we can all agree that this game is going to go down as less popular than even DaSII
the general opinion on Yea Forums is split pretty much 50/50 between people who quite like it and those who hate it
we can all agree that this game is going to go down as less popular than even DaSII
the general opinion on Yea Forums is split pretty much 50/50 between people who quite like it and those who hate it
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Yes user, just like dks 2, is a solid game but so far is the worst thing fromsoft has released.
Prompts 90km away, dull combat, same 3 R1 hits all game, no sense of progresion, no weapons, prosthetic arm shit is a gimmick not really relevant to the game, art direction is Meh, plot is generic sengoku period shit,etc
Im really really disssapointed since i was not expecting anything like soulsborne but this game lacks identity, not a crazy action like dmc, not as strategic as dks, is like assasin creed but difficult.
7/10
I rank them as following
Dark Souls >> Bloodborne >>>>>>>> Dark Souls 3 >> Demon's Souls >>>>> Dark Souls 2 >>>>>> Sekiro
Sekiro just doesn't really do it for me. It's worse in about every way from atmosphere and setting to gameplay to level design to lack of weapons/armor to find, zero online (rip invasion fun), poor replayability, kinda mediocre plot, prosthetic arms are basically just consumable holders, half-assed stealth aspect..
Does this rot kill off npcs? I just got a cutscene and prosthetic man is coughing.
You couldn't even parry, could you?
Playing Sekiro made me want to go back and play Bloodborne again
Shame I unplugged my PS4 already.
OBJECTIVE RANKINGS
Dark Souls > Demons Souls > Dark Souls 3 >>>>>>> Bloodborne = Sekiro
Where is DaS II?
And why would you rank BB so low?
CORRECTED
Dark Souls > Demons Souls > Dark Souls 3 >>>>>>> Bloodborne = Sekiro > Dark Souls 2
Bloodborne a shit.
It’s better than Dark Souls 2, it has good world design and there are no shitty reskinned gank bosses. But it’s nowhere near the level of the others, unfortunately.
Bloodborne > Dark Souls > 3 > DeS > Sekiro > 2
People are just having a tough time now. I'd give it some time.
I'd still much rather play Dark Souls 2 than Sekiro at the end of the day.
I fucking love this game but I feel like you're right, just because people seem to be getting casual filtered right off the bat by the ogre and the shinobi hunter. I read someone died 40 times to fucking Gyobu. You could grind and summon to get through souls and bb, but here you have to git gud or give up, and people don't like finding out that they're bad at something.
My personal ranking so far: BB> DS before lordvessel > Sekiro > Nioh > Rest of DS> DS3 >>> DS2
I wouldn't even put Sekiro in the same category as the Souls games. It just feels like a basic action game to me. But if I did have to throw it in the ranking it'd be.
Dark Souls > Bloodborne > Dark Souls 3 >Demons Souls > Sekiro > Dark Souls 2
Nah
1 > DeS > BB > 3 > Sekiro > 2
I actually agree sorta, if only because 2's MP content and soul is superior to Sekiro, even though Sekiro has superior everything else.
Exactly this. I like sekiro so far, but playing it has made me want to play a Soulsborne game again. After I beat this, I’m going to replay the series again. I hope from does another souls game tbqh.
Is the reason I hate it because I also thought bloodborne was shit? I guess Im not seeing how they are simliar since I only played like 10 hours of bloodborne before giving up and returned this game in after an hour.
It’s hard. I just cheesed ashina. It’s weird because lady butterfly and the drunkard I killed pretty easily. Both I got on my third attempt but the mini bosses are giving me so much trouble. They all seem to have one attack that comes out like lightning.
I don't think BB and Sekiro are "like both or hate both" at all.
I love BB and think Sekiro is meh.
They’re not really similar. Give bb another try. BB has a good start, then after vicar the bosses get a bit boring. The dlc and also the chalices are really fun. Just make sure you know what you are doing with the chalices, meaning taking the correct route to get to the last boss. Look up a guide for that
I want to like it, but every minute I play, the game just feels weaker and weaker.
The combat is flashier and more cinematic, but feels shallow, and there's no weapon variety. The devil arm shit (at least up to the point I've played) feels gimmicky and situational, it doesn't compensate for the 1 weapon only. The bosses so far are actual garbage, I didn't like a single one. The areas are extremely linear, the story doesn't grab me at all (I don't even know what the fuck is going on anymore because I stopped paying attention real fucking fast)
It feels rushed.
BB > DaS > DSIII > DeS > Sekiro > DSII
All other opinions are invalid.
I don't know I feel like it's really fucking fun to play unlike Souls but then I'm very aware of the design flaws and shallow combat and stealth mechanics too and that's just sad.
Yeah pretty much agree.
What also bothers me is just how this game's atmosphere just isn't there. I don't feel anything zipping around these Japanese castles with snowy mountains in the background. Idk.
How is it conpared to Nioh? I just picked that game up about a month ago and am having a lot of fun with it.
Nah, not going to pick up BB again. Was very frustrated with the lack of a block. Tried for a while to adjust and never did.
the old lady in the destroyed house who gave me the bell just died so the rot actualy kills
fuck that nigger ape and fuck fighting him two times.
from what I've read, there's no fashion or character creator
also no new weapons. all I wanted was to play as a naginata wielding qt like Nobushi from for honor or Mikado from bushido blade
I wish Bloodborne would come to the PC at this point. Would Sony fans even care anymore? It's been so long.
I just don't want to plug in a PS4 again to play it. And playing it at 60fps would be so great.
the mark of the conqueror pasta was right all along
I will never understand Yea Forums's abject hatred for DS2
U literally said nothing good about it and gave it a 7/10?
Stop sucking From's dick faggot
100% better if they gave you at least a few weapons types to pick from like Nioh
and a character creator
No sekiro has more lasting power than all them, souls is cool but the gameplay is severely lacking and sekiro took it to the next level completely. Really the only people bitching are people who aren't good at it
I realized what I want in a Souls game is not only strenuous-but-fair difficulty, but also Barbie dress-up.
I already don't like weaboo warrior shit, no armor sets killed my interest.
>No sekiro has more lasting power than all them
how can you say that when there isn't even different equipment for varied builds?
Cuz it fucking sucks.
another quality product by From
Weeb with buyer’s remorse
Dark Souls 1 is one of the greatest games in the last 20 years. The development of Dark Souls 2 was super hyped up, saying this like the budget was over double the first one and they were going all out to make the best game ever.
It turned out to be a clunky mess, with terrible level layouts, boring aesthetics, straight up broken boss attacks. It has nothing that people want out of souls games.
it's not even that bad
especially after SotFS
That's the most wrong thing I've ever heard.
Sekiro has no char creation, no weapons, no armor sets, worthless NG+, zero online.
Where is its replayability meant to come from? Its gameplay is worse too.
>everyone who doesn't love it is just bad at it!
oh, right, nevermind, you're a shitposting moron. Don't bother replying.
answer the question faggot
You can polish a turd but it’s still shit.
>le mustard race
Not him, I was agreeing with you. He’s the one with buyer’s remorse trying to justify his purchase of Sekiro.
I haven't even played the game but I can see the same butthurt from the normie crowd that was shrieking because Dark Souls didn't have an easy mode.
you responded to the wrong person fagoo
>let me just dismiss any and all criticism by saying people only bitch cuz they aren't gud
>hasn't even played it himself
Epic, absolutely epic.
Downgrade
Yeah it looks really bad dude, like seriously it’s like mostly story. Where is the actual game part. 1 character lmao.
I actually chose to support a lesser know indie rpg called grand battle. It just came out on steam. The free demo was great so I just ended up buying It. I doubt think I will be buying sekiro.
Sekiro >>> Dks3 > Bloodborne > Dks >>>>>> Dks2
Objective ranking.
>corelets
I wish these hate threads would last longer, cause seeing all of the fags getting casualfiltered by the game is fucking funny to me.
But when people start speedrunning this game and discovering glitches and cheeses
the pretentious faggots will talk about how ez this game is
it is already goty for me just because of the salt tho
I think SotFS just fixed most of those issues you have for me then.
Now Dark Souls 3 is a game I'll never replay again.
Sekiro is honestly the best From game in the past decade if you're not a Souls babby
>le 24 fps all smooth conslecuck
Wtf is the dicks series, faggot?
DaS2>Sekiro>DaS3
yeah after 18 hours the game is for me at least just not fun. Yeah its hard, but you can overcome the challenge, its just a fuckin slog fest.
nonmook enemies have far too much health and posture to be enjoyable, they hit like fuckin trucks. now i dont want an easy mode, I beat lady butterfly after my second try, but im just not enjoying myself. and I really dont want to throw the "aRtIfIcIaL dIfFiCuLtY" term around but fuck me it seems way more padded than it should be.
>nb5 git gud
i just beat the corrupted monk after my 3rd try.
game just feel arbitrarily hard, but if you get good at parrying and the timing the only thing that really ever fucks you over is getting stunlocked to death by 4+ mooks
I think it's From Soft's best work
Objectively shit garbage redditor ranking maybe, yeah.
only acceptable rankings
I just beat the grandma, how much more is there left to go?
