I blame the normies and misusing terms they don't understand
Like, normies think any pic with an awkward penguin background and bold text is a meme.
I blame the normies and misusing terms they don't understand
Like, normies think any pic with an awkward penguin background and bold text is a meme.
Its artificial in the sense that he is harder than the actual boss of that area, while also being in an early game area. Its not really hard of a fight later on
Artificial difficulty is the Headless minibosses where you can't dodge because fuck you
>he is harder than the actual boss of that area
Not even close. Purple guy dies pretty quick if you just learn to dodge/parry all of his attacks, which isn't that difficult. Butterfly is a long, drawn out battle, and is way harder to predict.
yeah this game is fucking shit
>There's none of that in Dark Souls. Dark Souls is layered with death traps. You die simply because you didn't know.
No, user. YOU die in Dark Souls because you are a retard with no observation skills.
So, what are you suggesting? Look around 360 with each step?
Great shit, retard.
>Not watching out for bloodstains on the floor
>Not seeing the skeleton of an adventurer that got caught in the trap
I get you in that I think a steep learning curve is bad pacing, but I think its fine for some games to have higher skill floors. Super Mario Bros was designed to be a game someone could pick up and play without knowing anything. And while a skilled player can get through 1-1 much faster, some people want to immediately get to "the hard part" because they'd find it more engaging.
This. I thoroughly enjoy challenging games, and I think it's okay for some things to be harder than others regardless of actual chronological encounter in a normal playthrough. It's fine if you don't enjoy that shit but stop shitting on something because you're bad and you don't like the fact that you're bad at it and so it MUST be the game's fault, not yours.
Artificial difficulty means having to work harder to do the same thing, like """"hard"""" mode that plays exactly like easy mode but you take x% more damage and do y% less damage.