>He didn't like the mech stages in SA2
Pathetic.
He didn't like the mech stages in SA2
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They were better than the treasure hunt stages.
Shouldn't it be the other way around, since Eggman's stages are better?
SA2 is getting shilled so much as of late I feel a port is coming soon
>"Tornado transformation!"
>Wait what.
>Plane turns into a fucking mech.
That shit was great.
I like Tails
I would if they didn't handle like hot garbage. At least Gamma felt like a platforming character with guns. As it turns out, putting mechs in a game that expects you to do precision platforming with them isn't a very good combination.
Yeah, you can really tell that Tails was an afterthought in SA2. They really should kept the characters to Sonic, Knuckles, and Eggman with the other characters having supporting roles instead. But SA2 suffers from the same issues as SA1 where they spread their dev resources too thin and the game ended up being less polished as a result.
Adventure chads rise up. For too long we have been shitted on by e-celebs like cheater Jared. I guess the tables turned, huh?
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A part of me wishes that they came up with the Cyborg Tails design presented in Lost world, and that Tails was a combination of Gamma and himself. As for Eggman, he woul just need to put on a jetpack and he's good to go, he already had a handgun in a cutscene in SA2, so that checks out.
As for Eggman, he woul just need to put on a jetpack and he's good to go, he already had a handgun in a cutscene in SA2, so that checks out.
So basically he would be an Egg Robo. Sounds based if a bit silly tonally for the game.
I'm glad that another eceleb cult has been discredited
We're dabbing on "Sailor Mercury"
No, I didn't like shallow shmup sections in a 3D platformer
You do like cheating on your wife though.
>b-but projared!
Adventure cucks can't handle the truth
WHO POSTED MY NUDES ON TWITTER DOT COM?!?!
They were great for farming Chaos Drives for Chao Garden.
SA2 is a bad game compared to SA1.
>No shitty wander around for no fucking reason in dogshit environments talking to NPCs sections
>Vastly superior level design
>Vastly superior Chao Garden
>Superior story with solid pacing and a satisfying conclusion
>Introduced Rouge and Shadow, some of the most beloved characters in the series, where SA introduced Tikal and Chaos, a Ken Penders tier Echidnawank waifu and a villain who did literally nothing. Big is cool but he's more of a walking meme than a character.
>OST that covers a variety of different genres and does them all well, building on the feel good rock of SA1 and adding to it
In short, fuck off.
They were okay but needed more work and better level design
And less loud beeps
Reminder Tails wasn't even planned to be playable and his stages were rushed together from other characters'
the only bad treasure hunting level is Mad Space. Every other stage is pretty fair. Death Chamber and Egg Quarters are a bitch though not gonna lie.
And they are the worst in the game. The enemy placement is 100% bullshit at times are you are too slow and clunky to do anything about it in time.