>sword on A button
Please tell me there aren't "people" who actually do this
This is the perfect c-button setup
C-left and c-down rest on the length of the thumb, making it easier by default to use them. C-right is the inconvenient option.
Ocarina C-right, furthest from thumb
Bow C-down, closest to thumb
Hookshot C-left
Bow C-right
Ocarnia C-down
Hoockshot C-left
There certainly are. All my brothers did this and it drove me crazy. It is the default position for the Sword, so it is technically "canon".
This is the first good argument I've heard in favor of Ocarina being on C-right. It really sets C-right apart from the rest, and is a more ergonomic, rather than geometric or pattern-oriented, approach.
Very convincing argument. Tremendous.
anyone complaining about C-right is a fucking handlet
>No fire arrows
yikes
>also
i've lost count on how many times i re-play OoT/MM with this c-setup, 10 to 12 y.o me replayed OoT over 200 times... i wish i was memeing about this
>over 200 times
Same brother.
I fell off for a few years, but Randomizers and netplay have really reinvigorated my interest.
We live in a western world, where we read from left to right and from top to down. This means, that C-Left should have the first and most important item, which is the Ocarina of Time.
C-Down symbolizes the down movement, so it should be the hammer or the bombs, affecting the rocks on the ground or the rusted switches.
Lastly, C-Right stands for an arrow going away, so it would only be fitting to put the bow & arrows here. When needed, the hookshot also does the trick.
Anything else, and you' re a fag.