Download Xcom 2 with all DLC

>Download Xcom 2 with all DLC
>Start it up
>"Aye man do you want to play the vanilla game or the game with War of the Chosen active?"

Why the hell does Xcom 2 let you choose between playing it vanilla and playing it with the expansion content? How is a first time player supposed to know which one they should do first?

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Play it without War of the chosen first. WotC adds so much new shit that it can easily overwhelm you if you never played it before.

wotc is the same campaign + more stuff to do
no reason to play vanilla

WotC changes the game pretty drastically.

>Download Xcom with all DLC
>Start it up
>"Aye man do you want to play the vanilla game or the game with Enemy Within active?"

Why the hell does Xcom let you choose between playing it vanilla and playing it with the expansion content? How is a first time player supposed to know which one they should do first?

>LESS CHOICE GOOD
>MORE CHOICE BAD

Play it without War of the chosen first. WotC adds so much new shit that it can easily overwhelm you if you never played it before.

Bullshit
Wotc is even easier than vanilla

>Play WotC first
>All the DLC story missions from vanilla are deleted because they would fatigue your soldiers in WotC
>You have all these weird research options avaliable right away without any of the missions to capture the technology
>With no way to delay the missions, alien rulers show up out of nowhere in the early game and push your shit in because you didn't know you needed special weapons to beat them.
>"Play WotC first"

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Xcom 2 and its expansions are dogshit, ignore it and go play Xcom 1 or Xenonaughts.

chosen tho

I already played the shit out of Xcom EU and EW. They're ultra comfy. A team with 4 hover SHIVs and 2 snipers is unbeatable. I mean literally unbeatable.

care to provide actual reasoning instead of shitposting? you fucking you whore

The base game prevents you from getting monologued at by the fucking Chosen every time you fart or cough.

The assassin is the only troublesome one

what is integrated DLC
which you can disable to give the DLC missions their gay special treatment that made no sense in context with the main story, or don't if you want it masterfully woven into the game like it was there from the start

If you had any taste you would know Xcom 2 was a dogshit cash grab which didnt solve any of the issues of 1 but threw in a whole bunch more.

Probably the worst game they ever released.

>in order to let you play the vanilla game, XCOM 2 actually installs itself twice, making it 60+ GBs
>you can't just pick the WOTC installation, you get both no matter what
What the fuck is wrong with Firaxis?

Ahh, le ebin contrarian.

Play it for a bit without just to get a bearing on the game, then switch to WotC. WotC in addition to the content it adds, adds so many QoL enhancements that it hurts to go back to vanilla after it.

Objective facts, thats why the game sold like shit in comparison to 1.

Cmon man just explain a little, why was it a cash grab, what didnt you like about it?

do you not feel like the addition of them to cargo raid missions and lost change things up a fair bit? i agree that the end game is significantly easier but the midgame for me is brutal

True, it's why Fallout 3 was so much better than New Vegas.

>somewhere between 1.2 and 1.7M owners on steam
>sold like shit

>Comparing games made by completely different studios to a game made by the same studio where the sequel was rated worse than the first and sold 1/3 the sales
Kek, fuck off contrarian.

Xcom 1 sold 4+ million
>b-but its older!
Xcom 2 has been around forever now, it still sold like shit because its the same old shit in a different skin. To call it a 'sequel' is a joke.

WoTC chosen + alien hunter will fuck your shit up early game if it's your first time playing.
Vanilla is better for newcomers, while much boring, it lets you learn smoothly.
Also it gives you an excuse to replay the game after beating it, because the DLCs add so much new mechanics.

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Is that why it was taking up so much space? How did they manage to fuck that up?

>B-but a different s-studio made it! It d-doesn't count!

Lost Towers is a great mission, just pick a squad you won't mind not using for a month after.

I much prefer having retard alien rulers locked behind their trigger instead of being forced to activate them for all future missions if you need to destroy a facility to save your campaign.

Was there supposed to be one more DLC or are there any rumors of a sequel?

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We're getting a new game that's for sure, I'd say next year.
hopefully they'll optimize the fucking engine.

