VR thread

Will there be a new Half-Life game released alongside the Valve Index? Will it be Half-Life 3?

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youtube.com/watch?v=PcCAlmYDpHE
youtube.com/watch?v=Asalw1H6NH0
youtu.be/PcCAlmYDpHE
youtu.be/uCgnWqoP4MM
youtu.be/iwWpLUmMD8Q
github.com/Nibre/MotherVR/releases
cnet.com/videos/new-facebook-virtual-reality-tools-let-you-recreate-your-childhood-home/
steamdb.info/app/1059530/
youtube.com/watch?v=UFOXIGzdMv8
youtube.com/watch?v=WUkLCXnowGE
uploadvr.com/valve-135-vr-headset-half-life/
viveport.com/
roadtovr.com/valve-confirms-development-on-three-full-vr-games-not-experiments/
pcgamer.com/valve-is-working-on-3-full-blown-vr-games-says-the-vr-market-has-exceeded-its-expectations/
steamcommunity.com/games/250820/announcements/detail/1690421280625220068
youtube.com/watch?v=4_bncsPQYzs
samsung.com/us/computing/hmd/windows-mixed-reality/hmd-odyssey-windows-mixed-reality-headset-xe800zba-hc1us/
youtu.be/eb2zuegwcwk?t=241
youtu.be/3-90-BE8uq8
youtube.com/watch?v=sL5Ur26yCPo
vroptician.com/
widmovr.com/
vr-lens-lab.com/
youtu.be/3m3ZkJTX1qY
youtube.com/watch?v=OSzNYyrm6_Y
pimaxvr.com/products/pimax-5k-series
youtube.com/watch?v=QraBOeN_6xs#t=5m35s
youtube.com/watch?v=ca-e5MrVbVU
youtu.be/dhTpDjtN930
youtu.be/dXmqHaiQXSQ
youtu.be/hA7ivJK7YjI
store.steampowered.com/hwsurvey/videocard/
twitter.com/AnonBabble

HLVR will come out with it but it'll be disappointing

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I want to die.

youtube.com/watch?v=PcCAlmYDpHE

New Boneworks gameplay video just released. Sadly only the !headcrabs for now.

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Valve is going to release some sort of game for VR. Portal or Half-Life are the best bets.

>shipping date right after E3
>finally something new to push which is what every HL game has been about
youtube.com/watch?v=Asalw1H6NH0

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>reptilian overlord appreciating what will surely be a bountiful ape harvest

How much did it cost you? Are you sure you wouldn't rather have as many 1080p or 1440p monitors are you want? In a device which is also a relatively powerful computer itself (probably is just your new phone), even in fully portable mode?

>bought an oculus go for porn a few months ago
>still use it daily
its hard to go back honestly vr porn is such a fucking crazy experience. im even able to use it with alvr to play real vr games on a gamepad like skyrim vr or subnautica vr

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I bought a Rift after seeing I can be the anime girl in VRChat and haven't gone back. I'm beyond redemption.

You're gonna bust a nut when you get something you can actually see in if you can play seated with that

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>u can actually see in if you can play seated with that
not him but last i remember go has the best lenses on market right now does it not

Once we get to 4k x 4k per eye SDE will be gone forever. But we'll probably need 5-10 years to actually get there properly, and not something like the Pimax 8k that can't even get the signal properly and has way too much distortion for its own good.

Not really about the lenses when the screens aren't good enough besides blurring memes like Odyssey+
We'll get there once foveated rendering means we aren't displaying 100% of the screen at full resolution, easily within 5 years

Has anyone created anything that lets you use a vive controller as a pointer without the headset? Like you can easily define your screen just by setting the position at the corners, and then you could use it as a mouse or something?

MFW Bought a Mixed Reality Headset partly to play VRChat but I am too autistic to do anything other than just standing around being silent and looking at people.

SDE is a meme, i dont understand how people notice it so easily

>play honey select on my go
>actually paid for fucking vr porn on my go
it truly is a different level of porn versus normal

It depends on the headset but it's awful on the vive.

The problem is that if you don't have groups to hang out with at this point it kind of sucks, public worlds are all filled with boring normals and international speakers. Having friends+ instances with people you know really does make a difference. I do really suggest going world hopping to some of the more obscure places though. There's a lot of neat works of art out there to view in VR, even if you're not talking to anyone in particular.

No it fucking isn't, it turns you into a granny that needs to get close to text to read it, that's why people don't shitpost or play many traditional games like RTS or RPG with these things on
"SDE is a meme" is cope and losing it is going to be a gamechanger for the types of games VR can have

Another reason I sperg out from talking is that my room is right beside the living room where my parents spend their whole afternoon until 11pm and my the only place in my room I can semi-comfortably use VR is right next to my door.

Just bought an Odyssey+ for $299 from amazon because I had a $150 credit on my card I needed to burn before the month was over. Hopefully I didn't get memed on.

I have a HP Mixed Reality Headset. I really like WMR and would love to switch to the Odyssey+ but importing it would cost way too much!
Good buy.

can we recommend some games, im bored with my oculus and vr porn aint cutting it for me

>skyrim vr
>subnautica vr
>fallout vr
>hellblade senuas sacrifice vr
>alien isolation vr
>elite dangerous
>project cars
>war thunder
all of those are pretty quality vr games and you'll probably find something you like there

HP Reverb WMR is going to be great for screen clarity.

Croteam VR Bundle if you can stomach Serious Sam games in VR.
Blade And Sorcery because of the new dismemberment update.
Beatsaber if you haven't played it.
I expect you to die - Escape the room like game.
Gorn, Kinda like Blade and sorcery but with more cartoony graphics and more gory
Pavlov - Counter Strike but in VR, loads of modded maps. Really fun.
I'm thinking of saving up for a Valve Index because of the Knuckles controllers, will see.

Even though it's not final, I dig Index's lenses.

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Beat saber
I expect you to die


2 more to add to that list

How do I get alien isolation vr to work

dauphong on piratebay btw

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>"boneworks later today" user in last thread wasn't lying
youtu.be/PcCAlmYDpHE

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>How do I get alien isolation vr to work
google mothervr mod

God this shit might get me to invest in VR. Those knuckles seem absurdly good

another tech demo game for VR

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I'm interested in testing out the index, but if it doesn't allow me away I'm probably going to get a Quest for playing at home. We tested out one of our games in a 600 sq ft room the other day, and it just fucking worked. I didn't think inside out tracking was supposed to be that good

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cringe

based

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When is June

how bout some vr only games not the ports, as i do enjoy them, i just wanna experience something new ya know

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>are you winning son?

I just hope it doesnt have the screendoor effect with porn. Ill get it for that alone, knuckles are just a plus.

The three most popular at my arcade are hands down, beat saber, Arizona Sunshine, and job simulator. Larger groups usually play loco dojo.

Gaben is love, Gaben is life. He thinks of everything.

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I didn't really see the point of finger tracking and the pressure sensors before this game. Opening and closing your hand rather than just pressing a button didn't seem like all that big of an advantage. However, seeing them reposition their hands on weapons easily compared to how awkward it is with the Vive wands is what sold me. I'm really looking forward to using spears in this game. VR makes them shine in general, but this should be a significant step up.

/ViveDog/ here. How is everyone's day going?

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Shame it's a non-starter due to that wmr controller tracking

>D overselling it

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blade and sorcery
hotdogs horseshoes and hand grenades
beat saber
arizona sunshine

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I've noticed a dramatic shift in the acceptance of WMR tracking since the Rift S announcement. Was it always bad and poor fags were just trying to make themselves feel better or was at always decent and Oculus fags are just trying to make it sound unplayable to differentiate themselves now that they are in the same category?

Boneworks is HL3, when the index launches the game will have a sudden name change. It's actually a "non canon" side game though, but its basically hl3.

>14:54
>I-I'll let you back in you've got go-good muscle tone
What is he actually saying though

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Nah nigger

>DUDE OMG ITS GOT A CROWBAR!!1
>HALF LIFE 3 CONFIRMED XDDD
Kill yourself retard

Oculets have done a complete 180 on LCD too even though I've bashed OLED for ages

>Boneworks is HL3

Incorrect. Stress Level Zero isn't owned by Valve and they wouldn't contract an outside studio to make HL3

Yes I'm working on it right now

Reverb is running 4k panel. it won't take 5-10 years

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it's more of a Portal/HL inspired game, you go through simulated lab/warehouse environment, solve physics puzzles and fight robot headscrabs

I hope they release there entire backlog on vr Portal and Portal 2 would be I N S A N E

>Portal and Portal 2
>VR
I think everyone would puke

Reverb is 2k x 2k. I'm talking about 4k x 4k.

