Hey if you play through the entire game on hardcore mode, you'll receive a special reward at the end!

>Hey if you play through the entire game on hardcore mode, you'll receive a special reward at the end!
>mfw it's just a fucking new vegas thread
It's only a goddang achievement. Who's stupid idea was that? Not a weapon, or a perk, or a NG+ feature, but just a number and a badge.

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A sense of accomplishment. Also a trophy to give you validation.

It's the journey that matters, not the destination.

Is hardcore as hard as it sounds?

the biggest obstacle seems to be ammo weight

Hardcore mode is the only mode I play in New Vegas anymore

Nah, you just learn to make shorter trips. If you have the dlc canteen it makes it even more of a breeze. The only difference for me was having to fast travel more often to rathole all the shit I loot.

Not really considering it's separate from the actual difficulty setting so you could play hardcore mode on very easy and be just as unstable as in regular mode
Not that I would recommend that as it gets pretty boring after a while but if you just want the achievement then hay knock you socks off

Post your weaponfus, degenerates.

I'll tell you what'd give me validation: a pet irradiated cazadore to buttfuck deathclaws with its big dick stinger. Could make a mod to overdub Dante's sfx to it and everything.

Or a better grenade launcher would be nice too.

Not really. I'm having fun. The ammo weight is shit on with the pack rat perk which is extremely useful anyway. I haven't used any followers, though. Don't want to lose ED-E.

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*blocks your path because there are no landmarks and everything looks the same*

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hardcore does not affect difficulty that much, it just adds additional things to worry about like sleep, food, water etc

>getting bamboozled by sierra madre
Only time I got turned around was looking for that damn snowglobe.

>destroys your eyes because everything is rust-nut red, your ears because of the siren when the casino opens, and your sanity because it gets really fucking repetitive by the end.
Dead Money was my least favorite DLC desu. For me it's
>Lonesome Road > Old World Blues > Honest Hearts >Dead Money
Also fuck Dean and Dog. Damn shitbirds they are.

Double also, don't think I've wanted to fuck a gun so much until now.

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What's a good place to get 40mm plasma grenades, m'dudes?

Why wouldn’t you want to play Hardcore mode though? It’s barely more difficult and just increases your immersion cuz you now have to drink water and your ammo has weight. I don’t do it for the achievements I always play hardcore mode because it’s more fun.

>because it’s more fun
I bet you like ALiSD.

The biggest change that hardcore makes is that it nerfs medicine very hard. Stimpacs now heal over time rather than instantly. You basically want to live off of food items since high survival skill makes them busted good for healing.

>muh bear
>muh bull
>muh divide

What a cry baby.

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>there are people who unironically defend Dead money and call it the best DLC

Thanks for the coat nigger

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It's honestly not hard at all except for ammo weight and healing over time. Those you adapt to pretty well, you just start to realize you don't need 1189 rounds of 3.57 every time you leave the house. It's a fun little balance I think, trying to assess to most efficient amount of ammo to carry on your person that keeps you light but still highly lethal.

Hydration, hunger, sleep are all SUPER easy to take care of and honestly you barely even think about it in game just because it's so damn easy to drink a purified water or eat a brahmin steak and BOOM minor debuff instantly solved. Though it is kind of fun if you like roleplaying and going for a survival heavy build. Then you get to be cozy and sleep by the fire and cook up a Wasteland Omelet with a cazadore egg and make yourself a tall glass of Barrel Cactus water under the beautiful Mojave stars.

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wandering traders carry surprisingly high amounts of 40mm plasma/pulse

Garunteed 2x trader encounter at the overpass next to wolfhorn ranch, watch out for legion ambush

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more annoying than hard in my experience
I gave up on it after I spent like 2 hours getting the robo dog, and then he ran ahead of me at the next place I visited and got permanently killed

If anything it's too lenient. NV on hardcore was my first ever Fallout experience and I didn't struggle in any way. If I recall correctly some important items like stimpacks don't even have weight.

Thanks user. Until today I didn't even know they existed. This game always manages to find a way to surprise me.

While I enjoy Hardcore mode I can see why others wouldn't want to use it. Especially because the Hunger, water, sleep mechanics aren't interesting or engaging at all. They barely add anything to the game to make it more fun because they are so easy to deal with.

A good example of an interesting engaging "hunger" mechanic is how FO4 handled radiation. It was something that if you accumulated directly limited the maximum HP you could have, something that significantly impacts you in the game. That makes taking even a little bit of radiation damage a gamble, which incentives the player to be a bit more cautious and weight the cost/benefit of scavenging in a high rad area. This is much better in my opinion than the New Vegas and FO3 systems of "If I don't eat/drink/de-rad myself every hour I'll get a negligent -1 to a stat that I can instantly fix once it comes up"

But if you're pretty hard into roleplay and just enjoy the aspect of the game that supports you taking time to sleep in towns and eat 2 square meals a day then the system works well enough to help with that fantasy.

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It's not that bad. Just make a close-range courier with high strength and endurance and learn to use survival recipes instead of stimpaks, and keep a few grenades around for clearing groups at range.

The All American. Which sucks because I fucking hate going through Vault 34

Gun Runners. Just guessing here, but I do remember them having variant ammo

Piss easy once you play it once or twice, It's the way to play imo, More items have use with it

fuck you
making me want to reinstall
BIIIIIG IRONNN

There are parts that I liked. Like Dean punishing you for just automatically picking every skill check option.
But as a whole it was pretty fucking tedious, it's the only DLC that I've never felt compelled to replay.

>trivializing his argument because you didn't understand him
nice

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>implying he has anything of value to say
It's Chris Avellone bitching about player agency and the state of Fallout

>It's only a goddang achievement.
Ain't that a kick in the head?

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>punishing
I thought Dean turns on you because he's an egotistical cunt who can't stand anyone getting the better of him. Either way, I enjoyed killing the bastard in my second playthrough. My first I thought he was alright until the end, but the guy really deserved bullet soup.

This fucking guy right here.

youtube.com/watch?v=JbtBKG6Bhd4