Find a redeeming factor.
Find a redeeming factor
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the traversal stuff was almost interesting
It's unironically fun
Good customization
Varied classes
you can beat out anarchist scums
the art direction
Movement mechanics were really interesting
this and this
The world itself was somewhat interesting though the artstyle especially the faces were hit and miss. As background as the character development was it was still present and did reach a somewhat logical conclusion. Also for a game who's "two campaigns" played on the same maps, having both endings be canon wasn't too farfetched
It was the secret precursor to Overwatch.
It was a powerful lesson in never believing the hype and to always be on the lookout for shills.