I want to hug you in VRChat when i get mine

Only the genetically weak

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WHOOOOOOOAAA
THIS IS SO COOOOOOL
WOOAAA COOOLL
THATS SO
WHOOOOAAA
SOOOOO COOOOOOLLL
WHOOAAA

I CANNOT STOP SUCKING DICK IN VRCHAT I JUST WANTED TO PLAY GAMES GODDAMMIT NOT QUESTION MY SEXUALITY

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For some reason I'm down for a bro giving me an anime fuck but when I know he has a stripper pole in his house I'm not in the mood anymore

"gotta come up with something"

Oh ok I'm just being a pervert

Did they ever have male avatars? Sucking dick isn't gay if it's an anime girl's dick

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bananers...

VR thread? More like meme gimmicky fad thread

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If you dont have anything nice to post don't post anything at all.

the existence of the Index confuses me. I thought the Vive was Valves thing. Is the Index supposed to be different? They just released a revision of the Vive, didn't they?

It's not a meme it is dangerous and will turn you gay

Vive was Valve partnering with HTC to make use of their factories.
Valve Index basically valve bought there own factories.

>weebshitter jealous of other stupid rich weebs with full body tracking in vrchat.

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I hate the fucking chibi design, however I really like her full design.

i read that as
>please buy into vr PLEASE, i want real games not tech demos~

Me too.

It's not gay since there's no physical contact.

Vive is co developed by Valve but belongs to HTC (I believe wands were all HTC)
Index is 100% Valve because they want to be like Nintendo
youtu.be/uCgnWqoP4MM

That's what brought the filename epiphany when I watched the show
Though obviously it's for comedic effect

So if you were to suck a dick with a condom would that be technically not gay also?

Yea, but who unironically thinks anime is.

So it's just a change of brand, then. Do we know if the knuckles will be exclusive to the index?

Is it gay if it's all virtual and not physical?

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Probably not knowing Valve, but you'd probably need the Index sensors to use them.

Pretty sure it's not considering valve have always let people in, but it's lighthouse based whereas oculus is inside out tracking so you would need base stations, might as well just get an index bundle at that point

Yes, its like gay porn, if you masturbate to it its still gay

wtf I can feel her head rubbing against my crotch even though I'm watching the webm.

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bruh you don't even know
flying through new york in google earth is trippy as hell because the world is basically scaling, a skyscraper can feel like some sort of downscaled model right in front of you at the right distance

I already have a Vive. I'm mostly just interested in the new controllers. So I'm debating whether I should "upgrade" or just try to get the knuckles.

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You might get away with just the knuckles but no one really knows

>blurring memes like Odyssey+
Have you even used it nigger? It's clear as fuck, hell on some games the aliasing is so sharp its painful.

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Vive SDE is fucking garbage though
If Index is anything like my Pimax chinkshit it's worth getting just to see

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>Welcome back, user. May I top you with the usual? OR can I interest you in a wild new mod scent?

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>VR will be the new 'bag over head'

>no fishy yeast smell

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It has its flaws but it's not without its advantages either, it really is a no fuss no muss tracking solution that is 90% as good as external tracking as long as the game doesn't require you to scratch your ass as a central gameplay mechanic
For entry level HMDs it's a no brainer.

>ramza
Mcfucking kill yourself

Playing it in VorpX it's actually really great
I didn't really truly appreciate Valve's games until I played them in VR

I'm the sick fuck that wants grindy games in VR since I'm not a genelet, yet there's literally only two games that fit the bill since 80% of VR users stop playing after an hour max

BL2 VR on PC when?

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>VR threads used to be 90% shitposting
>now its just 10% ever since VR devices are getting cheaper
>will be 0% after index releases
Finally I can discuss the games cause /vrg/ is literally just VRchat ERP general

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it's always been something purely and objectively inferior in terms of user experience, its only real advantage being that it is much cheaper/simpler to manufacture due to not requiring any specific, purpose-made components (just any commodity digital cameras). now that Facebook is pushing 'ease of use' and low cost above all else, some retards are parroting that bullshit.

yes and i will be exclusive to the epic shop

BL2 VR was a timed exclusive it may come as early as may, go look it up

it

I think your priorities are probably different from everyone else hence inside-out being widely adopted.
Which is fine, me too. I only went with WMR because Rift/Vive screens are outdated garbage. I don't regret my choice but I would prefer not to have to make such tradeoffs. But it's not just the cost, it's ease of setup and portability.

>the actual state of /vrg/ threads compared to Yea Forums vr threads
Basically /soc/

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>BL2 VR was a timed exclusive
So was RE7 VR

>Finally I can discuss the games cause /vrg/ is literally just VRchat ERP general
>previous """serious VR""" discuss thread just turns into inevitable shitflinging back & forth
>Basically /soc/

Sure... you say that now...just wait.

>BL2 VR on PC when?
Nono, user...let them cry themselves to sleep hoping endlessly.

nice headcrab blood

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The shitflinging even at it's worst is way better than /vrg/
Go look in there right now I dare you
Any actual discussion is done in discords or pertains to using it

I fucking hate Cringelands so I don't give a fuck to begin with
Thank God I have such a full VR backlog that I can give zero shits about poisonous exclusivity bullshit

/vrg/ is unironically the worst general in that entire cursed containment board by a large margin
Everyone who posts in it should be put out of their misery

you haven't seen /xivg/ yet

vrg is full of friendly interesting people and a few notorious shit posters just make the thread look like a constant tire fire

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they are hoping to be bought out by valve. it's pretty obvious.

Yyyeah looks like we've got one of those seethers over here guys. You uh, really shouldn't do that. Bad for the blood pressure, you know? That's just my opinion, don't think a feller should spend all that time being envious of his fellow man on this b-e-a-utiful planet we live on. I thiiink, and just stick with me here, mayyybe it's worth getting PSVR. I know! I know, crazy talk! But it does turn out these exclusives are pretty BAD-ASS. I'll just leave the acquisition to you while I stay in my fancy schmancy holodeck! Try not to get yourself hurt too bad out there, alright kiddo?

That's a complete lie. What you call "shitposters" are the ones trying to discuss VR games while your "interesting" people are the ERP shitters

I looked in there a few days ago. Easy to skim an cancel out all the dumb shit they throw at eachother. Shitflinging here isn't better by comparison. but it can just get boring at times I've notice. That's why someone started another thread and the whole time was anons posting VR cringe and fun and cool gameplay stuff. Was way more funner there, feel like a lot is lost in translation if there's no fun to had which can be said equally for both Yea Forums and /vrg/ threads albeit for very differing reasons.

Unironically this.

How do you go about doing this?

Ha ha

>friendly interesting people
topkek, I can tell you are one of the vrchat circlejerkers

>a trapfag defending a trap general
Way to out yourself

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Fuck off back there you ugly trannies

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>You: "GET OUT OF MY HOBBY!"

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VRG is a bunch of erping weebs who just sit around in VRchat and do nothing else. Its boring and sad.

struck a nerve?

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Really dumb question:

I fell for the VR meme and ordered me a headset.

Now the problem is, I already have a triple screen setup and all ports in my graphics card occupied. Will plugging the headset into the mainboard's ports work or does the graphics card always override them?

The supposed 'user preference' for inside-out tracking is absolute nonsense pushed by retards and shit-eating marketeers. WMRs relative market success has not been on the strength of its 'ease of use' but entirely on its lower prices, which are enabled (and forced) by their being VERY widely produced. They're very widely produced because M$ footed the R&D for the reference design that they're all fundamentally identical to (at least in gen 1), and the software that powers them all, and because in terms of raw components they are by far the simplest and cheapest positional tracking solution to produce (thus far). They have also had the advantage you mention of simply having come later than Rift and Vive, and thus having access to less expensive higher-resolution screens.

>over the top reactions
why??

Just unplug a monitor?

the redpill is valve is only investing in VR because its the only thing that keeps steam and local PC hardware relevant.

gabe doesnt want to reinvest his money in streaming so VR is the only way to keep the current home hardware relevent. he isnt actually doing it beacuse VR is impressive its a last ditch atempt to increase the life of steam before Stadia / Xcloud takes over (for non esport people).

VRchat exists. Ain't going nowhere.

VRChat is not a game its a fucking chat client for gay zoomers, fuck off to /soc/
You guys don't even like VR, you're just too scared and gay to approach people without a layer of virtual insulation

>ordered me a headset.
>Index a couple of months away

how in the absolute fuck did you jump to that conclusion?