The game is okay but I don't really feel the desire to play through it more than once. I can't put my finger on why in particular but whatever.
I pirated it anyway.
>Sekiro is the best game From has made in ages if you don't like Souls or Bloodborne
Yeah I guess that is technically true.
It's also the only game, then.
Sekiro is forgettable and mediocre and feels like it was made by the C team including the janitor.
BB>Sekiro>DaS1>DaS3>DeS>DaS2
If Sekiro had a more interesting setting it would be top. The setting/atmosphere is the only thing BB has over it. In fact Sekiro may as well be better because of how superior the rest of the game is.
I can't for the life of me beat the fucking Butterfly grandma, what am i doing wrong
I CANT BELIEVE MY LITTLE MASTER CAN BE THIS CUTE
When she jumps up on the line, throw shuriken at her and get two hits in. Just stay on her, don’t let her breathe at all
I like the combat a lot, but it does feel overtuned. I think I'm still at the beginning though.
you had to be there on release
the promotional gameplay videos depicted something a lot darker but the final product was oddly light and washed out in most of the locations. the narrative wasn't as easy to immediately grasp as the previous games. a lot of people found themselves scratching their heads when the game ended having no idea who nashandra was or what she wanted. some things were poorly explained and other things intentionally not explained at all to make you think it was mysterious/deep. the game immediately gives you the option to fast travel. you also had bonfire ascetics so you could ng+ specific areas. ultimately, this left each section of the game feeling disjointed from the rest and stopped the game from feeling cohesive. the locations didn't make sense when you consider their geographical locations in relation to each other. i honestly can't remember any of the bosses that weren't a big dude with a big weapon or bunch of little dudes. the game never felt like it was a labour of love. das1 felt like you were a lone person exploring desolate locations on a quest for something. das2 never felt like that. it didn't really feel like anything
How can someone be this wrong?
What about Sekiro is "superior"?
Its lack of weapons and armor?
Its lack of online?
Its lack of chat creation?
Its lack of an interesting story?
Its lack of a good atmosphere?
Its lack of rewarding exploration by making you find cool things?
Because gameplay is the most important aspect, I don't care about customization and never have. I never restarted souls or kept going because I wanted to design a new face. 80 - 100 hour average on them. Sekiro has much more gameplay depth.
>CaC
doesn't matter
>no weapons
It doesn't need dozens of weapons to be good
>armor sets
again who cares, this is how many action games are. you play as a set character.
>zero online
who fucking cares
>gameplay worse because I said so!
No. Gameplay has more depth, is more fluid, has more verticality, more options, than any soulsborne. That's a fact. It gets called roll souls for a reason, youre clearly a butthurt cunt from did anything new and you're lame as fuck. Fuck off souls purist. Clearly you haven't played it. You sound like a casual, I guess the souls fanbase is split between people who like to play games and who just like to play dress up. Games usually only have a handful of viable weapons anyway.
Last post because I need to go play goty
>Sekiro bad
>t.roll abuser shitter that can't pass the ogre or the butterfly
Just gotta git gud, dude
Once the "git gud" shitters begin to notice how unreplayable and stale the game is, and how even people who don't struggle with the difficulty begin to see the game's shortcomings, this game will be viewed as DaS2 tier.
I was user, I preordered the black steel addition
it simply wasn't that bad
personal rankings and yes i have shit taste
1. dark souls 1, was my first so special to me
2. bloodborne, didnt like the london vibe but still pretty good desu
3. dark souls 3, I liked the blatant pandering to my nostolgia for dark souls 1
4. sekiro, game is just a fucking slog once you learn how to parry everything. enemies have to much hp and posture to be enjoyable. fights drag out way too long because of this.
5. ds2 only with scholar of the first sin, meh for a souls game, meh for a game.
you do realize I meant customization in the context of gameplay right?
Fucking yikes @ this entire post and everything about it.
Go grapple around like a fag in your """GOTY""" that no one will talk about next year you absolute cretin.
Probably, don't give a shit though I'm enjoying it way more than any Souls game since the combat's tighter, faster and all around more fun with aggressive fast enemies and that cool ninja feel to it. Too bad it didn't fully commit to being an action game, it really doesn't need the open world or RPG elements at all. Apparently there's a lot of cheese and stealth trivializes everything but I haven't run into much cheese so far and don't use stealth because it's unfun so whatever.
>It doesn't need dozens of weapons to be good
>dozens
It doesn't even have a dozen, singular...
Dark souls 1/3 and Sekiro are both good games with their own style honestly. Slow and methodical vs fast and dynamic
Now comparing BB and Sekiro, BB feels really bland gameplay wise.
Slash twice and sidestep. Just keep doing that till phase 2. After that run around like a madman when she summons illusions and repeat phase 1 strat after illusions fuck off.
I think these threads show that
1. Many souls babbys relied on co-op
And 2. Sekiro shitters only like the game because it’s hard and want to show off their e-peen. Will they stick around months from now to discuss lore and secrets? No.
This is a joke, right?
Bloodborne is WAY more fun to play than Sekiro. And also superior in every other way minus fps, which is only because it's locked to console.
Boy I sure love my R1 spam + one of the most broken defensive tool in souls history, BB parry is a joke that completely trivialize the entire game.
>Boy I sure love my R1 spam
>says the Sekiro fan
The sheer irony
You mean you don't want to see 30 prepare to cry vids and donate to my patreon?
>Will they stick around months from now to discuss lore and secrets? No.
So Sekiro fans aren't fanfic writing autists? Based
I finished it last night and thought it was fucking fantastic, but half way through ng+ now already and I'm kinda bored of it, there isn't anything new.
If it was an RPG I'd be trying out a completely different build with different weapons, make a dumb looking RP character for fucking about in online etc, and I'd keep doing that for hundreds of hours
It's a great game, but it's a single playthrough game. Something I'm not used used to with From, I've come to rely on their games for replayability
Bloodborne is standard souls, dodge and hit. It's static and sekiro is better in every way, much more gameplay depth. Maybe actually play it instead of seething.
I already played it for two days. It's not awful, but it's worse than Souls in every way. INCLUDING gameplay.
Slow and deliberate SOULS > rockpaperscissors Sekiro
at least we still have DS2
don't @ me
I will never understand how you can complain about Sekiro being RPS while praising Souls which is more like playing a game where the enemy throws out paper every time but using different timings, and you have to throw out a rock accordingly for 99.9% of the game
you get punished for R1 spam
if anything, it's parry spam
@
How the fuck do I kill Raging Bull, even on a perfect parry the cunt DOES MORE POSTURE DAMAGE TO ME THAN I DO TO HIM. YES I AM USING THE RIGHT CONSUMABLES TOO.
$80 well spent.
Kinda disappointed in Sekiro. It's just not that good.
Boring setting too desu.
This. Everyone complaining or acting like it's bad is just a shitter who couldn't make the cut. It's Dark Souls 2 all over again.
>try to posture break the bull
just circle strafe and spank his ass a few dozen times
WOW what a shocker, post #19437 of the day with some retard going "eh? arguments? nah man everyone who doesn't think it's a 10/10 is just shit at the game!"
Can't wait for months of this idiocy.
Sekiro has better exploration than Bloodborne, where the low amount of weapons meant you were mostly getting crappy consumables all the time. In Sekiro you find minibosses, easier paths through the area, NPC questlines, prosthetic tools, prayer beads, etc.
The story is also way better than Soulsborne, where it’s always all worldbuilding with minimal story. Also the game’s combat manages to be deeper than Soulsborne with just that one weapon.
it's the demon souls of whatever this next series is gonna be like
>the general opinion on Yea Forums is split pretty much 50/50 between people who quite like it and those who hate it
this game exposes Yea Forums outspoken subjectiveness at its finest.
the only reason why people don't this game is because it's "too hard".
@455621232
Not even worth a (You)
Never before read so many wrong and moronic things in such a small post.
No.45562399
So You Expect Me To Believe That It Isn't Worth Playing Once You Play It?
It's not hard though
>dark souls 3 better than bloodborne and dks1
top fucking KEK
>Dark Souls 1 is one of the greatest games in the last 20 years.
I'll never understand why Yea Forums and reddit love this game so much
It's incomplete, ugly and janky.
Any other game like that would be ripped to shreds
Correction, the easiest way for the people who like it to discredit the people who don't is to pretend that they're all just mad cuz bad
Really my main reason for disliking it is I despise the feudal Japan setting. It's probably the most boring setting out there. I am glad they removed multiplayer though.
All this taught me is that Yea Forums Souls fans have terrible taste and they also won’t believe a game has lore until Vaati starts shitting out videos.
in a year or two ppl will pretend to have cleared the game "before patches made it easy" or "before the dlc weapons" or some other claim to authenticity.
right now the hate is from either trolls or shitty players who got checked by chained ogre bc you cant just circle dodge with iframes now, bc you have to use tech and eavesdrop to figure it out rather than just reading a walkthrough, etc.
soul. a bugman will never understand.
