wandering traders carry surprisingly high amounts of 40mm plasma/pulse
Garunteed 2x trader encounter at the overpass next to wolfhorn ranch, watch out for legion ambush
wandering traders carry surprisingly high amounts of 40mm plasma/pulse
Garunteed 2x trader encounter at the overpass next to wolfhorn ranch, watch out for legion ambush
more annoying than hard in my experience
I gave up on it after I spent like 2 hours getting the robo dog, and then he ran ahead of me at the next place I visited and got permanently killed
If anything it's too lenient. NV on hardcore was my first ever Fallout experience and I didn't struggle in any way. If I recall correctly some important items like stimpacks don't even have weight.
Thanks user. Until today I didn't even know they existed. This game always manages to find a way to surprise me.
While I enjoy Hardcore mode I can see why others wouldn't want to use it. Especially because the Hunger, water, sleep mechanics aren't interesting or engaging at all. They barely add anything to the game to make it more fun because they are so easy to deal with.
A good example of an interesting engaging "hunger" mechanic is how FO4 handled radiation. It was something that if you accumulated directly limited the maximum HP you could have, something that significantly impacts you in the game. That makes taking even a little bit of radiation damage a gamble, which incentives the player to be a bit more cautious and weight the cost/benefit of scavenging in a high rad area. This is much better in my opinion than the New Vegas and FO3 systems of "If I don't eat/drink/de-rad myself every hour I'll get a negligent -1 to a stat that I can instantly fix once it comes up"
But if you're pretty hard into roleplay and just enjoy the aspect of the game that supports you taking time to sleep in towns and eat 2 square meals a day then the system works well enough to help with that fantasy.
It's not that bad. Just make a close-range courier with high strength and endurance and learn to use survival recipes instead of stimpaks, and keep a few grenades around for clearing groups at range.
The All American. Which sucks because I fucking hate going through Vault 34
Gun Runners. Just guessing here, but I do remember them having variant ammo
Piss easy once you play it once or twice, It's the way to play imo, More items have use with it
fuck you
making me want to reinstall
BIIIIIG IRONNN