Random Encounters or Visible Enemies which one do you prefer?

This.Visible is cramped

>new Pokémon game is announced
>people suddenly love LGPEEPEE
Top fucking kek, you fuckers are so predictable.

Would rather not see wild pokemon it ruins my immersion. The different sizes of Pokemon and their pathing just makes the small routes look cluttered and shit. Flying pokemon looks the worst visable.

That looks terrible. All these models are jammed together in this tiny patch of grass. Who thinks that looks good?

LGPE pulls it off just fine

Good tasteShit taste

>This shitty an lazy implementation of the feature looks bad so that means that concept itself is bad.
>let me ignore all other rpgs that have visible enemies and bigger maps

Visible with sight mechanics.
Encounters are fully visible in open fields, but won't appear until you get close in dark areas, tall grass, thick fog, and the like.

>Everyone saying the new Pokemon game is gonna be game changing
>Still has a tiny ass world, no visible enemies, still not at tps camera giving it no sense of scale

I'm sure there's a better way to represent incoming battles than that cluster fuck on the left