I fucking love OOT but I agree that once you've played through the game a certain number of times, the beginning of the game really starts to seem like a slog.
After playing this game for 20 years i fucking hate the introduction. it's too slow
Please explain to the class how the slower Deku run speed and severely gimped water momentum made the intro segment or the Swamp segment less of a drag. Or how the slowed down Zora swimming made the Great Bay segment less of a drag. Or how the now mandatory Bombers Notebook with the slower, fullscreen animations and expanded coverage of far more events (including mandatory plot progression points) made basic progress less of a drag. Or how the increasingly railroaded boss fight strategies with repeating weakpoint cutscenes made boss fights less of a drag.
Bonus points if you don't expose yourself as either a blind brand loyalist ballwasher or as a contrarian.
>Imagine having this low of attention span
just make a save just after it, and copy it, for future playthroughts.
Banjo Kazooie is way better than SM64.
It's not that populated.
It's not
Yea Forums and /pol/ are
Wrong
> 4stats.io
Objective N64 game Rankings
> 1. OOT
> 2. SM64
> 3. MM
> 4. Conker
> 5. PD64
> 6. Kazooie
> 7. Paper Mario
Everything else is garbage
That's why you play the Randomizer which removes all of the cutscenes