Fuck that one map with the automatons in that incredibly narrow cave. That was possibly the most frustrating level in any strategy game I’ve played.
How does this game compare to Awakening? also which version did you play, because I hate that they did the pokemon shit
Yeah, I remember FE6 hard mode and its retarded wind gimmick maps, and maps that were just straight hallways.
Oh wait, that was shitty old Fates. Fuck off Fatesfags
Did you not finish the game? Endgame is the worst Conquest map.
>it's another retard that thinks level design is the only thing that matters in SRPG gameplay
Both games have cancerous game mechanics such as attack stance, weapon debuffs, and Golems/Ninjas. Conquest would be an objectively better game if it had FE6-10 mechanics.
Like, when it comes to tactical games like Fire Emblem gimmicks themselves are hardly bad, specially when properly executed, which Conquest does well. Many gimmicks that at first seem unfair or difficult often have multiple solutions and can even benefit the player as much as the enemy.
You're better off playing Cipher!
It's too hard for you
Nah I didn’t. I got stuck in that one level with all the Furry wolves. My units were super under leveled and I didn’t feel like grinding. This was in hard mode too.
Yeah if you don't go in planning ahead and spreading exp accordingly or doing Paralogues, you're gonna end up underleveled.
If you have Effie and Benny you could try that again with Beast Killers and see if you can oneshot the kitsune.
Oh, and I forgot hybrid roll. What in god's name was ISIS thinking here? Congratulations, you completely fucked hit/miss in your crusade to nerf myrmidons, a class that was already outclassed by mercenaries and pegasi.