Doom

Doom
>Character runs faster than a rocket launcher and can kill multiple enemies in one shot. Gameplay is about crowd control from enemies and complex 3D navigation

Halo
>Character runs like at like 5mph and only carries 2 gun. Gameplay is basically a slower version of Unreal.

How did console FPS catch on? I don't understand.

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Doom AI is simplistic and retarded whereas Halo CE had powerful and varied weapons with large open maps. Unreal is awful and consists of fighting 2 or 3 enemies at a time max.

I don't get why Yea Forumsedditors want every game to be the same. We can have games that play different and appeal to different playstyles. Halo was never meant for people like you.

Anyway, if Halo were more like Doom then you would've simply cried about it being a shitty Doomclone and time would've forgotten it almost instantly. Just like what happened to Blood, despite being superior Doom in so many ways.

I cried because it was a worse game than Perfect Dark despite being from supposedly competent devs on hardware many times more powerful than the n64. Anyone who unironically likes Halo either has shit taste or is blinded by nostalgia, period.

>we can play games that have different appeal
MMMM YES I LOVE EATING STRAIGHT LIQUID SHIT OUT OF MICROSOFTS ASS, MMM YES GIVE IT TO ME. MMM YES YOU JUST CANT UNDERSTAND WHAT IT MEANS TO ENJOY THIS

halo campaigns are pretty cool tbqh. don't get the hate

>complaining about lack of enemies on screen while complementing halo:ce

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halo:ce has more enemies onscreen than unreal where you will never fight more than 2 or 3 skaarj max
elites have better ai than skaarj as well

>Gameplay is basically a slower version of Unreal
How dare you compare the two in any way.

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chance to dodge is actually just a percentage based on weapon which is why they always dodge 8ball unless you just shoot the floor

>Enemy is literally running in circles and dodgerolls once in a while

Oh my God, it's amazing and unlike anything on the market!

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>shitting on Unreal
Yea Forums has fallen so far.

Already pulling the thing i dont like=shit Card?
Top kek too easy

doom is boring as fuck

>Character runs faster than a rocket launcher
t. never played doom on actual 1993 hardware

The worst part is that Doom demonstrably works well given the constraints of console controllers, and yet Halo still won.

nobody wants to play a game from 1993 where you cant even look up or down on an xbox retard

Consolefags have shit taste and have quite literally ruined entire genres of vidya.

doom 2016 sold pretty well on all platforms and followed a similar design philosophy to the original

a similar design philosophy of qte kills that heal and locked arena battles

That's why I said "similar" not "the same". The core gameplay and in some ways the level design resemble the original Doom and not other console shooters in a number of ways.

i am not, objectively your game is bad and designed bad and its only okay because it was a console cuck game. but you know what? halo multiplayer on pc is fun as shit. that i admit

Name an objectively good game

>console FPS' started off well and played around their limitations
It's a shame that Halo ruined everything forever.

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halo is much better than snorerok

No. The only thing Halo did better was graphics, but who cares about that?

doom 2

AI, encounter design, weapon design

It's shit

>weapon design
Holy fuck.

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>doom
>complex 3D navigation, especially in the context of fighting enemies
LOL

How do we stop consolefags from destroying the entire video game industry with their shit taste?

you must be at least 18 to post here, user