Gameplay and style was 10/10 for a RPG. But I still think the story could've been better in some parts and the characters more developed. I just think Akechi should've stayed as a party member, Haru more developed, and the entire Okumura arc scrapped. I really fucking loved the Kamoshida, Shido, Sae and the final moments of the game. But the rest was just ok.
I liked P4G a bit more, it felt more consistent and the characters were more likeable.
Logan Peterson
>based and makotopilled
Andrew Taylor
Agree with you on okomura they should of cut that full palace the game is literally one palace too long. Akechi was great, I seen him as a rival once he joined so was glad to face off against him but if he came back it would of been even more kino
I didn't raise confidant with haru so I'm not sure how fleshed out her story gets (because her voice was annoying as fuck) replaying with the jap voices now though so hopefully she's bearable. Similar story with futaba she annoyed the fuck out of me and her stat buffs were always exactly what i didn't need - does maxing her confidant fix that?
I enjoyed it a lot more than P4G, I think the core cast (Ryuji, Morgana, Anne, Makoto) is miles better than Persona 4s
Matthew Smith
Kill yourself
>Replying to bait Kill yourself.
Justin Perry
4 doesn't take itself too seriously, it knows what its doing and succeeds in it. 5 on the other hand fails at whatever it tries to do, the story and characters in particular are very weak
4's story is pitiful and largely just exists as a vehicle to set up yu as atlus' lightning. they knew transitioning to hd would take a long time, especially with their poorfag finances at the time, so they needed something to shill for years. and it worked on people like you. 5 has its flaws, but it's still better than "gary stu: the game."
Matthew White
It plays like a flash game
Kevin Taylor
Yes, it's my favorite game this generation, but it does have a few problems. >can't come back to leblanc during the day Who thought this was a good idea?