Unironically get good
Or maybe it's because some people just don't like the game and prefer Souls.
Woah. Can you imagine?
Nah that can't possibly be.
But Vaati just steals his “theories” from reddit
>Correction, the easiest way for the people who like it to discredit the people who don't is to pretend that they're all just mad cuz bad
Ah, so just like what soulsfags have been doing for a decade?
I hope they never make a souls game again just to spite every single soulsfag on this board and reddit.
As much as you may not like to hear it, Sekiro really does give you branching paths earlier in the game than Bloodborne. That game is linear until about the mid way point but as soon as you do the ogre, you have 4 different places to go before even fighting the first real boss
LMAO that what Soulsborne fans have themselves been using as their go to argument for years w/e someone says they don't like *insert Souls title*.
Get fucked Soulsfags. Sekiro is my GOTY just for how salt its produced from the cult of Soulsborne.
This is a sekiro thread user, go be angry about a different game in a thread about that game
It's not a 10/10. But Yea Forums is terrible at video games and almost 100% of their complaints are just different ways of them crying "artificial difficulty" like they did when DaS1 released.
that's*
how much*
this thread was so clearly made by someone who is mad and bitter because they are bad that it's hilarious.
Sekiro just feels cheap and low-budget for a "AAA" title published by fucking activision. Shitty UI, a sometimes comically bad story, clunky annoying combat and the lack of atmosphere was really disappointing.
>I pick my GOTY depending on how much I can EPIC TROLE people with it on Yea Forums
Ok good for you and I don't give a shit what your GOTY is, just stop coming in here and going "hurr durr criticism doesn't exist ure all just bad"
Now fuck off go play your game.
I really am a shitter, I’m taking so long to progress 18hours in and I’m not even half way. I’ve only killed 2 main bosses being butterfly and the horse.
Fallout 76 is a perfect 100/100 game.
Anyone who criticizes it is lying, they're just fucking bad and suck at the game.
The lack of atmosphere is mind-boggling.
How the fuck do you make a game set in one of the most beautiful countries in the world, during their aesthetical peak, completely lack atmosphere? Like how is that even a thing.
DaS>BB>DeS>DaS3>Sekiro>DaS2
DaS3 is the cutoff for what I consider "good".
I'm glad someone agrees. This game lacks the soul and atmosphere of Soulsborne games and has nothing to make up for it.
This but unironically
Nioh had the same problem, which I find odd because how do two Jap devs not be able to convey the intrigue and aesthetic of the Sengoku Jidai?
It's a strategy game but Total War Shogun 2 made by a bong dev team is much better in this regard.
the difference is that one game is at least finished here. you can debate whether fo76 is more fun than sekiro, but at least in 76's case the bugs sort of hamper the enjoyment.
Don't forget armoured core, or otogi 1 and 2
I actually agree but I would put BB above DaS3
I feel like Niohs issue was all the Oni stuff, the levels that aren't completely Onifucked feel pretty atmospheric.
many people refuse to play this type of game at all. but honestly if you just want another souls you were never going to like Sekiro and you will find every bit pick to drive the point home -- basically just trolling that it's not souls 4 / bb2.
claustrophobia vs. open environment
Wtf people struggled with the shinobi hunter? Just get the skill that lets you parry thrusts. Ez win
the only acceptable sort
Sekiros gameplay is shallow as fuck though. Ninja gaiden it is not.
I don't know how to time it properly!
>all these fags saying the game doesn't have "soul" and that it lacks atmosphere
Senpou temple is one of the most "soulful" areas From has ever made. Its fucking gorgeous. The rooftop monkeys boss is also the ONLY good gimmick boss From has ever made.
So how do i use the phantom Kunai upgrade? bought it and have no idea
you can even run up behind him and auto knock off one of his posture bars come on user the timing on that is more forgiving than normal parrying is
Well over half of Yea Forums consists of casuals so obviously this game will be controversial.
Not really. Every other game has way more soul and much better atmosphere and settings.
Soulsborne babies exposed.
If it wasn't for the FromSoft name nobody would give a shit about this game. It's like one of those low budget japanese PS2 era games.
Would have scored a 70 on metacritic and would have sold like shit.
You get an item which the sculptor uses to unlock upgrades.
anyone know what progression I should do? I've only beat the horse boss so far yet have all these areas unlocked
>buddhist level
>sunken valley
>castle upper chamber
I also got to Lady Butterfly but can't beat her. So far I've mostly been grinding for skill points at Hirada Estate
it has soul
That's because it's still building on the ultimately simplistic Souls formula but it's definitely a big step in the right direction. It's a good mix of offense and defense and because of all the attack, dodge and counter types it's fun learning where you can sneak in some extra damage during boss fights and such.
wait does it actually have no multiplayer?
ah okay, already have upgrades unlocked, unless you can unlock another upgrade menu.
>tfw you sold all the materials you got before Gyobu by mistake
Are they farmable?
Play the game
>I can't overlevel my char and upgrade my weapon to brute force the game ezpz
>I-it-it's just a shit game REEEEEEEEE!
Exposed.
Does the large cave room spawn any more bosses other than the ape
and the voodo guy? I figured it was like a challenge room with turbo versions of every boss.
casuals successfully filtered
No multiplayer indeed, which I'm personally happy about, it means people actually have to beat the bosses themselves.
I don't care for the samurai shit though desu, it's always been kinda lame to me.
>I actually agree but I would put BB above DaS3
if you're a casual you hate it
if you aren't you love it
/thread
well I know that but his spear is just so thick and fast I can't take it!
dark souls 3 is garbage you retarded league player
The game is very mediocre. It's a mismash of generic AAA game trends with very shallow combat and poor boss design. I've used these shitty grappling hook, skill tree, basic stealth mechanics, etc etc in a thousand other games before. The game is just bland. Seriously what does it do better than any other game? what is unique about it?
They could have kept pvp without the co-op though, not like pandering to casuals was much of a concern.
assmad snoygoy
absolutely not janky. SEKIRO is fucking janky.
fromshills still sticking to this narrative? People aren't even complaining much about it being too hard, usually they are just annoyed by the shitty hitboxes on some attacks. People find the combat shallow, the mechanics derivative, and the world uninteresting to explore.
What? How's the boss design poor at all, the major bosses are all very fun to fight with lots of different moves using all of the game's mechanics, great animations and lots of room for optimization
They really botched the balance system in sekiro, it's fucking retarded
>Whaaa whaaa i cant spam roll to win or summon my gang bang boys to get through the game
Yes pretty much the same shitposting and backlash DaS II got because brainlets cant get good
I'm more upset that I can't play dress up
>One weapon
>No builds
>No armor
>Fog walls mid level, making mini boss encounters required rather than an optional challenge
>Bosses and mini bosses swarmed with regular enemies
It has less content, changed shit for the worse and repeated DaS2 mistakes. I don't think its a bad game, but it is their worst.
After about 10 hours the combat system will finally click and you will all feel like retards for making these posts.
Sekiro fans are actually retarded fromsoft babies who have never played an actual action game and thinks sekiro has good gameplay. It really is 90% spamming r1 and l1.
>sekiro fans are das2 fans
of course. Can't wait for how buttblasted you will all get when e celebs like matthewmatosis shit on the kusoge that is sekiro
I officially declared this game nothing special before the ogre when the two guys were talking about it being scared of fire, yet you can't lure him into the torches lit around the area to damage him or scare him. you need to use your special move you might not even have to stagger him.
It's a mix, the game has some pretty fun crowd control when you don't cheese normal enemies with stealth, and many bosses will take too long if you just spam deflect and r1 and encourage you to look for openings to bring down their health like interrupting their attacks or stuff like dodging instead of doing the mikiri counter. Some enemies and bosses are also outright easier if you keep your distance and don't parry at all. It's simple sure but it's still a fun game and challenging enough not to get boring. This whole "u don't play other action games" shit means nothing, God Hand's one of my favorite games and I love Bayonetta and NGB too and that doesn't stop me from enjoying Sekiro at all.
The old lady dies without dragonrot. She dies after killing lady butterfly.
I don't hate it but I don't think it's as good as the Souls games, mainly because of literally no weapon variety.
>but as soon as you do the ogre, you have 4 different places to go before even fighting the first real boss
wat? you have only 2 ways, hirata estate or the path towards the horse boss
oh, i assumed its the rot because she was infected too
it's not an RPG retards
I want to play it, but it doesn't look like a top tier game to me. I really liked the look before release but now I'm waiting for a deep discount sale. I actually never played DS3 (both times I played through 1 and 2 back to back and 2 burned me out) so I've just started that. I'm not expecting to struggle too much though and just get it done in 20 hours or so.
Unironically this. This is one of the most engaging games I've ever played. It demands so much out of you. Nearly every boss fight has been a struggle. I fucking love it.
stop shilling
>Its not an RPG
You say that like being an RPG is the reason its shit. Its shit because the reasons I stated, sure, but also because it does nothing to replace those systems.
