone f2p a long time ago.

Its when a tard shits his pants when he meant to fart.

Blizzard though it was a good idea to take the massivley multiplayer part out of "mmo" and make it more like a single player game.