Can someone explain to me what the hell WMRs are? My whole 10 seconds of search turned up nothing

LOOK AT WHAT YOU FUCKING DID
NEVER EVEN SAY THE FUCKING ACRONYM IT JUST SUMMONS THE BULLSHIT

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I feel like its a bot at this point. Saying the cursed word would just spawn it

I wouldn't have asked if I even considered that.

You're just too scared and gay to approach gaming without a layer of virtual insulation

Imagine reeing this hard at porn companies and the sex industry capitalizing on the craze

Valve has been working on VR way before the streaming meme became a thing, I hate armchair "analyst" anons that don't even know the most basic of facts.

Valve has always been committed to fostering PC gaming as a medium and maintaining a relatively open platform
Which requires money and dominance of course but their R&D on VR and generous sharing of the tech with Oculus are not the actions of a company with only cold hard cash in mind
They're interested in VR because it is the future, same as all the other big companies being interested in VR.

Microsoft AR/VR standard that let manufacturers like Lenovo, Samsung, Acer get in on things without having to reinvent the wheel. It basically is an open market SteamVR standard and the individual quality of HMD varies greatly.

Varjo's VR looks pretty tight. Wished they do a commercial run of their VR in addition to their professional VR

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>tfw Oculet
e-e-enjoy the knucles, vivebros

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Not that it matters, but they've been awfully quiet about their AR lately. Gotta wonder what they're up to...

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well do it faggot
you'll actually want to unplug two so that virtual desktops (like the one in the steam menu) default to one so it's more legible

>You're just too scared and gay to approach gaming without a layer of virtual insulation
I bet that sounded better in your head.
The absolute state of drooling frothing vrchat trannies, this is what sucking too many e-dicks does to your brain

Jobs was a cunt but the company went to shit after he died, they can't coast forever

The weight of your heresy will stay your feet, and you shall be left behind

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It's all a work

>subtle mention just the thought of VRchat
>then post pretending to be /vrg/ saying "we're not actually all that bad"
>then almost instantly "ree gtfo you degenerates" at fakt /vrg/ plant.
>okay to post webms of actual games
>but post a funny non-serious webm of someone getting janked in vrchat and it's "grab the pitchforks, anons"

oh no
the one thing that can ruin a Yea Forums vr thread happened

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>those eyes
wait a minute

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>I bet that sounded better in your head.
Literally your words not mine. Nice zinger attempt tho.

Fact is the VR trannies are always here and they're easily triggered
They're deeply ashamed at what they are and what they've done to /vrg/ granted the ones who come here are veeery low on the totem pole lol

>this technological marvel we've dreamed of and pursued for generations is just an excuse to selfishly defy our benevolent Big Data overlords who only want what's best for us
fuck off Google, your streaming service will only ever be viable for chink internet cafes because chinks only play gambling simulator mobile shit anyway

'windows mixed reality'. in general refers to the style of positional tracking using cameras on the HMD and computer vision, which Microsoft exploded into popularity by leveraging its influence with laptop manufacturers to have them all make their own versions, back in 2017. they're the budget also-rans of VR, except that they've actually been winning for the past year or so, for a number of reasons Return/cancel it while you can and wait for Index reveal May 1st. To answer your actual question, you almost always want to go off the dedicated GPUs ports only. The motherboard video ports are for an onboard GPU, trying to run it simultaneously with the dedicated GPU will usually just not work at all, or that port will only ever be able to use the onboard GPU (which will be some crappy basic GPU totally unfit for VR), or it will even just fuck everything up and give errors/crashes, etc. It's pretty odd to even have have an onboard GPU in a VR capable PC.

>they can't coast forever
They've perfected the art of illusion, lies, and marketing. And their drones still eat it all up.

That's what you get Facebook bitch

VRChat has a subset of five people.
>Normies who most likely don't even own a VR headset, usually use OC Donut Steel anime avatars that sparkle and glow
>Memers who collect zany avatars, usually using loud and obnoxious ones or bizzare ones
>Anime "Girl" ERPers who usually have private orgies and shit
>Trolls who unlike memers also make it so their loud and obnoxious shit creates immense lag or outright crashes people
>People between a normie and a memer who mostly try to find interesting people and weird situations by world hopping, even if they never see any of those people again
The Pug is normiebait but good for tourism, you'll find a little bit of everything except degenerate lolifuckers because they usually drop private portals for that. VRChat is a cesspool in the same way Second Life was, but it's definitely an interesting thing to look at like you'd look at a zoo exhibit.
You are right though, it's mainly a glorified chat room.

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You forgot the sixth: the faggot that keeps talking about /soc/ circlejerks in a VR thread

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I mean do they actually use VRChat?

>Click thread
>See mess
>webm related

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Honestly I think the west will lead the way for VR perversion

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tell me right now what application this is, i need it now

VAM is literally just one guy on his own and it's notable for being the only fucking application in the whole fucking world to make a VR porn game that actually utilizes VR and modern fucking technology in general
Goddamn why is the porn game industry so bad

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virtamate. have fun with the monthly subscription for a DIY 'game' the devs expect you to develop yourself.

Which one is which?

>>bought an oculus go for porn a few months ago
What'cha watching? I like the VRCosplayX stuff and some of the Naughty America and Badoink videos the most. Some others completely fuck up their videos.

>monthly subscription
youtu.be/iwWpLUmMD8Q

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This is the full version
Highly doubt there'll be a reason to get one when Index drops but it's been a nice holdover to get away from Vive

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Both a change of brand and apparently big upgrade of tech.

Robinson: The Journey if you want to play a great looking game with some puzzles.
Brass Tactics if you're interested in RTS
Obduction if you like Adventures
Moss if you want a short/cute time-waster
Hellblade: Senua's Sacrifice if you want a slightly longer game ported to VR
Tethered if you want to try a god game in VR

>Tyler "Falls for everything" McVicker sees the valve vr page
>Goes into full blown hype mode claiming that Half Life is confirmed along with other things, the bundles confirm half life, or at least other first party games
>Leak happens
>Bundles were for hardware only
>Mystery steamdb was a fucking vr driver
AHAHAHAA friendly reminder its neve happening and VR has no games.

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>How do I get alien isolation vr to work
github.com/Nibre/MotherVR/releases

Valve will not release Index without a launch title

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That just means more fags will start join the VR chat snuggle orgies.

/vrg/ will always be infested with ERP faggots.

All I want from VR games is more stuff that bridges the gap between VR and Non-VR users. VR only games are fun, but some of my friends are cheap and/or broke and don't wanna get a headset when they can come over and use mine so playing VR multiplayer games with them is out of the question.
More stuff like The Forest and the upcoming NMS update, you know?

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I want that Hytale to support it tbqh

the question is where do i find a vr porn game that reacts to me using my fleshlight or moving my hand up and down

WMR headsets are pretty cheap vr headsets and gets the job done.

You completely missed my point. If my friend wants to play on desktop and I wanna play in VR there are almost no games that support that. Think VRChat but an actual game.

Fuck it, lay it on me. Oculus Quest, Rift, or Vive?

is it worth searching for the pirate link user,i just need good vr porn

>Chaperone showing constantly

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Index

>He believes this
>Despite all the overwhelming evidence
The whole index 'line up' was leaked, retard. Its a base station, controller and headset with various bundles. Valve are NOT releasing any games, do we have to go through this ever damn week with you people?

>tfw no autoblow VR game

>I've noticed a dramatic shift in the acceptance of WMR tracking since the Rift S announcement. Was it always bad and poor fags were just trying to make themselves feel better or was at always decent and Oculus fags are just trying to make it sound unplayable to differentiate themselves now that they are in the same category?
I've got a Vive and Rift and have tried the HP WMR HMD. From the three it absolutely has the worst tracking. The first thing that is annoying is that it uses Bluetooth, so most system will require an external USB stick and every time you turn on the controllers you gotta Sync them with the retarded Microsoft VR software. Tracking kind of works while you're looking at your hands but you'll have problems and some use-cases simply won't work with two cameras.
The Rift with the sensors via USB is definitely a step up and the best tracking system is Valve's with Lighthouse, since it works almost perfectly in a large space no matter which direction you're facing and can even track more things than your HMD and controllers.

That said, if you're a poorfag WMR still kind of works and is still a much better option than retarded Mobile VR like Go/Quest.

Regarding the Rift S, it uses 5 cameras instead of the Microsoft-mandated 2 camera system, so it might indeed be better in regards to tracking, but do you really want to give Facebook 5 cameras providing almost a 360° view and a live microphone into your home, especially since they talked about doing this kind of stuff? cnet.com/videos/new-facebook-virtual-reality-tools-let-you-recreate-your-childhood-home/

this. Valve is going to BTFO the entire industry again. Just you wait.