No weapons, no builds, no armor. What do we get instead? .. The arm? Meme tool that is barely worth shit, certainly not a feature you can wrap your entire game around. Parrying? Parrying is okay, but literally every Souls game has parrying, every action game worth a damn has parrying, this is not a feature you can sell the game on. Skills? You can only have one at a time. Imagine if in DMC, Bayonetta or Nier you could only have one combo active at a time? How fucking boring would that be?
Sekiro is a shit action game.
it's not really an action game either. It's frankenstein monster of shitty game design.
I dont know in which of the 10 Sekiro threads I am supposed to post, but why does every attack form the third mini boss in the game one shot me.
The Samurai thats supposed to help lasts 10 seconds. I didn't die once before this, but why does he deal such obscene damage this early in the game.
Not mad, just annoyed
I think the "hook" of the game was supposed to be the balance system, which is trash. All of sekiros mechanics are lifted from other games, it's so uninspired.
Buy my gaimu you fucking gaijin!
he's suppsed to be cheesed, kill the grunts and then run back into the water for the fight to reset, sneak up behind him for an instant kill and then use the samurai guy to help you kill him once. Be careful of the jank hitboxes and you can still get one hit killed if you are standing behind him and his back nudges you.
Dark Souls is fun but I've never gotten the appeal of the universe/atmosphere. It always felt like boring generic grimdark. Any other anons like me?
>STOP LIKING WHAT I DONT LIKE
Not only are you a shitter, but you're also a fucking crybaby. Pathetic.
>e celebs like matthewmatosis
>Caring about ecucks at all
Deepthroat a shotgun
Pretty funny seeing this game go through the exact same cycle as Bloodborne did.
Pre release
>HOLY SHIT, 10 HOUR STORY LINE
>[insert irrelevant feature here] IS MISSING FROM THE GAME
>LOOK AT THIS RANDOM cyka REVIEW, THIS GUY DIDN'T LIKE IT, CONFIRMED BLUNDER
Post release
>Rave reviews
>Great user reviews
>"GAME IS WAY TO DIFFICULT BUT NOT IN A REWARDING WAY"
>"I WAS HAVING FUN UNTIL [insert boss that this casual Yea Forums shitter is stuck on]"
>HOLY SHIT, IT DOESN'T HAVE [insert feature here]
>"THOSE REVIEWS ARE BY SHILLS, WAIT FOR MATTHEWMATOSIS TO POST A TWEET ABOUT IT"
>"EVEN DARK SOULS 2 IS BETTER"
Literally the exact same cycle. Game's great, got great reviews and will sell well. Cry about it faggots
>it's not really an action game either
best taste in this thread.
>mfw those shit-taste fags ranking DaS3 above DeS
It is somber not grimdark.
It's hilarious because you can tell the people who hate it only thought they were good at souls games because of their cheesy builds.
>Parrying? Parrying is okay, but literally every Souls game has parrying, every action game worth a damn has parrying
Except it's implemented really fucking poorly in Souls games where it's just a press for big damage button. That's why most of the bosses just outright take it away. In Sekiro there's a system tied to it, you have 2 types of parries and parry fast combos which have to be learnt (which is basically what dodge rolling timing was in Souls) but doing that once doesn't give you a ton of free damage outside of trash enemies, you have to look for opportunities to do it and not just mash like a retard. For bosses especially you often need to pay attention to enemy moves/vulnerability periods to whittle down their health, sometimes interrupting attacks instead of parrying and only then start parrying otherwise they will recover posture and it'll be a big waste of time. For what it's worth it's the best parry system I've seen outside of PvP oriented stuff like M&B, certainly better than most parries in other action games like Metal Gear Rising and such. Though parries are inherently shitty.
sekiro>das1=das2=das3=des=bb
>Except it's implemented really fucking poorly in Souls games
Its implemented really fucking poorly in Sekiro too. You must not have played much of the game if you think otherwise.
I don't remember that pasta
>STOP LIKING WHAT I DONT LIKE
Only redditors cry this shit. your scared of "elitists" pointing out your shit taste, it's pathetic.
How do unlock the door at the demon bell shrine? Went through the cave with the centipede guys twice from the main hall, but there's nothing to connect.
Is it later in the game?
Its fun but not something that will have the longevity of a Souls game. I'm not saying its in any way bad or that From was wrong for not having implemented any online or multiplayer features, that's the game they wanted to make, but it still means I won't get as much out of the game.
t. conquered
>You hate it because its hard!
The amount of strawmaning is off the charts. Sure plenty of people hate it for that reason, but people are just ignoring the other reasons people are bringing up.
IT'S TOO FUCKING HARD! FUCK YOU
Since there’s literally no way to fix the cycle and it’s forced to just repeat again and decay and the world is extremely fucked during the games I’d argue its both. It’s not ever hopeful in the slightest, ever.
>talking enemies
>all those markers on-screen
it's the most soulless AAA-tier game From has made so far
What a shit game lel
I'm well over halfway into the game and as far as parry systems go it's pretty decent. But again as I said there's no such thing as a good parry system in a single player game, they're inherently bad so designing games around them is damage control.
Sekiro is pleb filter. Souls drones will shitpost about it because it doesn't have the same roll and spam R1 braindead combat. It's so satisfying to get absolutely shit on by a boss and then git gud and kill it in 5 minutes.
It's on the same level as Bloodborne for me, except the combat is way better. I like Bloodborne's setting more, though.
But I'm enjoying Sekiro
you don't need multiplayer to make a game replayable, you just need a dynamic game. People will only reply this game if they are autist pseudo-speedrunners who want to optimize bosses or some gay shit.
It's Nioh pasta
The meme of HARD = GOOD is going to be destroyed by this game. There's a limit to people's patience with this shit.
>he's suppsed to be cheesed,
10/10 goty
There will always be contrarians here that will defend it like their lives depend on it.
whoa where's that guy goin haha
Are you faggots for fucking real? The game just asks you to learn some patterns, if you've ever played harder difficulties in other modern action games like God Hand, NGB, Bayonetta, Vanquish, whatever they are all this difficult or more so and nobody complained.
It feels like it was made by b-team, although this time this b-team had time, budget and miyazaki's total mentorship. It's hilariously uninspiring and it's still the souls game, despite what people say.
BB>Ds1>DeS=Sekiro>Ds2>>Ds3
The game isn't even that hard you moron. No boss took more than 3 tries for me so far. Jesus, why is Yea Forums so bad at video games?
If I wanted to spend this much time "learning" I'd just study, at least that's somewhat productive.
There there, let me stroke that epeen for you. Feel better now?
It's actually amazing how bad this game is if we consider who made it. Literally all things that makes ds fun were removed and replaced with basic counter steps for every opponents action. The game has bad level design where and even the hook gimmick doesn't let you to move freely. It's just pathetic.
real action games are based more on reactions and executional skill than trial and error pattern recognition.
Then play something else, game takes less time to clear than Souls anyway so if you've got the time to autistically remake characters for FASHION SOULS screenshot, read crappy lore and write fanfics you've got time to play more difficult vidya.
Yes, a lot of people are going to play something else, lmao
how can one person be so wrong in so many ways in such a short post?
No, he's right. Bloodborne is shit.
DaS > DeS > DaS2 > DaS3 >Sekiro >>>>>>> BB
Are there a NG+X modes in this?
>less popular than even DaSII
Eh, I dunno. None of the From games have been popular, so this is hard to evaluate.
What, literally all action games require trial & error and pattern recognition unless you've got godlike reflexes but in that case Sekiro's even more reflex and execution based than anything I've mentioned since the game's all about seeing what type of attack the enemy's doing and picking the right action
>ninja game has you fight like a bitch made ninja
>"wow what the fuck this is bullshit"
retards
I'm not trying to stroke my epeen, dipshit. It just baffles me how people quickly jump to shitpost about a game because it's harder than average. If it's not your thing, don't play it and move on, it's as simple as that
>wah it's not DeS2 wahhh
You mean roll got replaced with parry, jump and dodge?
Personally:
Bloodborne > Dark Souls = Demon's Souls > Dark Souls 3 >>>>>>>>>> Dark Souls 2: SotFS
I'm not far enough into Sekiro to really rank it yet, but I'm thinking it's going to be between Demon's and Dark Souls 3
>God Hand, NGB, Bayonetta, Vanquish, whatever they are all this difficult or more so and nobody complained.
None of those games have one hit kills, none of those games have endless moves that can only be countered/avoided by a certain one of your moves. Claiming those games are harder than Sekiro is an absolute joke and you should be ashamed.
I honestly feel that they forgot to make the game actually fun to play?
Against normal enemies its enough to mash R1 to victory. Giants are just R1 and dodge backwards and bosses are just parry parry parry times 300 until you can finally deduct one point of their healthbar
>killing one guy
>running away
>repeat 7 times because the AI is retarded and gives up the chase after 3 meters
wow so immersive
delusional shill
>t. Bronze Trophy hero
>its either play like this or run in like a retard
no wonder you fucking braindead retards cant figure this game out. your low iq black and white thinking doesn't allow you to come up with actual solutions for the situations you're dealing with.
