What was the logic behind being able to mash the dodge?

Can't tell if they were better because i didn't played the first one, but automata programs improve the gameplay a lot.

Most of the pod programs are from the first game except worse (or nerfed), but there are some good new ones like the Nero snatch or time slowing one.

I would have been fine with pod program if slashing bullets reduced the cooldown. Why remove that mechanic? Lazer and the time bomb were both awesome, grapple saw use as well, but working them in feels so by-the-numbers when it's always the same timing
>You are now imagining being able to cancel directly into another Lazer because you cut through so many bullets
No reason not to have 3 tiers of each program when you charge the button either

>I would have been fine with pod program if slashing bullets reduced the cooldown. Why remove that mechanic?
Having a mana bar was just better, it made the game feel more like an RPG. Cooldowns are lame. At least, cooldowns you can't shorten by doing certain things.

Wait they did do the 3 tier thing I'm fucking retarded

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>It made the game feel more like an RPG
Absolutely true, but considering how tacked on the heal menu is I'm pretty sure platinum wanted to keep consumables sidelined as much as possible so Very Hard players wouldn't have to deal with menu anyways

What was the logic behind having an exp bar that ended up ruining everything when buying chip-space was already progression?

To increase the damage you can do with counters on very hard

Platinum doesn't really understand the RPG aspect of the original Nier or how the game was never unbalanced in spite of reaching level 99 in it. They tried to do what the first Nier game did while also not leaving the comfort zone of their "Platinum standard gameplay" and the mix didn't really come out very well. It's still a good game until you try to re-play earlier sections and realize you're too high level and the level system is now completely fucking pointless.

what do you mean? some bosses rely on it
did you even play the game? why would you ever have a cooldown on dodge