WOTC runs on a newer codebase or something

That's why performance and load times are so much better, and why WOTC mods don't work with vanilla XCOM 2. Instead of patching the old game they just went "fuck it, we'll just install two standalone different versions"

>>Xcom 2 has been around forever now, it still sold like shit because its the same old shit in a different skin. To call it a 'sequel' is a joke.

Xcom 2 sold like shit because its an xcom game with no aliens. 80% of the enemies you fight are "Advent". It's fucking boring

hopefully they'll remove FUCKING PODS

Reccomended mods?
I'm looking more fore QoL stuff and fitting cosmetics

Vanilla game is pretty bland. but you'll appreciate WoTC more if you play vanilla first. Also you get more hours out of it.

XCOM Enemy Unknown sold amazingly well because it had Genuine items for Team Fortress 2. Like all games around this time, it was just being bought by people for hat wankery.

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yeah pods are pretty autistic, i love the game but at the same time i fucking hate how pods work and how they cheat, they just conveniently stealth patrol to your location no matter what

Most of its sales were on console

I like Stenchfury's powered armors and helmets to replace the shitugly vanilla T3 stuff
Capnbubs helmets go really well with the lower tier vanilla gear

as for QOL: evac all, custom alien head icons and cost based colored ability icons are basically a must have for everyone

What the fuck is this OP? This your attempt at bumping your own thread?

I don't care that pods do magical free moves and shit, but they just make the combat so rote and simplistic.
>oh look you moved 3 tiles too far so now you aggrod 4 more enemies, upping the difficulty level by 300%, better blob as hard as possible and alpha strike every encounter over and over again so this doesn't happen
In the end it makes the game easier and shallower

for xcom 3 I want advanced stealth mechanics and enemy AI that let you fight on multiple fronts at the same time, it would solve the blobbing strategy

>tfw no Long War 2 WoTC

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>start WotC campaign
>accidentally leave increased squad size and more enemies mods on
>runs fine
>get to a mission where you can ackshually kill a chozen
>game crashes
>campaign permabugged

youtu.be/8VHBmxs3Bgw

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OP's can't bump their own thread unless they change their IP, and I have no reason to even try to bump my thread because everyone already told me to play vanilla first. You can see I posted twice before realising I still had the Xcom 2 nametag on.

>expansion fixes all the performance issues
>60fps War never ever

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Is Long War 2 any good?

Why would a static, turn based game have any trouble with maintaining 60fps?

How do you manage to fuck it up in a fucking turn based game?

It's trash

grafix and debris from destructible environments

I remember the final mission on release being decent but one blaster bomb later and it was 30-40fps for the rest of the map

>add mods for dualwielding pistols, dualwielding swords, psifuckery, tacticool operations etc
>integrate all of them with roleplaying overhaul to pick whatever skills I want
>disable fatigue so I can always play with my absurd A-team

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Wotc make early game hard but also make late game too easy

Xcom 2 seems to be one of those games where the gameplay difficulty decreases as it goes on. Which is silly, because it should be increasing to balance out the player learning to get better.

>Play Long War 1 Ironman Impossible
>HQ Attacks are literally just big blobs of health being spammed non stop
>any squad member that doesn't have a high DPS is completely useless for the mission
>if you fail you add half a year to the campaign's length if you make no other fuck ups
Long War's fun and all but boy this moment just made me realize how much of a pointless time sink it can be if it all goes to shit

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It's been true for both games with or without their expansions. Once you get tier 3 weapons and armor the game is over.

I think of it like Gantz, you start out as the main guys fighting aliens just to stay alive but by the end you're the squad of psycho murricans that just keep playing and killing aliens for fun

Wait is this true?

What if I have experience in Xcom EW? should I start WoTC first?

i'd love to play a full game of WotC but by the time i get about half way through i can't even play without it crashing

Wotc is the EW of 2, too many improvements and additions to justify ever bother with vanilla

the idea of not being able to hunker to put out fire alone makes me wonder how I tolerated having to waste medkits on that shit in the past

It's also just low effort. I spent all of X-Com turning my organisation into a high-tech army, with fucking cyborg mini-gundams and psykers, and repelled the alien scum from earth.
>lol, no, alternate timeline bitchboy Commander
>we Rebel Alliance now

I honestly tried to like it. I bought at release, but despite trying several times (during slow release periods) I've never gotten more than half way through the original storyline.