Bad opinion
the best solution for that fight is to abuse the dumb ai.
stop being retarded on purpose
It's not baffling, you are just that amazing!
Easily the best game FromSoft have ever worked on, the only title that even comes close is the first AC.
My only complaint so far is the lame dragon "boss", it feels like something out of a cinematic experience game.
> real time action game uses lots of cpu cycles
HOW COULD THIS BE HAPPENING ?!?!
that's literally the best solution for the entirety of every fucking souls game you absolute retard
It's too hard.
Demons' Souls was lightning in a bottle. FROM have been floundering ever since.
Not really since you can take more than 1 hit in Soulsborne games even with base Vit
Almost every non basic attack in Vanquish god hard is a 2 hit kill, which is more damage than than overwhelming majority of attacks in Sekiro even without taking reviving into consideration. Sekiro lets you avoid fucking everything in many ways. Can't parry? Just hold block and observe, paying attention to your posture and recovering when needed. Bad at doing this? Run around and put space between yourself and bosses/enemies, using dodges and jumps with invincibility frames (or even wall jumps) if you're in a tight spot. These strategies are available 99% of the time
Face the facts faggots. You don't like the game because you suck at it. It's that fucking simple. Stop blaming the game for your own incompetence.
DeS????
>You are so wrong I can even talk you where
For sure b
There are parries, rolls and even jumps in ds games and a lot more things this game lacks
I just got to the guy on the horse and sort of feel like trying to beat him, I guess. It seems really linear.
>yo dude we should be careful about that red eyed giant. lucky we got him locked up
>nvm spearguy is his best friend
ah yes... tough but fair
Trying to save face by being sarcastic doesn't change the fact that you're a moron
Name one thing he did wrong.
Yeah and no one cares about those shit series anymore. They died out for a reason.
WHAT ARE THE SERPENT VISCERAS FOR
Nah. I played the game through the first area and the estate area with the Buddha bell and its just boring.
I died twice and could just resurrect, run away and reset. So in reality I didnt die once
Its just boring
Yeah it lacks circle strafing backstabs. 0/10 game B team.
>there are jumps in ds games
reach harder faggot
>Almost every non basic attack in Vanquish god hard is a 2 hit kill
>Harder modes are hard!
Dumb retard. Sekiro has 1 and 2 hit kills right off the bat, it doesn't have a 'hard mode', its flat out hard mode. So my point still stands.
>i died twice but i actually didnt die because i said so
sure thing bud
ebin
Where is the Ring of Malcontent?
This desu. I lured him to the big firepit but it did nothing. Didn't even hurt him. It was this moment I realized the game isnt worth it. (I still finished it)
The game gives you free resurrects without resetting the enemy, so you dont really die. They could have just made your healthbar larger. Its a shit gimmick
DS doesn't even have z-axis movement
Not him, but Sekiro doesn't have 1 hit kills
Let's say that's true so what? Can't a game just be hard without hiding it behind 3 playthroughs and defaulting to baby difficulty for first time players?
Five hours in and its way better than DS2. Not sure if it will hold against Bloodborne or DS/DS3 though, regardless still a good game and I'm having fun.
>a lot more things
A one-size-fits-all i-frame roll?
it really lacks attention to detail and just isn't very well designed. there is so much cheese.
I unironically think From is lying about the fact that this originally started out as a Tenchu game, I think it's the other way around; it started out as a Dark Souls: Fedual Japan game.
After Bloodborne they intended to make another ARPG but set in Japan, but when Nioh came out they went "Oh shit" and decided to make heavy changes to the game so it wouldn't be called a Nioh rip-off. This is why they cut a lot of the RPG elements and made it more focused on stealth and story. Which is why the game has this weird feeling of having Dark Souls DNA but also tries to be a different thing.
I really want to like it but the combat is not my thing, I just don't enjoy it no matter what I try
Nioh is nowhere near popular enough to have From change anything.
low IQ centrist weeb
It's almost like it's a theme of the game or something.
>enemy spam and tons of shitty bosses
it's the dark souls 2 of ninja games
>No PvP
>No levels
>No builds
>No weapons
>No messages
>Bad hitboxes
>No covenants
>No multiplayer
>Retarded story
>No bloodstains
>Only 11 bosses
>No replayability
>Retarded enemy AI
>Useless skill trees
>Published by activision
>No character customization
>The menu looks like a PS1 game
>Copypasted minibosses everywhere
>No environment variety (oh look it's another fucking pagoda)
>90% of the enemies are dudes in japanese armor (i.e. not aesthetically superior western armor)
>Incessant popups every time you pick a fucking useless clay pot or other gay item you'll never ever use
It's meant to give you a second chance so dragonrot doesn't spread, retard
Do you really think that's more likely than Miyazaki and his team just being one trick ponies and not being able to escape the Souls formula even when trying to do something different?
>there are no shitty reskinned gank bosses
someone didn't finish the game
the drunkard gets reskinned and reused constantly, you also fight the headless apparition 6 times and the corrupted monk 2 times
>contrarians
>defending it
You got that a lil backward, buddy.
No, it has two shot kills. See, easy!
There are actually there. Not backstabs but some opponents start to behave weird when you circle around them clockwise.
You won't believe me mate
Stats, weapons, character design, etc
>Let's say that's true so what?
So nothing? Niggers claiming the games he listed are harder than Sekiro, when they are only on par with it on hard modes. That's literally all.
Imagine enjoying video games on Yea Forums.
The worst part is it feels like you're meant to use the cheese since how bullshit some areas feel.
Yes and you don't die retard. You only die when you can not resurrect anymore
clips.twitch.tv
Jojo Part 6 leaked footage
All these things are true. I don't get why fromdrones are defending Sekiro so hard, its such a no-content phoned in piece of trash. If this was not a From Software game, nobody would be defending it this much.
I don't think they designed the game well enough to really have intended ways to tackle everything. They just put shit in the game and hoped for the best.
Nope, the game is abject shit and people like you are only pretending to like it so you can be “le hardcore gamer”
In this thread we list things that make Dark Souls 2 the best Souls game. I'll start:
>Non-linear first half of the game allows you to rush straight to the areas of the game that contain the items for your build
>Chugging Estus immobilizes you, and the heal isn't instantaneous meaning trying to chug while someone is sticking close to you will result in death
>Stamina regeneration is tied to weight, so a character at 10% burden will recover their bar faster than a character at 70% burden, giving an advantage and a reason to make a low burden character
>Poise exists and armor provides relevant, but not overpowering damage reduction, giving an advantage and a reason to make a high burden character
>Phantoms and Dark Spirits cannot chug estus, spirits can only heal via spell useage which is slow. This makes fighting outnumbered even without mob assistance possible since any damage you do sticks
>Can only perform four rolls before running out of stamina
>Can only perform 5 attacks of a rapier or straight sword before running out of stamina
>Parrying has longer recovery frames and consumes more stamina, making parry fishing riskier and makes parrying require higher skill
>Power stance allowing for unique combinations of dual wielding and unlocking an alternative moveset for weapons
>Being able to use the full moveset of a weapon in your off-hand including running, rolling, backstepping, etc. attacks rather than just being able to do a basic R1 swing and blocking with the weapon as it is in Ds3 (lmao who would ever want to weapon block)
>Bell Tower covenant providing two unique optional areas to PvP for Titanite Chunks, Slabs, and Twinkling, making farming for upgrades fun
>Bonfire ascetics to replay bosses you like and or gain items from NG+ and beyond without grinding through the whole game again
>No bonfire and no death challenge where you can beat the game without resting at a bonfire or dying to gain a reward and bragging rights
>SotFS just fixed most of those issues
I thought so too until I started replaying it now, whoever thought putting 20+ mobs attached to the ornifex bonfire should be gassed
So? What's your point? You need to kill a bunch of enemies or rest in a shrine to resurrect again
Honestly it's just a fucking tedious slog, the little multiple health meter minibosses pretty much ruin it because they're all exactly the fucking same
>run in
>kill some small enemies
>run away so it resets
>repeat eventually backstabbing so they lose a health meter and start off with a free couple of hits
>run around in circles like a retard hitting randomly so you don't take damage
every single time, I've barely died so far but I can't say that anything but the actual main boss fights themselves have been fun it's a fucking slog and at this point I probably would have enjoyed it more if it was just a straight up boss rush without the pointless shit in between that normally just ends up getting skipped around once the miniboss is dead
What a baby.
>kill 2 units in house by stealth
>call old man
>use shuriken 3 times to kill rifle unit
>switch to axe
>kill 2 melee units
>if you want use shurken to aggro boss to let old man live
>use axe to kill 2 shield users
>kill last melee unit
>use last arm charges on petard to stun boss
>kill it like a boss
It's really easy you fucking scurb. This boss is not supposed to be stealthkilled, be a man
>but the final product
literally fucking everyone played the online test and that was lighter than the e3 demonstration, if you expected it after the demo you were retarded, people were saying stupid shit like "I-I-I-I-I-IT'S JUST THE PS3 VERSION PC WILL HAVE THE SUPER LIGHTING!!!"
