After playing this game for 20 years i fucking hate the introduction. it's too slow

I fucking love OOT but I agree that once you've played through the game a certain number of times, the beginning of the game really starts to seem like a slog.

Please explain to the class how the slower Deku run speed and severely gimped water momentum made the intro segment or the Swamp segment less of a drag. Or how the slowed down Zora swimming made the Great Bay segment less of a drag. Or how the now mandatory Bombers Notebook with the slower, fullscreen animations and expanded coverage of far more events (including mandatory plot progression points) made basic progress less of a drag. Or how the increasingly railroaded boss fight strategies with repeating weakpoint cutscenes made boss fights less of a drag.

Bonus points if you don't expose yourself as either a blind brand loyalist ballwasher or as a contrarian.

>Imagine having this low of attention span

just make a save just after it, and copy it, for future playthroughts.

Banjo Kazooie is way better than SM64.

It's not that populated.

It's not
Yea Forums and /pol/ are

Wrong
> 4stats.io/

Objective N64 game Rankings
> 1. OOT
> 2. SM64
> 3. MM
> 4. Conker
> 5. PD64
> 6. Kazooie
> 7. Paper Mario
Everything else is garbage

That's why you play the Randomizer which removes all of the cutscenes

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