*makes /vr/ upset*

*makes /vr/ upset*

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/vr/ as a board doesn't work.
The concept of "retro" is doomed to advance as we move fowards in time, it's inevitable.
The argument "but that doesn't work because all modern games are bad" isn't a sound one, because we celebrate the GOOD old games, conveniently forgetting about the 100:1 ratio of terrible games that were also shat out every month, since the dawn of this hobby.

To gatekeep what can be discussed at an arbitrary point in time doesn't promote more targeted discussion, instead it breeds stagnation, "no true scotsman" constant dickfighting, mixed with circlejerking because you can only talk about the same titles over and over up to a point before you run out of shit to even talk about.

/vr/ as a board was a mistake born out of short short-sightedness and the fact that the current regular there is almost as bad as the average lobotomized baboon here on Yea Forums is proof of it.

Why?

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they hate it because of its cinematics and because is not thief.

To be honest Thief fans hate literally anything and everything.
A Thief fan is never happy, they'll show up in any thread about any stealth game on any board to bitch and moan, it's not just MGS.

>Game with guns
They hate it because it's not Doom.

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m00t will just have to make /rvr/

MGS set the standard for movie games. It pioneered the modern cinematic experience which characterizes games today, especially Sony. Retro games were used to gameplay which is why /vr/ doesn't like it.

shitty excuse you are mad because the thief general is dead and people remember mgs more.

Retro games are very distinct from modern games in design philosophy and quirks. On the other hand, video games haven't advanced very much (and regressed in a number of ways) since the 6th gen. Keeping the /vr/ cutoff date at 2000 just makes sense.