Dumb people damage control games they enjoy(they enjoy pretty much all kusoge) because they fell for the hype and if they admit a game isn't very good it means admitting they are dumb and have shit taste by proxy. because they have low standards, they don't really "get" the significance of criticism, and cry "contrarian, elitist, ur just bad" etc etc.
The most damning thing about sekiro isn't even criticism of the combat,lack of replay value or level design, it's how derivative the mechanics are.
>PC
nice trainer in the background
what a faggot
So these guys are immortal?
It's not easy, you are just a fucking god, you own the world with your video game skills. Ooh yeah, you like that? You're a big gamer boy! I'm so proud of you.
kys
why didn't they just give you more health instead of having the resurrect mechanic?
>if i can't do it it must be cheats
Imagine state of 20fps console plebs.
no
game desperately needed gimmicks because of how derivative it is.
isn't it funny how every time Activision touches a developer they produce something mediocre
How to kill?
yes(no)
I think it's both, Dark souls 2 showed us that From seems to be extremly messy. And DS3 wasnt safe from it too
Sekiro : Shadows are healthy
Because they had the revival idea as a theme first and then shoehorned it into gameplay, but it has some benefits since it gives you some breathing room if you're surrounded and prevents you from instantly dying from getting stunlocked into a combo or something.
>y-you're a redditor!!
The cry of an angry retard with no argument. Truly a pathetic sight.
Well, you right, it's not easy and i failed like 10 times.
But still, it's not "cheese because it's bad fight" thing.
You can do it in supposed way. Just don't be a fucking shield/str twohand crybaby.
the fucking button tutorials make me think fromsoft sabotaged this game out of spite.
then again they are dlc whores with no integrity.
Is it safe to say if I really liked bloodborne, I'm going to enjoy sekiro?
Cant really form a good opinion on it so far due to the fitgirl repackage making my controller spin the camera, so I have to mouse-keyboard this fucker.
Added that I don't like any souls game enough to actually finish them, and while I like the art design, the graphics always look incredibly smudgy and off to me.
But so far the setting is far better than any Dark Souls game to me, on top of the best graphics in the entire series. And while the gameplay is something I can't really get down just yet, I keep trying to figure out how I need to play it.
Can't really put my finger on it yet but I keep saying "fuck it" while playing, I just don't feel any insensitive to keep going and figure things out or beat a very hard part.
>derivative
What about it is derivative exactly?
>no weapons
>no rings
>no armour sets
>use grappling hook to travel to some far off cliff edge to get glowing item
>fistful of ash
no, but it will make you want to replay Bloodborne with that build you always wanted to try.
>centipede boss
>l i t e r a l l y just mash L1 and jump when you see the big UNBLOCKABLE kanji and you win
good game
Use DS4Windows and check the option Hide DS4 Controller
You all know this user is right.
My favourite boss so far.
2nd form was rather fun
>these are the kind of people saying that Sekiro is shit
Yikes
more like SUCKiro
It's stupid of them to keep the open world exploration of an RPG series with most of the RPG elements gone. Should have gone with a linear mission based structure, though games like that don't sell now because people are retards who want the same progression and exploration mechanics to be shoehorned into everything.
let's just say we didn't need another Nioh.
literally all of it's game mechanics. The stealth, (and literally everything related to it) the hookshot, the lock on, all of the items, the shoulder buttons to attack/block the bonfires the upgrade trees, the setting etc etc etc. The game is a textbook example of "how game design trends ruin games"
kill yourself
Is it just me or does the Demon Bell do nothing at all? I haven't noticed enemies being any stronger.
Nihao 2 is gonna blow this shit out of the water
By your definition pretty much every game ever made is derivative.
>sekiro fans are also the same people who use "yikes" unironically.
I think the making the game harder part is bugged or maybe it's just to fool people into not using it.
LMFAO THIS LOSER SUCKS SO BAD AT THE GAME HE NEEDS OTHERS TO VALIDATE HIS OPINION.
GUESS WHAT YOU'RE JUST FUCKING TRASH LMAO.
Oh you mean the build where you spam dodge and mash R1? Always wanted to try that one.
Most AAA games have experienced homogenized game design yes. it's an epidemic and why the industry is at a low point.
I remember the DS2 madness about the enemies spinning in circles mid attack
Sekiro has this but even worse lmao
Fuck off and die, faggot. I fucked your mom in the ass while she asked for mercy. Then I came on her hair, cut it and made her eat it.
>no guns
>no rocket launchers
>no ultimates
>no orbital laser cannons
>no first person
>no "story only" mode
shit game desu
those shield guys are so obnoxious in sekiro. "oh you don't have the axe? better wait forever for a charge attack or reset them so you can stealth kill them."
>being this new
>just beat the one swordman miniboss in the tower by putting him in a corner and literally spamming R1 and nothing else
Nah youre just a fag that thinks
>Ugh this game has a mechanic that another game used? Derivative garbage
This line of thinking is common amongst pretentious retards such as yourself. Nothing else ever made plays like Sekiro as a whole.
The game is alright. Subpar for a Fromsoft game. Worse that God of War, by far.
I regret paying full price for it. Should have waited until it went on sale for $20-$30.
lmao i wish your parents knew how much of a degenerate you are
I felt a couple thousand of my braincells die while watching this.
Not even remotely true
Very true
I feel like at first the tracking wasn't that bad and they just decided to make the game harder by making shit teleport.
Just run in circles like a retard. I'm not even joking.
it's a shame this game has already sold so well on the promise built up from FromSoft's reputation that they'll make another game just like it or even more lacking in anything remotely interesting.
Only fags will disagree:
DeS > Bloodborne > Sekiro > DS1 > DS3 >>> DS2
Soulsborne is at its best when it wipes itself clean of the same shit and tries something different. The Dark Souls lineage will always be the plebian choice for preferred Souls game as they do next to nothing to shake up the genre and stay in their safe and tired mechanical routines.
>it's okay when Sekiro does it
They've been doing it since Demon's Souls why stop now
>le ds2 is le trash meme
reddit is that way >>>/reddit/
This is the best action game I've ever played. neo-Yea Forums is just contrarian nonsense.
dark souls 3= bloodborne> dark souls > dark souls 2> des > sekiro
DeS > 1 > Sekiro > 3 > BB > 2
You guys know this is true.
the gameplay in sekiro is so fucking bad. Am I missing something? it's a fucking cheese fest of running in circles and dealing with janky parries and clashes. you you really do damage just by interrupting an attack with a single strike and mashing until they are knocked off balance?
please don't scoff at me, master of gaming, it's not my fault im not as awesome as you are
Objective ranking right here.
>Im really really disssapointed
>7/10
you can kill them by continuously attacking them and then parrying their shield bash when they retaliate. do it twice and they're open to a deathblow
>WAAAAAAAAA MOMMY WHY AM I SO BAD
bet
No
Please show me proof of an enemy in Sekiro doing this
I only played the HD version on PS4 which is horrifically balanced since it has all the DLC shit forcibly installed from the start. It’s a terrible game. Also one of the worst visual downgrades from reveal to release that the industry has ever seen.
Just walk up to a giant
I think it would have been mechanically more interesting if using the revive caused the plague, not just dying in general. Make sacrifices for the possibility to make great strides. But narratively, the system in now makes more sense
that's not mid attack you have successfully moved the goalpost good job
>run into area
>kill a dude or two
>tee hee sprint away and jump up somewhere
>wait for enemies to forget you exist
>repeat
Fucking fighting him 4 times + his gf
I give literally zero fucks about graphics I'd be happy if every game was dwarf-fortress ASCII
>I only played the HD version on PS4 which is horrifically balanced since it has all the DLC shit forcibly installed from the start
the fuck is this supposed to mean? none of the DLC gives you any extra items until you get to them 10 hours into th game. get the fuck out of here
No one forces you to play like a bitch.
I think I figured out my actual problem with this game. parrying is generally a high risk high reward technique in games but sekiro makes it feel unrewarding because of easy it is to just mash L1 and not only get away with no damage, but often also giving you deflects. the unblockables mix things up but the bulk of combat is still just R1 and the boring parry
it's the way the game was designed to be played lmao
I'm still very early on in playing it, it's alright. doesn't feel like there's much in the way of builds or anything like that, so that takes out a lot of depth. combat-wise? fighting against the regular mooks is alright, but the large enemies are an absolute slog that take forever to kill. the game isn't even that hard, it's just that the spongey enemies will make impatient players take risks and die, and when that doesn't happen you still have a chance of falling prey to the awful hitboxes. I still consider Nioh the apex of the "soulslike" genre, Sekiro hasn't changed my mind. not every game has to have Souls/Nio character building and gear, sometimes a lightweight and tight experience is preferable for a change, but lightweight is all Sekiro has been so far.
DeS~1~BB~Sekiro>3>2
It's only true way to rate different games.
