Doom >Character runs faster than a rocket launcher and can kill multiple enemies in one shot. Gameplay is about crowd control from enemies and complex 3D navigation
Halo >Character runs like at like 5mph and only carries 2 gun. Gameplay is basically a slower version of Unreal.
Doom AI is simplistic and retarded whereas Halo CE had powerful and varied weapons with large open maps. Unreal is awful and consists of fighting 2 or 3 enemies at a time max.
Christopher Reyes
I don't get why Yea Forumsedditors want every game to be the same. We can have games that play different and appeal to different playstyles. Halo was never meant for people like you.
Anyway, if Halo were more like Doom then you would've simply cried about it being a shitty Doomclone and time would've forgotten it almost instantly. Just like what happened to Blood, despite being superior Doom in so many ways.
Sebastian Jenkins
I cried because it was a worse game than Perfect Dark despite being from supposedly competent devs on hardware many times more powerful than the n64. Anyone who unironically likes Halo either has shit taste or is blinded by nostalgia, period.
James Flores
>we can play games that have different appeal MMMM YES I LOVE EATING STRAIGHT LIQUID SHIT OUT OF MICROSOFTS ASS, MMM YES GIVE IT TO ME. MMM YES YOU JUST CANT UNDERSTAND WHAT IT MEANS TO ENJOY THIS
Nathaniel Flores
halo campaigns are pretty cool tbqh. don't get the hate
Tyler Robinson
>complaining about lack of enemies on screen while complementing halo:ce
Already pulling the thing i dont like=shit Card? Top kek too easy
Nolan Nguyen
doom is boring as fuck
Samuel Cook
>Character runs faster than a rocket launcher t. never played doom on actual 1993 hardware
Dylan Carter
The worst part is that Doom demonstrably works well given the constraints of console controllers, and yet Halo still won.
Jordan Watson
nobody wants to play a game from 1993 where you cant even look up or down on an xbox retard
Brandon Collins
Consolefags have shit taste and have quite literally ruined entire genres of vidya.
Connor Perez
doom 2016 sold pretty well on all platforms and followed a similar design philosophy to the original
Aiden Thompson
a similar design philosophy of qte kills that heal and locked arena battles
Zachary Bailey
That's why I said "similar" not "the same". The core gameplay and in some ways the level design resemble the original Doom and not other console shooters in a number of ways.
Joseph White
i am not, objectively your game is bad and designed bad and its only okay because it was a console cuck game. but you know what? halo multiplayer on pc is fun as shit. that i admit
Bentley Gray
Name an objectively good game
Nolan Hernandez
>console FPS' started off well and played around their limitations It's a shame that Halo ruined everything forever.