why does Seath have tentacles for legs
Anyone else think the lore in DS1 was decent and compact...
It's easy to follow though.
>Find the source of the spreading scourge of beasts/ find paleblood
>Find out scourge of beasts happen during the Red Moon
>Find out that when the Great Ones descend, the line between man and beast is blurred (scourge of beasts), and a womb will be blessed with a child (said by a note in the Byrgenwerth college building)
>Find out Rom is obscuring the Mensis Ritual (note in Oedon’s Chapel)
>Find out Red Moon was there all along, just hidden due to Rom
>This is also the paleblood sky
>This is the source of the spreading scourge of beasts: the Mensis Ritual
>Mensis Ritual was conducted by Micolash and his Mensis Scholars, but their contact with Mergo inevitably killed all of them, except Micolash, who remains safely in the Nightmare of Mensis
>Mensis Ritual required a newborn
>Find out Great Ones attracted to newborns
>Find out they were trying to beckon Kos(m) all this time (Micolash's dialogue)
>Kill Mergo, the newborn, stop the ritual, and save whatever remains of the population from devolving into beasts
Bloodborne is all amazing lore but with a very very weak driving thread. It is probably intended, but I’m still not sure if I like it. The game is very openly obtuse about your goal, characters are dismissive and tell you to stop thinking about it and the main thing you feel is confusion. You just want the night to be over. One of the most important plot points, Paleblood, is insanely obscure as well.
Sekiro is just like Demon’s Souls, there’s a firm grasp of what drives the plot and not many things are left to interpretation, strong characters too but not very deep setting lore.
ye I feel like DeS, BB and even DaS1 on its own have better plots than the whole of dark souls when taking all games together.
bitch aint got no legs
Be honest, this is what the player can piece together after completing at least one playthrough fully and reflecting back after finding everything. It’s not something that organically happens as you progress. There’s also like 3 different things being called Paleblood, it’s very obtuse, probably on purpose
Paleblood is the Moon Presence. It refers to the Red Moon in Yahar'gul and the Moon Presence in the Lecture Building. When we fight MP, he descends from the same red moon. It's basically there to direct you to the epicenter of the Mensis Ritual. You started off as a hunter, conscripted for the Night of Hunt as part of your blood contract, but you slowly uncover the true cause of everything as you work your way through Yharnam.
>watches 50 hours of youtube explanations
>acts like he discovered this while playing
yeah no one has any idea what the fuck is happening while playing BB the first time
>"Dude time and space are convoluted, there are alternate realities and nothing has to ever make any chronological or geological sense."
>"I was ass at reading english so I would just skim through difficult sections of fantasy novels and make shit up to explain the huge gaps of information. I figured, why not do the same for a game and just have the player make shit up to explain 'mysteries' that were never really created with an answer?"
>decent and compact lore, endless fan fics, entire videos of lorefags reading item descriptions to retards
Played it 5 times mate. It's literally just peicing together notes and taking in consideration of the visuals (the Red Moon, Paleblood, etc).