Beating butterfly is literally just roll spam. The game tells you to roll spam on her, even. Ogre is fucking easy too AND guess what, roll spam incarnate, plus just throw oil and fire and you win.
In general I rank souls games into two categories. In good tier I put DeS, DaS1 and BB. In shit tier I put DaS2 and 3.
Now the question is, will I like sekiro? So far it looks the most similar to BB if anything.
I hate that all prosthetics use ammo.
I think anything that expells something from the prosthetic should use that ammo, shurikens, firecracker, etc. But the axe? I dunno, i dont feel like it should use that ammo. But i dunno, i dont balance games so i dont know how broken it would be
This is the first game I've ever played where simply learning how to kill enemies is confusing, got past Blazing Bull and I still have no idea how the combat system works
You’re an idiot. The dlc adds a bunch of enemies all over the world, destroying the intended pacing(which was already terrible to begin with). Also the game goes hard in the paint with quantity over quality for bosses and has some of the worst in the franchise.
>I'm bad
glad we cleared that up
Souls games give me 'that' feeling of exploration
this game gives me somewhat of a similar feeling as Ninja Gaiden in that you're vulnerable and so are most enemies aside from the mini-boss damage sponges except that it's pretty much worse in every way compared to NG
You can finish the game by just mashing R1 and L1.
Thats what I did
Already defeated the giant, it's not as bad as a lot of enemies in DaS 2
>that's not mid attack
It's enemy tracking, the point still stands. Don't have a webm but those turtle fuckers also have far more shitty tracking than any Sekiro enemy I encountered so far
it doesn't work, it's just jank as fuck. You will stumble your way through the game, it really is just running around and looking for little opening to attack or parry or use a special move.
>O'rin of the Water
>die to her 20 times
>21th time
>beat her without getting hit
Sucking ass in the beginning of a soulsborne is part of the fun. The difference between DS2 and all other From games, is the world and enemies in all other games are fun and engaging enough to keep you invested until you “git gud.” DS2 doesn’t have that due to horrific level design, ugly areas, and lazy ass enemy placement. It’s just a low quality game, plain and simple.
Yea Forums has a guaranteed 50% hate rate for anything that doesn't have waifus. Sorry to say but this chan has plummeted in quality for the sake of its low quality perverts. This game has been received pretty well so far and will go down as a great modern tenchulike.
real talk ninja blade is better than sekiro
Who the fuck is we you piece of shit
The Giants do turn mid attack to track you, as do all the human enemies
Its not hard being better than a 3/10 game
You are not as smart as you think you are :(
You can get the axe before you even meet your first shield guy and you should be swimming in the consumables. It's literally a non issue.
I just finished the game, and I have to say it wasn't as good as I was hoping, it wasn't shit, but I don't think I should have bothered buying it full price. The boss fights are all great for the most part I found, but the arm gimmick is meh. I kinda stopped using it and just fell back on side stepping and counters. The regular enemies are a chore and though I killed them all at the start, later on I would just skip them and not bother to even kill one unless there was no way past him. I didn't find all the items nor did I go out of my way to really explore cus I didn't give a shit about any of the characters, or story it all seemed boring to me. Over all this is the weakest game from Fromsoft I've played, since the Armoured Core games, and I don't think it has any replayability. One think the irked me through the game was the random magnetic enemies, it seemed to swap on a move to move basis, some moves you can dodge, others would change direction at the last frame, The Orge at the start and the Seven Spears General by the Young masters tower when you get there the second time really had the problem, their moves would track massively. Maybe the Dlc will be good? If it even gets any
>sneak through level
>not even fighting anyone, is this even a game? lmao
>get spotted
>hide for 1.5 minutes until they reset
>continue to sneak through the level
Kojima you goddamn hack
I have played King's Field, Armored Core, Demon's, Dark Souls and with 20 hours I have to say this probably the best From game I have played so far. The game only keeps getting more interesting and deep with the combat and the level design is great compared to the deception that DaS3 was.
I'm considering just installing Onimusha and dropping this shit
Best taste in the thread
>I can enjoy something but also acknowledge its flaws and that's sad
Nigga what?
fyi the only way to avoid enemies tracking their attacks on your position is to just not lock onto them at all
>The Giants do turn mid attack to track you, as do all the human enemies
ALL souls games have some degree of this. It's a necessary evil to make enemies less easier to cheese. DaS 2 is the absolute worst when it comes to this because it just goes overboard. Saying Sekiro has the same degree of this as DaS 2 is just not true.
hmm yeah except this game's stealth plays like a test demo for an Assassin's Creed game where they haven't even added in the ability for AI to see their own dead comrades. this game is stuck in the middle of being a disappointing FromSoft action game and a terrible stealth game.
the music sucks I think we can all agree on that
shill
lmao bravo fromsoft
It's flute and more flute.
I'm still in the beginning of this game but I'm getting really fucking sick of these special enemies being surrounded by mooks
So every fucking time I die I not only have the salty runback, but I also have to
1) take out all surrounding enemies before facing the big one, every single time
2) fight the big one and get ganged up on and pretty much die immediately
What the fuck is this, From Soft?
This is the literal antithesis of fun
I'm straight up not having fun. Call me a casual or whatever, but these bosses or mid-bosses are fucking excessive. They either have a stupid amount of people around them or they don't and do a fucking retarded amount of damage.
I think Dark Souls 2 is the worst Souls game objectively but it's also the Souls game I had the most fun playing.
There's a difference between quality and enjoyment. This is seen in all entertainment.
this game is just fucking r1 spam and running in circles
what the fuck
GIT GUD
I ONE SHOT EVERYTHIN
YOU JUST SUCK
They recognize them in my game, though admittedly AI has never been Feom's strong suit. It's not even a stealth game though. The light stealth elements are optional, you aren't meant to ghost it. Thin the ranks and then fight the rest
Okay that's cool but everything is weak to parry.
What if I don't want to parry? In previous Souls games there were multiple solutions to an issue, that's why they were good games.
Holy fucking shit that attack, dodge, attack pattern reminds me of Witcher 3 but even worse.
Dark Souls 2 shared this game's reliance on making bosses or mini-bosses 'hard' by surrounding them with regular enemies
mini bosses - one trick pony with ABSURD damage
actual bosses - lower damage with more tricks
once you learn their tricks it's piss easy.
Dude are you fucking shitting me? Did literal monkeys code this?
>tfw the battle actually looks like fun without the retarded magnetic moves and grabs.
>we can all agree that
No.
What if you could procure proficiency, such that you weren't dying as much? What if you became better?
aside from the posture system, this really just is mash R1 and dodge, isn't it?
In-fucking-credible
Just fucking patch this game into a playable state, please From. I sincerely hope they weren't planning on DLC for this trainwreck, it's a dead game at this point.
WHY ARE YOU DODGES SO LONG
I PRESS SHIFT AND I ONLY SLIDE LIKE A METER
REEEEEEEE
That doesn't excuse the game wasting my fucking time
you're retarded. the enemies only track you if you dodge too early like an idiot. it has nothing to do with locking on or not
Same feeling I have about the game, what ending did you get? I went with forsaking the Divine Heir.
I don't know man, like half of the game is unfinished, half of the bosses are fucking straight shit or reused, and 80% of the weapons are reskins or just weak with terrible repetitive movesets.
I guess it's because of underaged nostalgia-fags.
no it isnt, and no the game fucking doesnt
beating butterfly is easy with parries not roll spam you useless ape
How do I beat the guardian gorilla? He's horribly tedious with insane amount of posture that makes you kill him like a dark souls boss
This. I killed the Bull last night and Butterfly today and I'm still baffled by trying to fight more than 1 mob enemy at a time.
the revival mechanic feels clunky you just get back up and the fight resumes, would be cooler if you could revive and escape into stealth with a smoke bomb or something instead of just running away and waiting for them to deaggro
Souls fags are literally the same as call of duty fags. They just want the same game over and over.
if you think any souls game besides maybe demons souls is better than sekiro you're actually a pleb
I can't give gourd to Emma after I beat Genichiro, now I'm stuck at 5 gourd even though I have two more seeds.
She doesn't appear at the shrine, she's at the Kuro's place now. What do now?
>the enemies only track you if you dodge too early
So basically the dodge is mechanically identical to the parry as a purely reactionary move, and you admit that the enemies are tracking you.
So it's still a trash game.
What do you do with the extra sake? Sell it? Idk why they would give you multiples of the same sake in this game
Soulsfags have a weird obession with their franchise. And also a lot of them tend to be racist anglos who think the world should serve their wants and needs only. I’ve played all Souls games but I was never really that wowed by them or really heavily invested in them. They seemed like a novelty game like QWOP where most of the fun was in overcoming the challenging gameplay. But Sekiro adds a coherent and nice story with a focused and tight single player experience that seems more like a game to me than the Souls games.
I spent an hour clearing out mooks from Juzou's arena before I finally beat him. If the game is too hard and you don't care to put the time in to get better, go play something else.
