Your player character is so powerful that you feel like you are playing as a boss in the game

>Your player character is so powerful that you feel like you are playing as a boss in the game
Any more game with feels like this?

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I remember when everyone and their mother was shitting on DMC 2 for this exact same thing. People kept calling it an easy button and a super casual mechanic. I guess the more things change the more tryhards stay the same.

Probably not what you're looking for but dicking around with the npcs in the first Crysis always gave me that feeling

>throwing a guy through a shack to make it collapse on him

Crysis is well known for being the best Korean throwing simulator on the planet.

Also the Dishonored games

>Final boss fight is so good that you would rather play as the final boss than your fully upgraded main character
DMC 3

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DMC 2 was made in less than 4 months man, it's a bad game

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>go sin to unga vergil
>still die
outbunga'd

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any persona game after you fuse yoshitsune

>links a meme video instead of expressing his own personal opinion

i found it extremely boring, specially on infected heli/tank

any MGS with BiBo as protagonist

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Prototype

It seems pretty balanced to me. It reminded me more of DMC1's Sparda DT in the final fight than DMC2's Majin Trigger. It runs out quick too. I do think letting you do Dante's Judgement Cut End when the meter is supposed to run out is a bit too good. It's pretty balanced in DMD though.

>Dante's Judgement Cut End
Why does that shit never want to execute for me? Dante either does the Y combo or shoots the fireball. Maybe it's easier with gun set to square instead of L1, but I'm too use to it.

Path of Radiance, Ike just fucking murders everyone and dodges everything, playing the same Solo is actually the easy mode

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Witch in Path of Exile talks shit about everything and gives 0 fucks. Her whole deal is just killing mega evil powerful monsters to show off that she can kill anything, and is the boss around here.
>touches some ancient artifact, opening an evil temple and releasing a great darkness upon the world
>"Neat!"

but i guess that feeling of overwhelming power, in gameplay, drops off around high tier maps in endgame unless you have good gear and build. thats just how PoE is now - a snooze until you put in 20-50 hours on a character.

Most souls games. I liked running theme builds and invading low level areas. Moreso to fuck with newbies than to kill them. Invading with poison and just tossing shit and running while naked with a bag on my head was kind of funny.

Asura's Wrath. I stopped being shocked by all the asspull's happening in that game and just went with it because it was DBZ without DBZ characters