We have leaked specs, retard. The index is literally a big nothing burger. The only good thing about it seem to be the controllers.

HLVR was also leaked baka
I was there when steam store showed the hardware, doesn't mean shit for what their actual launch will comprise of

there's one horesfucker game, Besti VR

It will have better legibility than anything you listed which VR sorely needs

>Valve will not release Index without a launch title
It's going to be 2 CD Keys in the package with the hardware according to SteamDB: steamdb.info/app/1059530/

Probably something like Half Life VR and some stupid shit like this game they bought last year: youtube.com/watch?v=UFOXIGzdMv8

Also I bet they'll announce some third party stuff like last time with Vive.

>HLVR was also leaked baka
AHAHAHAHAHAHAHAHAHAHAHA

No it wasn't you fucking spastic, fuck off with your wish forefillment. Post the HLVR page, oh wait you can't because it was never leaked, it doesn't exist.
>B-B.. But we have leaked files!
Had leaks for Half Life 3 too nigger before it was canceled HAHAHAHAH

are you fucking serious user, ONLY HORSES not even on two feet i could of made an exception YOU HAVE TO BE KIDDING MAN

I like how they are really overplaying and hyping what was is yet another shitty mindless shooty game set in a boring warehouse envioment.

Well if you're so confident make a screencap collage
That would at least be based instead of playing the "safe pessimist"

Quite amazing from a technology standpoint but everything else about it is completely uninspired.

>HP Reverb WMR is going to be great for screen clarity.
youtube.com/watch?v=WUkLCXnowGE

IS THAT A BLACK FEMALE CHARACTER?!?

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What is your favorite VR game so far?
>Osu with arm flailing
>A port of a non VR game
>The pick up guns from a table and shoot the targets game
>The anime porn game
>The autistic 'social' game

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>They keep thinking Half Life is happening
>For over 10 years they've been thinking its le happening
>Every time proven wrong
>B-But this time!

>>VR thread? More like meme gimmicky fad thread
>If I shitpost enough, people will stop buying it.

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DELET THIS POST

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The one where you dismember and decapitate unusually swole bald men with axes, swords and maces.

>The pick up guns from a table and shoot the targets game
Yeah that sounds about right.

A broken cock cums twice a day

>We have leaked specs, retard.
No, we don't. We have one leak which indicates EITHER 1440x1600 OR 2160x2432 panel resolution, and 'anonymous sources' saying 135 OR 150 FOV. We also have some strong evidence that there's SOMETHING unique about the optics which will be a highly marketed feature. That's all.

Oh the flailing your arms around in a shit envioment while poor AI runs at you game? Yeah that one is my favorite.

Literally have the steam page. Literally have the specs from the steamvr setting page. Its 1440p, and there is nothing special about them.
>Highly marketed feature
Which explains why it isn't anywhere on the steam page that was leaked. Really makes ya think.

VAM has multiple user plugins for that though don't expect it to be user friendly

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>>They keep thinking Half Life is happening
It's not Half Life 3, it some Half Life VR Prequel supposed to take place between HL1 and HL2, probably you'll play Alyx or some other character.

It leaked that they're working on it at around the same time back in November last year when we got news that they're working on their own HMD, including some pictures that leaked and hardware specs, same Sources said they're working on Half Life VR: uploadvr.com/valve-135-vr-headset-half-life/
>We’ve also heard the field of view will be 135° with “Vive Pro resolution.” It may also come bundled with ‘Knuckles’ controllers as well as a Half-Life based VR game that could be a prequel rather than the much-anticipated Half-Life 3.

It's a non-vive lighthouse based HMD with nice controllers and screens that aren't outdated shit and it is going to kill faceberg
Literally all we've wanted for the past two years

>VR is the future, its so fun and future, I can't stop playing it
>Literally every webm is
Yeah amazing.

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I hope Vaesark gets into VR

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I know, getting up close to someone and smashing their head in with a spiked mace and watching it explode in a bloody mess is fun times.

>I-It was leaked!
>Itrs confirmed this time!
>W-We "heard" it comes with Half Life, we have no proof and the leak suggested anything but

Definitely not the rift. Vive Pro is pretty great if you're rich. Quest is shockingly good for standalone, but it doesn't come out until September, I believe

THAT'S THE OPPOSITE OF DELETING WHAT THE FUCK

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is there a vr porn game thread i can go follow or something, everyday im starting to get more and more dust on my oculus because the only thing to do is talk to people in discord vr.

at this point im making this my super powered porn machine, gonna get a fleshlight soon.

Woah I actually read this in Tyler's voice without even wanting to

Will HLVR be exclusive to Index? I really don't want my Quest Pre-order to go to waste.

>the existence of the Index confuses me. I thought the Vive was Valves thing. Is the Index supposed to be different?
Valve partnered with HTC for manufacturing the Vive, they developed the hardware behind Lighthouse and the Vive Wands and some of the concepts that went into both the Oculus Rift and the Vive like low persistence for VR screens, but all the final hardware design and manufacturing behind the Vive and Vive Wands was HTC.

It was Valve's hope that HTC will produce the hardware and sell it, but generally use SteamVR and their software support to market and sell the Vive.

HTC instead developed their own App store and tried enticing customers away from Steam/Valve: viveport.com/

They also went full retard on the hardware side with the Vive Pro and some of the other products, overpricing them by at least x2 markup because they had to make money selling hardware.

Valve had a 2 year Exclusive contract with HTC to help sell and push the Vive before entering into any other partnerships, but since things weren't going well they started developing their own (in-house produced) hardware and are going to ship it directly at a lower price and bundled with their own software instead of relying on HTC.

Probably not.

For the first year, yes.

HLVR doesn't exist.
Not quite seething enough for Tyler, he'd also post an email leak with no source to prove his claim.

It's actually a Quest exclusive, Facebook bought the rights from Valve

The Quest is its own mobileshit closed garden, it can't play PC games at all so HLVR will absolutely not work on it.

You can sideload whatever you want on it though, so the question is more how hard will it be to make it play steam games. From what I've seen the os basically runs the same way the Go does

Enjoy your walled garden bro, the walls are there to keep all the good games inside ;)

Valve only partnered with HTC because Oculus tried to rush to market early and beat Valve to the punch after stealing their tech. VR is entirely rushed and halfbaked due to this coup attempt and Valve is finally reaching the point where they can cast off the disappointing HTC and do what they planned all along.
HTC served its purpose: to interfere with Zuck's plans.

There has been zero evidence at all of HLVR except for one of Tyler's "sources".

>ship it directly at a lower price and bundled with their own software
WRONG
see

>>I-It was leaked!
>>Itrs confirmed this time!
Well, everything else about the leak proved true. The leaked pictures proved to be authentic, Valve did indeed work on their own HMD and it's indeed going to be bundled with the Knuckles. Most of the hardware speculation from back then also checks out. It would follow that the rest is also likely to be true. We've also heard from Valve directly that they're developing 3 full VR titles, but no confirmation as to what they'll be: roadtovr.com/valve-confirms-development-on-three-full-vr-games-not-experiments/
>Speaking with Eurogamer this week, Valve head Gabe Newell confirmed that development of the three VR games was ongoing in both the company’s own Source 2 engine and Unity.

>You can sideload whatever you want on it though
No, it runs on a mobile architecture, you can't sideload Windows executables on it at all.

>We also have some strong evidence that there's SOMETHING unique about the optics which will be a highly marketed feature
I thought this was common knowledge now

Attached: index lenses.jpg (640x595, 49K)

Oculus Go can only load .apk files aka android apps, it's not a PC.

>Well, everything else about the leak proved true
Know what else proved true? The Valve Index leak that showed bundles WITH NO GAMES. The same leak showed the steamDB app was a VR DRIVER.

NO. GAMES. But keep beliving in nonsense with zero proof bro.

Ah fair enough.

Stop posting this moronic reddit pic, patents don't represent actual scales of things.

motherfucker I saw the steam page when it was live. i wishlisted the fucking thing. it looked like this - basically fucking nothing (the HD render is cool). why are you trying to lie about something so readily disproved? it makes no sense. are you genuinely mentally sick?

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>What is Pavlov VR

I don't really care enough to find an image without the dumb guesswork on it
I'll be sure to keep posting it if it triggers you every time though nigger

HAHA A DINGEN DINGEN DURGEN
THE STATE OF VR

>Get VR headset
>Beat Saber is literally the only game that isn't a shitty unfinished tech demo
>Screendoor effect is fucking horrible
>Headset has to sit in a pixel perfect spot as only the very center of the lenses are not a blurry mess, forcing the headset to be uncomfortably tight
>Bites into my hair
>Slight blur to everything because I need glasses. Can't wear them comfortably with the set as they fog up and feel shitty
>Custom lenses are another fucking expense
>Wire gets the way all the time
What a fucking DUMB meme, thank god others still fall for it and I was able to sell it second on ebay for roughly the same shit as new to normie idiots.

