Can we discuss this game? Because I just got around to finishing it. Holy shit, what a shift in tone...

Can we discuss this game? Because I just got around to finishing it. Holy shit, what a shift in tone. I mean it starts pretty early, but it keeps making you think things might lighten up or lead to a happy ending. Nah. It gets consistently worse.

Your entire party just hates each other aside from Robin. Mina is a cunt and stays a cunt. She can't quit abandoning her friends and family to have an adventure, but she's constantly angry with everyone she encounters. Black is basically tortured the entire time and can't have a single moment without someone fucking it up. She even gets mutated one last time after she dies because she can't fucking quit her "mission". Elro actively chooses to hinder the party. He refuses to accept that Robin is her own person even after his family is murdered, his arm is ripped off, and Mina shoots him. It takes Robin killing what was thought to be a literal god. Royal was a spoiled brat, but he kind of started to realize it. He changed the most of them all. Then got hit with a fucking depression laser and had to be abandoned to die on the moon. In the end, you find that the whole religion was a sham based on worshipping the ship of a fucking alien bird mechanic who just wanted to mine for the ivory. And your reward for winning? Natural plants grow. Is it fucking worth it?

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dead thread incoming

i liked the depression spiral
somehow it kept everything fresh

It was refreshing but exhausting. Also, dude doesn't have a sequel in mind so the ending stays at "that's it?"

Maybe its just me, but the entire game felt a little pretentious. That might be the wrong word, but the best I can really think of since its all based around each character being an iconoclast in some description. The game itself feeling like various little alegories with supposed deeper meanings while only loosely connected into an overarching story. With the story itself feeling kind of lacking at the same time with how the ending didn't feel like it wrapped anything up.

Still was a fun run regardless.

Good fun gameplay, I liked it.
Wished it was a pure metroidvania though

it was trash

to be fair, konjack has always said his favorite metoid was fusion, which was incredibly linear

I can see where you're coming from. Some of the plot points probably could have used some extrapolation. The only reason I didn't mind the ending was, I guess, because I expected that the point would be disappointment.

The thing most lost on me was Chrome. He wanted to fuck up One Concern by starting his own little loyal faction with the intention being to have the worm destroy anything that could be viewed as worthy of worship? But the worm would still exist and everyone would have witnessed it.

I couldn't feel more empty about this game if I tried. Dialogues filled with wordy setences. Definitely a forgettable experience. And I almost finished it.

Weird, man. Your character doesn't even talk, and I think the only person who is excessively wordy is Royal.

By wordy I kind of meant the choice of "complicated" and unusual words in some dialogues but to be fair, at a point I was pretty much skipping the whole thing since the font choice hurt my eyes so I lost the patience.

It kind of left a bitter taste for me since the visuals of the game and style were constantly clashing with is themes and tone

I don't think I agree with complicated, but I will say that I sometimes wondered if anything was lost in translation due to the dude being Swedish and making a game that was about relatively "deep" themes. But that was mainly curiosity.

This. It looked bright and cheery but felt downright depressing.

Way too pretentious for my tastes.

>dude mankind is evil because they're like, draining the planet maaaan!
>governments and corporations are all bad maaaaan

The whole bit about how all religion is evil was just the cherry on top. Might as well have had Mother dress up as the pope.

He was both mad he was kept out of the loop of things and thought the worm could be negotiated with. Everyone else of importance was just fucking terrified of it and intended to abandon the planet.

>all religion is evil
Google "iconoclasm."
The entire fucking point of the game is that you and your allies are iconoclasts. Throwing away the old beliefs. The religion that has strangled the people into submission being the big part.
And yet, you're surprised when the game does exactly that?

Even setting aside that the game is entitled Iconoclasts . . .

Honestly, did you play or finish it? The message about draining the planet is flipped on its head because the being they consider their god is literally just a vehicle for an asshole bird alien who is draining the planet. The only reason anything bad happens is because Royal accidentally sends a signal to the bird that lets him know shit's fucked. It isn't bad for the planet to be mined. It's the planet's whole purpose. They just made it go faster than the bird wanted. Meanwhile, the evil religion/government is actually splintering apart through the whole game with three groups who want different things in different ways. It's not as simple as you claim.

It's weird that the game was constantly changing in tone but they guy pretty much ignored the presentation to follow it up. It's this really weird feeling of lack of connection or making things believable

What I can't decide is whether the game would be better if he gradually dropped all humor. As it is, you even have a silly moment in the ending where a deer runs past sprouting trees to chase a scared soldier off a cliff, but you basically just got done saying a goodbye to everyone you love, found out the true form of your god, watched his head get crushed into a bloody mess by his spaceship, left a friend to die, et cetera. I get that the humor is supposed to help you get through the bad and also make the bad feel worse, but maybe there were too many attempts at humor? I don't know.

>all of the kids from the tower die in the wilderness
GOOD FUCKING JOB YOU FAGGOT DOCTOR, SO MUCH FOR "HELPING" THEM HUH FAGGOT?

Nah, they do live. Mostly. Remember the credits scenes? They're shown hanging out while one dude beats the shit out of another.

is pretentious the new buzzword? the game isn't perfect by any means and the platforming itself could be better, but a lot of criticism i see in regards to this game is the fact that it "felt pretentious"

Nothing wrong whatsoever.

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>new buzzword
Pretentious is a pretty fucking old one.
The newest one is "cope" last I checked.

I got disappointed after I discovered it wasn't a boy

The entire missile scene was great.

The only disappointment was that this game took ten years to complete and this is all we got.

Noitu Love 2 was much better.

And dark as shit. God damn, she was tough as nails. Refused to quit.