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except in Gantz the world was invaded by 100 foot tall aliens as a final boss

All of the DLC sucks. It turns the game from cyberpunk guerilla simulator into DURRRRR SUPERHEROS *söyface*

LW1 is what happens when a dev gets mad that people can beat his mod.
>Large landed in April
>decide to just go for it because the campaign is already fucked from previous rngesus
>clear it out, 30+ aliens with a squad of mostly secondaries with kevlar and flashbangs
>suddenly drowning in meld, elerium, alloys, flight computers, and power cores
>mod decides I'm doing too well
>base defense in June

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And the gantz players had guns that just delet anything they point at, it's all relative user

The expansions add a lot of content, but with that content comes additional learning and difficulties. The base game is a bit easier to learn on due to the lack of the changes, but said changes also make the game more interesting to play.

So honestly it comes down to how hard you want to make it on yourself. If you're confident enough in your own abilities, going with WotC is going to be a more fufilling experience, but if you think that the stuff they add might be too overwhelming for you just starting out, then vanilla is a better starting point.

I distinctly remember a page where one of the 100m tall aliens was tied down and a soldier fucked her butt crack while his mates cheered him on.

I seem to remember the gantzers being pretty outmatched in either case
plus even before the giants you had insane monsters like the nurariyon who reacted to being pancaked the same way as if someone would just have thrown a pancake at them

man they should really make a gantz xcom clone

So you can play vanilla XCOM2 if you want to without having to uninstall the expansion or do some other shit.

yeah that was the psycho american squad, but likely not the same 100 foot aliens that user was referring to, those come in the last act where the manga turns into a complete disaster

>Xcom 1 running easily on low end comps
>Xcom 2 needing a lot higher end comp thus barring lot of players from getting it
>2 SELLING LESS IS SIMPLY BECAUSE THE GAME IS WORSE THAN 1!

Oh, anons...

no, it was just after the gantzers won due to some plot shit I don't even remember, the 100 footers were prisoners of war at that point

Stop lying. Simply look at yourself in the mirror and tell yourself that you won't tell any lies no more and then simply follow it.

If you gonna say you remembered the thing wrong, just refrain from commenting on stuff you don't remember right.

That's the real crime right there

Someone give me a good WotC mod list, I can't find shit that isn't either old and abandoned or customization crap.

First post is the WORST post. War of the Chosen adds features...and a whole lot of glitches and slowdown. If you want to play the vanilla version, buy the vanilla version on discount.

same, though thanks to the multitudes of mods ive managed to create some bastard lw2 lite tier version, arguably its better because theres way more choice and its less repetitive, but a proper finished long war of the chosen would be god tier i reckon.
sadly ive got a bug and im missing templar/skirmisher armour and i have so many customisation mods its going to be next to impossible to find out whats causing it.
thats the problem when you arent using a concise mod pack overhaul but instead 150 different hodgepodge mods causing loading times to take 10 minutes with random crashes inbetween.

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>Buy x-com 2 with all dlc
>start it up
>ayy lmao
Exactly as expected

unless you're playing on legendary pods will try to avoid your location so you don't get ganked

relax

What's blobbing?

I mean that you're incentivized to keep your squad together as much as possible, both to lower the probabilities of aggro and to make sure you're able to alpha strike on every turn

The game being optimized like a fucking asshole on launch certainty didn't help. The topic of the game being nigh unplayable and having considerable load times on decent rigs probably made an impact on the game's sales. And it's a lot harder to recover from that in a singleplayer game because post-launch people either wait for sales or move on the the flavor of the month. Timed missions also scared a bunch of babies away

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Wasn't that always the way to play? You never really spread your squad out too much save for snipers in the back/elevated or the usual assault run n gun to remove a problem ayy. Being too spread out risks extra activations and not having enough hands to cover people caught in a bad spot.