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>Get VR headset
Liar.

>NO. GAMES. But keep beliving in nonsense with zero proof bro.
I don't know what the fuck you are talking about, Gabe has said they were developing 3 "full VR games" since Early 2017: pcgamer.com/valve-is-working-on-3-full-blown-vr-games-says-the-vr-market-has-exceeded-its-expectations/
>“We think we can make three big [virtual reality] games,” said Newell, distinguishing these projects from Valve’s more experimental VR game, The Lab. “We think that we know enough now to do that, and we’re going to find out if that’s the case. We’re pretty sure that all the other game developers are going to learn positive or negative lessons from what we do, which is sort of where we have to be right now.”

>Newell wouldn’t say much more about the games, except that “they’re very different” from each other, and that Valve is working with both the Source 2 and Unity engines.

They've reconfirmed this in Late 2017, throughout 2018 and recently after the Index reveal.

At least one of them, maybe two will very likely be bundled with the Index.

Imagine having vision problems

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Sounds like you got an Oculus.

Next time buy GOOD hardware

>why are you trying to lie about something so readily disproved?
What am I lying about you fucking retard. That isn't the leaked steamvr settings page. You fucking retard.

How do you brainlets even manage to dress yourselves in the morning?

>lolculus

>yet another beat saber casual
You're right, there's nothing here in VR for you. Please return whence you came and never bother us again.

Got a WMR set, which is higher resolution (But still fucking shit) compared to the Oculus. Ironically the only thing people kept memeing about was shitty tracking, which I literally only noticed once in Sunshine.
Yeah shit fucking sucks be happy you don't have shitty cucked eyes user.

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Get contacts you fucking pussy faggot

That image showed a 90% render scale around 2100x2100. Without knowing what the default multiplier is for the headset's rendering, we don't know what it is. If it's 1.4x, then it's a 1440p display. If it's 1x, then it's a 2k x 2k display.

Holy fucking brainlet.

Which wmr?

If you have a WMR you shouldn't be fucking bitching about the sde. It isn't even noticable unless you look for it

>Valve is finally reaching the point where they can cast off the disappointing HTC and do what they planned all along.
No, they're reaching the point where it looks like the rest of the market has completely given up, and they can easily release a quick cash grab to try and make some money out of a failing market with a sub 1% marketshare after fucking years.

They've massively simplified the lighthouses both in terms of price and accuracy, because they've realised that people actually don't really notice tracking errors when they can't actually see their hands. The knuckles are a 200 dollar minimum "upgrade" that literally just adds a thumbstick. The Index itself is just going to be something on par with the Vive Pro, a pile of shit nobody wanted, for a cheaper price, which doesn't fix the basic issue. They can't even be bothered making wireless the base level, that's how utterly fucked "gen 2" of VR is, and they're the only company even bothering to put something out.

>sde. It isn't even noticable unless you look for it
Not him but god damn I'm sick of seeing this cope
Use two monitors in bigscreen like you could irl (as in not massive and filling your fov) and tell me it's not an issue to read text

>not understanding how SteamVR sets render targets

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>If you have a WMR you shouldn't be fucking bitching about the sde. It isn't even noticable unless you look for it
Are you kidding me? Nigger I am fucking blind and I can see it. Its not the worst issue the pos has its still noticable. How do people NOT notice it?
>Which WMR
Lenovo, not that it matters as all the WMR sets of that release all use the same lenses. The comfort issue might be better on other headsets I guess. Having to use a different audio source is retarded faggy shit thats for sure, if I buy into VR again down the line when there are some worth while games it 100% has to have audio built in.

Forgot to mention in my rage post that the controllers are fucking trash too. Battery powered, no recharge, and the battery cover comes off because I have giant man hands. What an absolute joke.

I have never, not a single time, had problems reading text with my Lenovo

You're laying it on a bit too thick, which is fine if your goal is to entertain, not great if you're genuinely trying to spread FUD.

>and accuracy

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>I can dismiss everything if I just say it's "flailing".

Kind of lazy, don't you think?

Maybe you know how to supersample and other basic ass shit, I get the feeling some people just expect VR to look optimal right out of the box like a console game

>They've massively simplified the lighthouses both in terms of price and accuracy, because they've realised that people actually don't really notice tracking errors when they can't actually see their hands
Are you retarded? 2.0 is more accurate and Knuckles are the best controllers in existence and the only ones that can track all your fingers.

>Kind of lazy, don't you think?
Funny, that's my review of most VR games.

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just don't reply to poorfags, dumbasses

Great Pug is shit. Go outside, meet people in Classic Gaia Night or something.

This is pretty much spot on though. I'm a cross between Normie and Normie/Memer who world hops and have seen each of these tropes.

It's really something hearing an (confirmed, actual non-LGBT) woman (who is probably using her boyfriends Vive) demand you get VR so she can ERP with you.

But then the thread dies because nobody here ever talks about games

Oculus Rift S, Quest, Vive, or do I just wait for the Index?

So is there any hope it'll be able to run any furry porn games?

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No, you're just too brainwashed to see the writing on the wall.

Where's the proof? I see all these retards saying "it's more accurate" and I can't find a single publication on the actual error values. They were easily available for the first version, seems a little weird that the data isn't available for the "upgraded" ones. Surely thye'd be touting the figures everywhere if it was actually an improvement for consumers, instead of just an obvious cost saving measure?

Finger tracking is the biggest fucking meme I could possibly imagine. What on EARTH is that useful for?

No unless the dev specifically makes the game for it, seems like people are misunderstanding what the sideloading means.

That displeases the zuck

Don't buy volvoSHIT

Why would anyone buy the Oculus Cuck'n'Go?
>Beat Saber without mods
Absolutely fucking disgusting.
>Can't run any steam game
>Can't run any custom game
>Can't run any graphical heavy games

Wait for Index specs, buy a Vive for nothing when all the retards dump them on eBay, laugh as the prices shoot back up when people realise the Index is just the same shit with a different coat of paint.

You can risk it by waiting for the Index launch to see if Vive prices go even lower, but even the brainwashed VR cultists can't suck Valve's dick that hard.

Same reason people still buy consoles in 2019.

2.0 doesn't need the resetting LEDs and only uses one motor for both vertical and horizontal sweeps which means more accuracy and less vibration jitter, nothing about it suggests it has less accuracy and you are throwing wild speculation with zero knowledge like a dumb nigger.

What a generic comeback.

ok now you're just samefagging for set ups

Fuck off retard.

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ok now you're just inspecting elements for set ups

>>Oculus Quest, Rift, or Vive?
>Even considering Mobile-shit VR
Also Oculus doesn't sell the Rift anymore, they'll release the Rift S in May, which is a downgrade in most aspects (worse panel, no headphones, no manual IPD adjustment, worse tracking, worse refresh rate) and a cost-cutting measure outsourced to Lenovo.

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Great conjecture, where are the figures?

Wait for the index.

The Oculus S is trash, the Quest is for super duper casuals who can't run VR on their PC, and the Vive is super outdated.

If the Index ends up being too much money look into getting a Cosmos which will basically be a Rift S but good.

There is always gen 1 wmr options too, which have the best specs for gen 1 and are stupid cheap now at the cost of worse controller tracking

In contrast to
>Click on bad guys head game
>Press button one to hit enemy, press button two to not get hit by enemy game
>Jump over hole game
>Jump over hole as a furry game
>A bunch of menus and numbers where you don't actually do anything yourself game

However, to actually answer your question, I prefer "Jump over hole with a screen strapped to your face". I like how the screen strapped to my makes it feel like I am moving fast and also makes the hole look much deeper.

Burden of proof is on you dumb nigger, the Vive Pro has 2.0 tracking so go gather data.

Casual here. Can someone explain to me how Oculus Touch Controllers finger tracking works and how it's different from the Knuckles?

Will the S and Quest use the same system?

>This cope

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Why cant we have a headset that can be standalone and tethered whenever i want it to be, like a switch for VR. For example, I could be playing palvov vr while on tethered mode and then when i want to just chill, disconnect from my pc and go to standalone mode and watch netflix in my bed.

Oculus touch only tracks index fingers and just simulate the rest based on pressure

Knucles on the other hand, tracks all fingers

Knuckles tracks your finger movements so you can give people the finger in VR Chat, that's it only use.

