>the only thing that matters is that my choices affect the ending greatly
small brain
>the only thing that matters is that my choices affect the ending greatly
small brain
"Your choices matter" was always a meme. True gameplay freedom is only found in a handful of non-cinematic titles such as early Fallout games.
i'm Yea Forums and i won't defend this in a million years.
Also Japanese games
Yes. This is a fault of even great games like Deus Ex
Also forgot to throw in
>Shadow of Memories consists of eight endings, with six available at first. The last two must be unlocked by achieving the first six
Western games are too in love with their writing to offer multiple choices.
>Also Japanese games
Uh-huh.
>Westernfags have to keep referencing old as fuck games
>holding up a CYOA-style game like Way of the Samurai that constantly locks you into cutscenes and rigid, pre-scripted branches as a positive example of branching narrative
Something like Fallout is a lot more interesting, since it gives you complete gameplay freedom to mess with the game world in any way you wish.
Hey I don't disagree as Fallout 1 and 2 are great games
But not only are AAA western RPGs dead, they're all incredibly linear.
Holy mother of bad and nonsensical analogies