Sekiro easy mode

How would the possibility of an easier play experience subtract from YOUR enjoyment of the game?

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Get gud

this doesn't anwer my question

Why does the game need to be easy?

There's already an easy mode, it's look up what ability/item counters what. Literally every boss and enemy (except for a few that are optional) can be cheesed or semi-cheesed, most of them with just firecrackers or ichimonji.

People made the same argument for Dark Souls. "Why isn't there an easy mode?" Some people get it. Some people don't.

You get to enjoy playing the game, and then you get to enjoy discussing the game. Discussing a game with someone who played easy mode is like discussing a book with someone who read the sparknotes. And "that" kind of person should never be catered to.

It would subtract from MY enjoyment of the game knowing that some brain dead retard is able to experience certain visual, environmental, story or content related rewards that I had to earn the way the developers intended. Completing more difficult tasks should rewarded and not just the act of "I beat it on hard"

Yes. God Sekiro knows how to capture the aesthetic of a cinematic sword fight. If I was cutting through enemies or bosses like paper it would be so lame. If I want that, I’ll play DMCV (and I love both games equally)

Part of my enjoyment of the game is watching faggots whine about how hard it is.