OG Rift is discontinued, OG Vive is pretty obsolete in its resolution and strap. Definitely wait for May 1st Index reveal and then if you can't get that get an Odyssey+ next time it's on sale for $300 (which it is every two or three months).

It's a bit funny and sad how indie devs are figure out how to make fun vr game based on Valve hardware before Valve did it themself. I'm almost sure Index will launch with no games at all. I don't even know wtf are they doing anymore.

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Why would they demo VR chat at some random convention.
Also what kind of creep films other people like that?

All the triggers and buttons are touch sensitive, so if it sense your fingers/thumbs are off any of them, it'll show them extended on your vr hands.

The knuckles allow for all fingers to be tracked and can seemingly track the distance they're raised too, so it's a big upgrade. Plus the straps mean you don't need to keep any fingers gripping the controller.

He's not wrong though. A lot of games can be boiled do to "place mouse cursor here".

user pls it's obviously an edit by the "b-but that's a guy!" crowd

The Lab is still one of the best VR experiences around, Valve knows what they're doing.

Its about the mechanics you stupid nigger. name another vr game with this level of interaction, not to mention it's use of the knuckles controllers.

Valve would be idiot's to ever release half life 3 at this point. Even if it was somehow the greatest cultural achievement ever made in the history of mankind. It would still fail to live up to peoples expectations now.

That's why it's a seven hour war prequel of course
A clever workaround that stops them needing to use the number higher than 2 but less than 4

This is the inevitable future, but currently 'standalone' is just marketing eupemism for 'console'. Qualcomm is pushing it, and supposedly the Vive Focus Plus will support some kind of PC connection, and the Vive Cosmos (aka Vive 2) will support some kind of phone connection. But HTC is such a fucking mess who knows if either of those will ever come westward or out at all.

>The Oculus S is trash, the Quest is for super duper casuals who can't run VR on their PC, and the Vive is super outdated.
Reminder that the Quest will never run any graphically intensive games like Elite Dangerous, No Man's Sky, Hellblade, Obduction, Robinson: The Journey, The Solus Project, Arizona Sunshine, The Vanishing of Ethan Carter, nor any Resident Evil 7 VR, Borderlands 2 VR, Blood & Truth, The Persistence and similar and even shitty low-poly PSVR games have to be further toned down to even run on it, since it has the hardware power of a Samsung Galaxy S8 Mobile phone.

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That would be the point of releasing it for VR. A standard gameplay formula has not yet been established and there is plenty of room for innovation and improvement. This is their one chance to actually exceed expectations even though it would also make a lot of people really angry.

maybe because it's entertaining and there is no sound so he can't express himself via his voice?

>Casual here. Can someone explain to me how Oculus Touch Controllers finger tracking works and how it's different from the Knuckles?
Look at: steamcommunity.com/games/250820/announcements/detail/1690421280625220068

There's animated pictures of the finger tracking with the HTC Vive Wands, Oculus Touch and Oculus Touch.

youtube.com/watch?v=4_bncsPQYzs

Because the ones chasing the mobile meme are only doing it so they can force a closed system that gives them total control over software and you can't have something like that with PC connectivity.
The worst thing about VR right now is that it could be way better if there weren't so many shitty fucking companies involved, dreaming of being the VR equivalent of the app store.

samsung.com/us/computing/hmd/windows-mixed-reality/hmd-odyssey-windows-mixed-reality-headset-xe800zba-hc1us/
O+ is on sale at $299 again.

>even though it would also make a lot of people really angry
Just like HL2 being on Steam made a lot of people (including me) really angry, now look.
Granted I've since accepted that we are lucky Valve pre-empted the likes of Ubi and EA on the inevitable digital storefront thing. And likewise they're the only hope for VR.

Is there any info on how exactly it tracks? It's crazy how quick and accurate it is with no physical trackers.

is it?

>And likewise they're the only hope for VR.
youtu.be/eb2zuegwcwk?t=241

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Why can't that judder be smoothed out? I'd assume that'd be fairly easy to do.

it is every 2-3 months, and probably will be forever until they just drop the price altogether.

glitchiest looking shit ever

is vrchat the only killer app?

It uses about a dozen capacitive sensors for every important bit of your hand.

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Beat Saber, GORN, H3VR, and Pavlov exists. There's more but you get the idea

If you're a latent homosexual definitely

GORN has fallen to Blade & Sorcery tbqh

not until they implement actual gore.

>killer app
stop this meme

i've only got gorn, but they seem extremely different.

I thought that was going to be the most disappointing part but he's clearly working towards it now you can hack limbs off
youtu.be/3-90-BE8uq8

Not him but it's a valid term
A normalfag marketing term but that's very relevant for emerging hardware, wii sports sold countless wiis

Do you have to wear glasses in PC based VR like with phone stuff? I was depressed when I first donned my Daydream and everything was blurry. Works fine with glasses just annoying.

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Well yeah if you need them
I think there's prescription style lenses or something but I don't know much about that

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so if I get VR I can be the little girl?

I have both and Blade and Sorcery feels more like you're hitting human shaped punching bags while GORN is more visceral, albeit in a cartoonier setting.
When B&S is further along it'll probably be the better game but right now I think GORN is better.

That's just an AR test, see for instance Valve's Moondust Prototype for how it'll look in a game: youtube.com/watch?v=sL5Ur26yCPo

Have you tried contacts at all? I've worn glasses, but contacts really changed my life.

I think the floppy weapons just kill my buzz, especially something like the spear
They seemed to think it was a necessary step to stop hyper fast waggling with heavy weapons but later games have shown you can just "trail" heavy objects that are moved too fast to keep them solid

Gorn feels like I'm hitting drunk spastic playdough men with weapons made out of hot dogs
Which is totally fine and I can see why that would appeal to some people more than B&S

>Do you have to wear glasses in PC based VR like with phone stuff?
Yes. Since you're looking through optics it's going to feel like you're looking at objects 2m to 15+m away to your eyes and that's probably never going to change if they don't implement sight correction into the optics.

There's prescription lenses you can buy for most headsets though if glasses get too annoying, like:
vroptician.com/
widmovr.com/
vr-lens-lab.com/

I just wish Gorn had better AI that did more than stand still and do the same right swing animation.

I have a few times, but after about a month my eyes just don't want that shit anymore. I keep the wet with drops and stuff but it's just a no go.

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Wonder when we'll get a good arena combat game with actual PVP
That's probably "killer app" territory

I want to get a headset but why is it so confusing? Every set is better then another in some specific way and you need to do a whole pro and con analysis
Why isn’t there a “best” headset
Usually you pay more and get the best or save money and compromise on something
Here every headset is a compromise in some way

there will be in June.

NO COMPROMISES

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This is how all new tech is

youtu.be/3m3ZkJTX1qY

◖◖O

PCVR takes effort and understanding even after you decide on a HMD. This is the wild frontier of vidya innovation and you have to know how to troubleshoot your shit at the bare minimum.
If you're a lazy casualfag brainlet, miss it and go with PSVR or something.

*notices your bulge*
O◖O

play custom mode hard + boss rush presets. every enemy is a champion type (and occasionally a single 'base' gornie for some bug reason), the diversity is great (how the game should be in general, IMO, all defeated champions becoming common recurring enemy types). you can get four giants at a time, or four generals (each with two archers).

I hope they get to a point where they feel comfortable to just make more special enemies / champions. And then fully open it up for modding whenever they're done with support, so the variety can just keep growing.

Both of their new patents look super promising.

if that bothers you don't look into the monitor market

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See that post dead pixel? Yeah he's talking about you.

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>Get a nice IPS if you’re a normal person
>Get some shitty TN with high refresh rate so you can win in crappy MOBAs
So difficult

Imagine waiting out this funclunky experimental stage, and hoping for the soulless trash AAA publishers will vomit out. Bet you can't wait for Call of Assassins Halo 16

Fake as fuck. watch closely the vr and and real hand. Sometimes the real hand closes first, other times the vr hand closes first. Scripted as fuck!

Literally any of them with physics. B&S is the same shit just without graphics.

ips have backlight bleed and shit QA for the 1440p 144hz models (and are also expensive as fuck, which I wouldn't mind if the so called IPS lottery wasnt a thing).

TN just dont have good colors.

Where the fuck is the analog sticks?

Yes brother, I too cannot wait for may for this grand hoax to come crashing down! Valve drones will be btfo forever! Knuckles don't even exist!

>Why isn’t there a “best” headset
The Oculus Rift was the "best" headset until now since it was a complete package with a comfortable design, the best available controllers for hand gestures and finger tracking (Oculus Touch), built-in headphones, IPD adjustment and all that and it used some of the best displays available at the time it came out.