Timed missions were a retarded knee jerk to people overwatch hopping in X-COM. So instead of trying to figure out creative ways to punish overwatch hopping they just slapped a timer on missions effectively fucking any strategic approach outside of rushing to the objective and hoping you don't get fucked by RNG. It also ment you were forced to bring certain loadouts or you were almost guarenteed to fail on commander+

>play video game
>a dialogue option pops up
>become visibly confused, soil underwear, run to the internet so they can tell me what to do

ALL. FUCKING. ZOOMERS. MUST. FUCKING. HANG.

mods will fix it

Maybe, but I don't like it. It's too shallow, it's like in l4d where being alone means you're instantly incapacitated by some click-to-stun ability and auto-lose. I'd like my soldiers to have some sort of autonomy, thanks.

If there's a mod to remove mission timers they already have.

>install mod so that mission timers only start when youre revealed
its already fixed

You absolutely don't need specific loadouts to win because every class is OP enough on their own people always over-exaggerate the timers but unless it's a wotc transmitter (the bomb missions of 2) there's no reason to be rushing anything unless you just spend the first 3 turns doing nothing.

The real problem is overwatch itself being a stupid mechanic but between the choice of reworking the game to not have them and just putting on timers it's obvious which they would choose

post toons

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The timers are very lenient. If you have troubles with them, you might want to improve your gaming skills. Hint: on most missions you don't have to clear the map in time limit, just an objective.

>The real problem is overwatch itself being a stupid mechanic but between the choice of reworking the game to not have them
benis boint is making OW have a cost and a cone of activation, which seems like a smarter idea

I don't have Xcom 2 yet but am planning on getting it next sale. My least favourite thing about EW was that sometimes I was in a mood for "humanity fuck yeah" instead of becoming a cool cyborg. Does Xcom 2 have good cosmetic mods that change the late game stuff to still be "humanity fuck yeah" in a way that fits the game's aesthetic? If it does I'd really like to see some characters you anons have

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Firaxis, optimization, they never even fixed fuckin civ 4.

cosmetic mods are pretty much all the game has, unless you like shiny irl guns and overpowered custom classes

I assume you're interested so yes there's plenty of halo outfits and voice packs as well

>benis boint

That is the worst name I have ever heard.

Not talking about classes specifically but what you bring along. Mimc beacons are pretty much required and also make the difficulty almost trivial.

fug ov :DD

any cosmetic mods you install can be applied to any tier of armour, meaning you can stick with a certain look throughout and not be stuck with the late game ugly stuff.

Can you install mods on a pirated copy easily?

I went though commander and legend without even touching mimic beacons because I thought they were like 1 and it wasn't until TLP that I rediscovered how retardedly strong they are

Bluescreen rounds are probably the only items I can think of that I'd argue are mandatory, everything else is just gravy for your pillowy mounds of mashed colonel grenadiers rangers and sharpshooters, nevermind the hero units and psykers.

how do people seem to breeze through legend? can someone actually give me tips? I can never do it, got all DLC and wotc

The biggest difference in difficulty is early game tech being way more expensive, so you're stuck with conventional gear for way longer than you would otherwise, and makes building a lab go from pointless to mandatory, should be your third building after the GTS and ring facility.

It's a lot of bullshit early on but once you get mag and plate the game is pretty much just a slightly tougher commander, really.

Avoid half cover like the plague, use grenades liberally and hope your first chosen isn't the assassin.

Gotta play it with Long War then. Nothing like doing your fifth alien base mission and getting wrekt by 10 sectopods at the same time.

If you do get the assassin, just make sure to have specialists with scanning protocol. They are her hard counter.

sometimes the camera bugs out and will focus on the tile she stops on, so you can just chuck a grenade there and reveal her even if she has blast immunity

The fuck is a single charge of scanning protocol going to do? Not to mention if you get her first, you wont have the rank to unlock it.

What you actually want is a Reaper in shadow parked somewhere up front and pray the chosen runs into your FoV and reveals herself.