?????
do you even think for a second before writing your shitposts?
has there ever been a big new release video game that more than half of Yea Forums liked?
>Run out of health
>revive
>run to blue lantern
>repeat
What a shit mechanic. Just let us drop our "souls" and collect them again
DMCV
How do you one shot anything? Everything has 200x more health than you and you start with the smallest health bar in any game.
This. I guess proper timing is just too hard for Yea Forums children
Parry doesn't work on every move, and dodging doesn't affect their posture, dipshit
u can get a good rhythm of attacking her, deflecting the kick and then jump countering the sweep.
When she goes airborne, shurikens work well.
In the 2nd phase I just go ham as soon as she appears. If she summons stuff, avoid it, run away from the light projectile things. Its important to just relentlessly attack her in this phase.
Having an attack boost and 4 prayer bead necklace from the other areas helps too.
Woah slow down sonny that would be an interesting take on the stealh genre, have some shitty Nioh instead.
>kill enemies literally right in front of a boss
>boss ignores it and actually turns around to face the other way for an easy backstab
now THIS is a stealth game
every game that isn't overhyped kusoge. people are enjoying resident evil 2 and dmcv, even if they have complaints they aren't fundamentally busted like sekiro.
How I beat the guardian gorilla. He's incredibly tedious to fight
The fuck am i suppose to do with corrupted monk? It would take an hour to deplete his health, and i cant significantly break his posture.
I cant believe I am going to say this, but Nioh was much better even with its shitty diablo loot and 5 enemy types
>reactionary
thats not what that word means
anyone wanna recommend some good stealth action games?
this game made me want to play a good one
both re2 and dmc5 are casual games. sekiro actually requires you to git gud to go through it
fighting multiple enemies at once while using lock-on is the biggest mistake you could probably do in this game.
here i did another small recording of me easily dispatching 3 enemies inside a mob without using the lock-on feature at all.
tenchu wrath of heaven
If there is enough distance, I will run up and go ham on one, riposting him and using those iframes. Then it's all about using the tools you have to create space to pick off the others, shinobi firecrackers, throw ash in their face, etc. You shouldn't try to fight honorably or fairly, and if you're fighting more than three guys at once, there's a good chance something has gone wrong.
nioh had the best balance of gameplay for a souls like, it still punishes silly mistakes hard and doesn't require high execution but has enough meat that combat is enjoyable. The stamina meter is the heart of all souls style games and without one you just have a very very shallow action game. sekiro doesn't even have weapon types making it worse.
If parries and dodges both fail because you use them in an anticipatory manner, they're reactionary.
Rollcatches are a thing to punish overuse of rolling, it's not something you build into every enemy.
shits kino bro
Where's the boss?
Grimdark is from 40k and basically means everything is a turbofucked hellhole of gore, it's not just fatalism
I killed the ogre first try taking one hit and I'm pretty sure I didn't enjoy any of it. Wirriam with the unga axe felt like he had more fast and fluid combat than Wolf's anemic swings. The core combat just feels bad in a way that's hard to get past
>From Software have now released 2 shitty Ninja games
please never try again
the word you're looking for is reactive
oh look a non-retard on Yea Forums what a rarity
>pile on a stupid amount of dumb enemies during a boss
>hard
No
It's shit
There is nothing difficult about wasting the players time by making them run around the arena pecking off minor enemies before they can finally have a proper fight.
They did this shit with Demon's Souls in Tower Knight, and in Bloodborne with The One Reborn, but in both those fights you're relatively safe on high walls taking out the extra enemies.
In Juzou's case, for instance, you either have this big motherfucker chasing you down while you get rid of his mob, or you tediously pick them off without alerting him (or you do alert him, run away, and come back).
In what realm is that acceptable? Why do you willingly eat shit?
v will cry and piss and shit their pants over people choosing to not be robbed of their $60
This game made me realize 90% of Yea Forums is unironically a double digit IQ casual pleb that probably plays Fortnite on their iphones all day.
It wont be remembered fondly because it has no replayability. It will be mainstream to call it hardcore and then once the community picks it apart, there will be nothing left to do.
>people pretending like the combat is any worse than i-frame roll abuse: the franchise
you people have fucking nostalgia goggles for a franchise thats barely a decade old, it's pathetic.
best fromsoft game btw
Pirating this game has been the best choice in a while. Cant believe I was hyped for this shit
Is there a gimmick to this boss? Feels harder than it should be.
>enemy attacks you from behind as you're about to execute that other guy
>doesn't count as hit
Do the executions give you invincibility?
This is what I love most about the game. Running around and stabbing dudes in the throat is so much more satisfying than killing most trash mobs in dark souls.
This combat is fucking hype (the way the game is meant to be played). I imagine all the people shitting on it are circlestrafing, amd poking with r1 when there is an opening like it is DeS.
same
juzou isn't even a boss, he's a mini-boss you're meant to get on your 2nd try. they even throw you a bone and give you a free NPC to fight with you if you're bad. it shouldnt take you more than 10 seconds to kill all the mobs around him.
Jesus just fucking stop complaining for once in your life and admit you're just bad and need to get better/smarter
yes
How is this different from souls games? PvP doesn't fucking count as replayability because there's literally no content
If by "split" you mean "normal shitposting for a new game release, but more so on this one since it's a Fromsoft game and contrarians get turned on by shitposting their opinions" then yeah, sure, it sure is split. This is a filter game.
It means Sekiro filters out all the Soulsfags that want more of the same, pissing them off in the process. Same for fags that did pvp/co-op videos for their youtube bucks. They can't, the game FORCES you to actually play for once. And behold: actually playing a game is something people here tend to not like all that much.
Yes. The best way to deal with loads of little shits is to just mash R1.
I am not even joking
yes, you are invincible when you do executions
>demons souls lower than dark souls 2
yeah okay..
link me pls. unlimited items will cut away some tedium
Yea Forums is the same place that stated that puyo was a meme and a shit game devoid of strategy after playing puyo puyo tetris because they're bad at it.
Try to replay it. Its honestly shit
All those enemies are easy as fuck to kill fodder and there's literally a guy standing there willing to help you. Stop confusing "bad game design" with "I'm bad at video games".
same faggot
nice webm, and yeah the combat against normal mobs is fun. it's the boss / miniboss enemies with massive posture bars that turn it into a slog.
this. From really outdid themselves this time. Most likely my GOTY.
stop parroting this npc narrative
ng+7'd every souls game including demon's souls and bloodborne, dark souls 2 with champion's covenant. i am getting absolutely destroyed by this game so hard that it's not even fun
i've lived long enough to see myself become a casual. time to kms myself
>baww, it's not the same exact game that I already played 5 times
pretty much sums up this thread
puyu can't compete with tetris at all, the game is trash.
just google wemod
then reinstall a bunch of old games because theyre really fun with cheats
General opinion on Yea Forums is useless.
What to do with both snake visceras?
i don't know. this game looks good, but it's just not what i wanted. i want big improvements in exploration and customization elements, not combat, and sekiro is completely opposite of that.
I REALLY wanted to like it
You need to attack all the time, don't look at hp, look at their stance.
completely wrong
>the skills ingrained to me after playing all these games don't help me in this game that plays differently than them so I must be a casual
You're not a casual, you're just an idiot for thinking that.
Embarrassing how obvious it is that people in this thread are still trying to beat bosses by chipping away at hp.
Most of the physical bosses go down much quicker by breaking posture
>attack boss
>his stance bar fills by 0,5%
now this is epic. Just dont bother attacking, concentrate on parrying. Especially the special poke and jump parry
This game heavily rewards aggressiveness. Try to completely overpowerer every enemy. Remember you have infinite stamina and can instantly parry every counter-attack except for the few that need to be dodged, but those can be punished either with an aerial parry for sweeps or a dodge-slash for grabs. Keep fucking aggressive.
yeah and you can barely do any posture damage to them
attack a guarding boss? tiny chip of posture damage. parry a boss? slightly more posture damage.
Yeah, what I'm picking up from this thread is that the haters all fall into some combination of the following categories:
>westaboo HEMA-wanking faggots who want to play homo dress up with their knights needing different weapons and armor and are sperging about a game set in Japan because REEE FUCKING WEEBS, probably the same fags who ragequit BB when they found out they didn't get a shield
>RPG purists who only care about gimmicky shit like "builds" instead of learning how to manage the core combat
>the usual contrarians who shit on anything that's popular with pathetic buzzword filled arguments like saying "derivative" over and over like it actually fucking means anything, these guys are concern trolling and never liked anty soulsborne games at all
? you're talking absolute bollocks. if you parry say 5 attacks within a decent amount of time you will have done huge posture damage to almost any boss in the game
their stance recovers slower the lower their HP is. so, no, do attack.
I cant wait for next month where all these Sekiro threads are gone. Fromfags are the most cancerous group of people in Yea Forums
also the act of attacking or being attacked stops stance from recovering at all, so if you just stand around waiting to parry you're playing badly
Holy fucking this.
You might call it bad, I call it easy
Yep, just like no one makes soulsborne threads anymore