The Vive was only better when it came to tracking and room-scale. The Valve Index is likely going to take over that spot (especially since Oculus is making it easy by discontinuing the Rift and instead of releasing a refresh, outsourcing their development of the Rift S to Lenovo). It'll combine the Lighthouse tracking with a higher resolution comfortable headset with built-in headphones, IPD adjustment, better optics and will also be packaged with the Knuckles/"Vive Index Controllers" that are likely to replace the Oculus Touch as the best deal in VR controllers for hand gestures and finger tracking.

Thats a really old iteration of the knuckles
Valve got the message and shrunk the trackpad to a near vestigal size and added the sticks

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it isn't one to one accurate but close enough.
We have tons of people in /vrg/ with the dev kits

you user made my day

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I wonder what even goes through the head of kids like these who see something for the very first time and immediately scream fake instead of just googling for 5 seconds and being presented with mountains of information on something.

The shape of the trackpad is pretty weird and looks restrictive but testers say it works fine so what do I know

late zoomers have never seen "new" only incremental improvements on the same tech they grew up on.

It's an old pic that shows the capacitive tracking the best, they've reworked the design several times since.

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woah

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Probably but I don't think full sized trackpads work worth a damn anyway so the important thing here is that this shit is usable but can be gradually phased out

this is how PC is. it's just what actual competition looks like. and it's really not that bad, because the WMR-type are basically all the same.

QRD for you;
WMR - the only notable WMRs are the Samsung Odyssey+ (for anti-SDE filter) and soon the HP Reverb (for being 2kx2k per eye).
Facebook - OG Rift is obsolete shit and out of production. Rift S is a joke. Quest is their real 'gen 2' and is a mobile-based VR-console (pretty shit but is 'wireless').
SteamVR (lighthouse) - OG Vive is obsolete other than being the cheapest way into lighthouse-tracked VR. Vive Pro is great but crazy overpriced. Pimax 5k+ is pretty good but expensive and doesn't come with lighthouses or controllers. Pimax 8k is just a meme, don't bother with that shit. We'll know about the Index on May 1st, but the really important thing is Valve will be selling knuckles controllers and lighthouses separate, which is going to really open up the SteamVR market.
HTC is ??? no firm dates for their shit despite being supposedly imminent. Releasing in Asia first, anyway, and doesn't look all that great.

It will work as a scroll wheel or up/down button which is all anyone was actually using the vive pads for

Damn I’m kind of excited for VR again
But I’m guessing SDF is still a thing?
If foveated rendering every becomes a thing would the index support it or would that need a whole new headset

Thank fuck, trackpads are fucking garbage.

Have you ever used trackpads in vr? They are shit, only good for swiping, not refined movement. Makes 100% sense they'd give up and just make it a strip for broad up down gestures.

A picture says a thousand words

>stick
reeeeeeeeeeeee
I don't want to go back to stick keyboard
Where is the satisfying trackpad click
Where is the ergonomic menu navigation
Why are we going back

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Will Index have the best screen?
Or can you mix the Pima 5k with the index knuckles?

still looks very twitchy

Everyone hated it

Should be Vive Pro resolution.

>Or can you mix the Pima 5k with the index knuckles?
You can.
youtube.com/watch?v=OSzNYyrm6_Y

have they compared typing with a stick like a retard vs the god-tier trackpad?

You don't need fucking sticks when using vr. Trackpads are actually a better option for directional movement.

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>typing
?

FUCK YOU trackpad nigger
Slidey ass, bitch ass, imprecise SHIT input
Strafing past shit I want to pick up because there's no god damn good feedback on where the center is
Scrolling in menus at arbitrary light speed or crawl because of a stupid flick to scoll mechanic
DIE right now

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Thank fucking god someone with more than two functioning brain cells

Yes you can type in steamvr, and the keyboard is the best non-physical keyboard I've ever used thanks to the trackpad
I fucking hate when devs use their own dumb niggerboards when steamvr already has a perfect solution

How are you so stupid you can't dose the amount of scroll needed on a fucking circle

Oh. I like Oculus' keyboard where you can actually use your fingers to type.

the trackpads is why people dont like the vive wands and want what valve is doing

The trackpads are literally the only good thing on the vive wands

as a vive user i can assure you these things gotta go
wonder why the steam controller never caught on? trackpads

wonder why the steam controller never caught on? trackpads
OOOHHH NONONO

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>as a vive user i can assure you these things gotta go
I'm a vive user too
>wonder why the steam controller never caught on? trackpads
No, because they add nothing to the gaming experience besides very few games
Games use the vive trackpad all the time in menus, interactions, etc

>Games use the vive trackpad all the time in menus, interactions, etc
And it's shit

>Will Index have the best screen?
It'll likely have the best screen in the "affordable" range of headsets, although details will be announced May 1. It'll have at least a "Vive Pro" screen resolution of 1440x1600 per eye, maybe higher and better optics than other stuff out there.

The Pimax 5k is a Chinese production and comes with 2560×1440 per eye res and supposedly higher FoV, but is highly experimental: pimaxvr.com/products/pimax-5k-series

HP is slated to release the first 2160x2160 per eye HMD with Reverb, but it's WMR based and will come with "Windows Mixed Reality" tracking and controllers, it's targetted at enterprise customers mostly: youtube.com/watch?v=WUkLCXnowGE

In the case of of the Pimax 5k, it uses SteamVR and you could probably mix the Lighthouses and Knuckles controllers of the new Valve Index with it (they're also sold separately, so it's possible to mix and match). In the case of HP Reverb there's supposedly some sort of Workaround that might make it work, but it ain't out yet.

How is it shit and how will a stick make it better?Excluding locomotion trackpad is superior.

>Games use the vive trackpad all the time in menus, interactions, etc
Which is why the knuckles controller still has them for those things, while still having a normal analog stick for movement, which is absolute garbage on a trackpad. You absolute brainlet nigger.

>Excluding locomotion trackpad is superior.
That's kind of the main use for directional input

>Which is why the knuckles controller still has them for those things
Are you fucking kidding me

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But that's not the main use for trackpad though.
I don't see how you can ergonomically use a stick like the trackpad was doing in other stuff.
You'd have to add more buttons on the actual controller and that's not what they've done.

>Trackpads are actually a better option for directional movement.
I disagree vehemently, the sticks are one of the main reason most people prefer the Oculus Touch and dislike the Vive Wands.

>Swipe up and down to go through menus
>Flip left/right to change settings or move through menus
Dumb nigger.

>Trackpads are actually a better option for directional movement.
Spicy bait.

So the touch have all these good things and the only thing people care about is the stick
what
>better ergonomics
>finger tracking (primitive but still)
>nice button layout
>good looking
>maps nicely to you hand
hurr durr stick

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trackpads are fucking terrible, chances are you're probably not very proficient with controls in general so you don't understand why everyone else hates it dumb casual

i wonder which is better hmmmmmmmm
brainlet

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Track pads work well for camera controls. The track pad + gyro would make the steam controller a top tier console controller. It failed because its niche is playing games that are intended to be played with mouse and keyboard, but most people were satisfied with just playing those games with a mouse and keyboard. It turns out there are also a lot of PC games that won't let you use a mouse and controller at the same time, which ruined everything since you needed the trackpad and gyro to give the game mouse input. Of course none of this means anything for VR where camera control will always be from your head movement.

Oh no this cunt is a regular here
He's being unironic

>better ergonomics
>nice button layout
>maps nicely to you hand
Those are the same things.

>good looking
Not really an argument for why they would be better.

The main reason most people prefer them to the Wands is still that you can actually use the thumbsticks to FUCKING WALK in VR games instead of that retarded teleport shit for cripples with bad genes that they somehow thought would be a good idea: youtube.com/watch?v=QraBOeN_6xs#t=5m35s

>vr
>camera control

Are you autistic? Do you think that knuckles shape wouldn't allow for more than four degrees of movement? Do you think you need all the circle space for menus? Fucking retard.

Why that demo feels so much like half life?
It's the same atmosphere

>Track pads work well for camera controls
>vr
>camera controls
user..

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>Do you think you need all the circle space for menus? Fucking retard.
Many menus use a lot of the trackpad space
And the steamvr keyboard 100% relies on trackpad space

wew I want to have a family one day

>And the steamvr keyboard 100% relies on trackpad space
The knuckles controlers literally track your fingers retard, you'll use those for keyboard typing.

I thought it would be obvious that I was talking about the steam controller based on the post I was replying to, why I said it didn't do well, and how I commented that nothing I just said applied to VR since your head controls the camera.

