Holy shit was it neutered, still love the game though
Find. A. Single. Flaw
a few post-100 levels on sub-optimal classes is hardly a game changer, and worst case scenario you can just cheat engine your stats to what they would've been ideally
Dragon's Dogma and Dark Souls aren't even remotely similar. Also, Dragon's Dogma is better.
This.
The pawn behavior system is absolute garbage. A pawn changing it's behavior over time is like a real-time disease that you have to cure every two hours with the Rift Crystal vendor potions.
The fact that pawns naturally lean towards the behavior that causes them to jump in front of enemies is disastrous, not to mention the fact that giving orders also causes them to shift behaviors. If DD2 ever happens I want pawn behavior to be static.
It gets a bit repetitive. It's incredibly unpolished, and lacks content outside of "kill monster you've fought 50 times before." It's a style that works well with games like DMC and Monster Hunter, but the game lacks the depth to really make it work. The combat has potential, but wasn't fully realized. I fully expect nearly all of these to be fixed with Dragons Dogma 2, but you asked to find a flaw, and I found them. It's the unpolished prototype for a potentially great game, and should be given credit for its accomplishments and risks, but still falls with the usual trappings of the first of anything. Demons Souls, DMC1, Yakuza 1, all things that got better with time and experience. While not perfect, they pave the way to a better experience.
It's good if you're a faggot with a switch lmao