>better ergonomics
>primitive finger tracking you can't really use because you still have to hold the things all the time
>three other ways to say 'better ergonomics'
brainlet and handlet, I see.

The touch 'won' because the Vive wands are genuinely just really poorly conceived in terms of their actual controls. Lack of an analog stick was never acceptable. There is no replacement for their natural return to center and the constant force-feedback informing you of where center is, for smooth locomotion. It was quite possibly 2015/2016 Valves neurotic 'never anything but teleport-only' paranoia over motion sickness behind the decision, as a means specifically to discourage smooth locomotion.

Yeah you covered it in the last sentence of the post so I don't know what the fuck they're doing

Yeah like you'll ever get a sufficient tactile feedback
Even if I'm wrong which I hope btw, there are still all these apps using the trackpad for menus and interactions.

can we just get a good PVP game, could fucking careless if it simulates the star trek tier shit if it's fucking expensive.

Listen, we'll see how that goes since I'm not selling my wands anyway, I'll compare them
Even though I'm upset because I really like how the trackpad works in most games, if devs somehow find a way to make it as intuitive or even better, why not, then I'm happy.

>Finger tracking is the biggest fucking meme I could possibly imagine. What on EARTH is that useful for?

that's a good point lmao

the ONLY way vr works is wireless, no need for an expensive computer and cheap.

>Finger tracking is the biggest fucking meme I could possibly imagine. What on EARTH is that useful for?
Valve is behind this tech, and has declared it to be the future of gaming. So people will salivate over it like dogs because Gabe is a meme.

How the fuck is grabbing things by doing actual grabbing with your hands instead of pushing a trigger not a great thing?

>Call of Assassins Halo 16

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>t. never opened his hardware or had it break
See that little plastic clit? You can break that

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1:1 body tracking is necessary for proper immersion, and as the hands are the part of us we see the most often having something that copies our movement rather than stiff flappy hands is going to be wonderful
Not to mention all the other applications that you'd know about if any of you retards followed hand/finger tracking tech to begin with and the massive design space it opens up.
God so many dumb south american street rat children in these threads

Even if the technology works, the games look like they range from meh to horseshit indie crap.
Even AA won't touch this install base because of the abysmal ROI.

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I've slammed my wands dozens of times and never had it break, I've had the pads stick but all you even have to do is press it from the opposite edge of the pad until it pops back.

>God so many dumb south american street rat children in these threads
Easy to shit talk VR when you know it'll never be financially feasible to touch it in the next 30 years, hell even American children who know they'll never touch it in 5 are here.

for me its the discount counter strike with a rerarded dev

Can you guys imagine how INSANE HLVR is going to be with grabbing? FUCKING GRABBING!?

Holy fuck, how mind-blowing will it be to wiggle your fingers at a Vortigaunt? Then you get to grab him? What if Valve adds the ability to grab the gravity gun? Could we possibly see a grabvity gun? AMAZING!

shutupandtakemymoneyfryfromfuturama.png

I didn't say the hardware was the best, I said the software implementations are great

Pretty fucking hard to do it though. We have literally dozens of wall punches a week, and none of our Vive controllers have broken

I'm south american and one of the most enthusiastic posters in these threads, please apologize.

bait

Are you also a street rat child?

this but unironically, Boneworks shows how finger tracking improves immersion and gameplay a lot

Once Valve puts out the Index I have a feeling VR usage on the PC is going to skyrocket. The first dev to put out a genuinely good game after that is going to be rich

I'm sorry you're south american

youtube.com/watch?v=ca-e5MrVbVU

Oh I broke mine, but I hit it pretty hard
Fucking GORN

>The first dev to put out a genuinely good game after that is going to be rich
valve is already rich

You better be white (Argentinian)

HTC was basically coasting entirely on the fact that people mistook them for first party Valve and also being notfacebook.
Valve stepping in directly is going to change everything, hence zuck quickly scuttling away to mobile like a fucking roach.

So is the guy with absolutely 0 first hand knowledge of VR still complaining about teleport movement or has he realized it's been phased out like 18 months go?

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Personally, I like the pick up things and randomly throw them at NPCs genre to be the most compelling. Next to wave shooters and archery, it's by far the most fun VR "game".

I mean the first non-Valve VR game. Everyone's going to get Valve's games

I’m contemplating getting a Murphy bed to make more room for VR

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Teleport is not so bad imo
But why isn't this the standard locomotion system?
youtu.be/dhTpDjtN930

Dunno, I know arm swinging is in that one PVP game about spies, and H3VR

They really did.
I should probably offload mine but selling something like this seems like a hassle.

Will they ever figure out good locomotion? That’s pretty good but can you crouch walk?

There's been great locomotion systems out there for years that nobody uses, see Freedom Locomotion
It's a pity, NaLo arm swinging is actually terrible

Not strictly arm swinging, here you have both
When you want to walk at low speed you use the stick or trackpad, and when you want to speed up you jog according to how fast you want to go
It's really intuitive and works really well
It's solves motion sickness usually associated with stick locomotion, and it solves the inability to walk slow when you use arm swing

I'd imagine for literally anything you'd just crouch IRL then hit the pad/joystick?

I've never tried but I guess, since you can just use the stick. You will be slower though of course.

But when it’s not immersive
Maybe I’ll just be happy when we get neural interfaces aka never

>Will they ever figure out good locomotion?
We don't talk about the fact that the VR dev community hasn't yet figured out how to allow a player to move about freely without causing him to puke his guts out.

Instead, talk about grabbing.

Valve is researching brain sensor shit too, you know.
Maybe Gabe watched too much SAO.

Literally just read upper post.
It's pretty much solved, it's just not mainstream unfortunately

okay
youtu.be/dXmqHaiQXSQ

Followed nimsony for a while but while that's nice I'd still rather just push a stick forward, aiming a rifle or swinging a weapon interferes with this kind of movement

That guy in the boneworks video moves around using the analog sticks and doesn't seem to puke at all, you know.

It's more immersive than the alternative.
We're never going to get a chip in our brain that makes the VR mask obsolete in our lifetime.

Flapping your arms around like a dumbass and doing the running man is the future of gaming.

Is this shit gonna be 'Oculus exclusive'?

You can still do that since it uses the trackpad for direction of motion.
Actually I've looked Freedom Locomotion and it's very similar
MAKE IT MAINSTREAM

Willfully ignoring the fact that this game would have never been made if Oculus hadn't ate the entire dev cost and was willing to take a total loss on the project.

Game looks sick but the guy who you were replying to's point stands.

It works very well.
Just try it.
Also did you know? You need to make efforts to walk and run in real life.

what is a foveated display

>Trackpads are actually a better option for directional movement
No, they're awful, especially for VR. You can't even reasonably rest your thumb anywhere without triggering movement. There's no haptic feedback which makes it awkward as fuck

Built in eye trackers that increase resolution where you're looking and decrease it where you're not.
Sound expensive? Because it is, and a lot of people begging for this shit wouldn't take the price bump it creates

In VR terms it basically means incorporating eye tracking
look somewhere to increase resolution in that area
should be massive performance gain and allow for less sde
youtu.be/hA7ivJK7YjI

Damn you mean hardware manufactures are responsible for making sure their platform has AAA games?

No one, literally no human being who has ever lived, has thought to themselves "Man this game is fun, but it would be SO much better if I was doing the running man and flapping my arms around like a dumbass"

This is what I find so amusing about the Prophets of VR. You're all intentionally ignorant of why no one gives a shit about your meme gimmick.

Okay, real talk. Why do you guys want a Half-Life 3 still?

>Once Valve puts out the Index I have a feeling VR usage on the PC is going to skyrocket.
not if it's over $600
look at the steam stats, how many users even have a 970 or better, 10%?

Ok. See you in ten years when it's the dominant format

You seem awfully sure of yourself for someone who doesn't know anything about VR
Not terribly convincing but thanks for being a self-propelled strawman

It's a good series.

That's why steam number cherrypicking is silly no matter what side is doing it: most steam accounts are not legitimate to begin with and/or hail from the third world.

>I don't know any of what I'm talking about

>look at the steam stats, how many users even have a 970 or better, 10%?
About 50%, do you think PC players are console niggers? Why would you even ask this question without checking it yourself?

Imagine getting this angry over being wrong

Yes

>only VR thread
>page 9
Not looking so good for screenface faggots

isn't that just foveated rendering?

store.steampowered.com/hwsurvey/videocard/
More than 45% are vr compatible.

I'd GUESS that the foveated display is what it looks like when you're looking right at it, and since it's tracking your eyes, everything would look that way, since you're not looking at non foveated shit.

no

That depends.

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