Here's some starting ideas: >Ace Combat with mega sea monsters >play as the mega sea monster and cause as much destruction as possible >RTS game where you have to hunt down and destroy sea monsters before they reach the shore and cause damage, but have to keep your fleet and planes safe too >game where you fly a bomber and have to bomb more and more ridiculous shit like sea monsters, cthulhu, giant robots and giantesses >Monster Hunter at sea with modern setting >Shadow of the Colossus at sea
Post your own image and think up a few games for it then
Levi Perez
one player controls the giant sea monster and a bunch of players have to take it down. either by boat, plane, swimming or climbing up
Nolan Gray
Subnautica: Take to the Skies
Ethan Allen
I like it, also what if each player controlled a single tentacle of the sea monster and they had to work together to fuck shit up on the sea and move around
Blake Sanchez
>play as a military op >dive out of plane in pic >kill from within the belly of the beast
Isaiah Howard
OP here another idea >EDF but with sea creatures/naval gameplay
Let platinum do a full flying game that nintendo doesn't force gimmicks in
Ethan Morales
Not as far as I know sadly
Which is a shame cause a game like that, which also let you build or purchase ridiculous OP battleships to take down increasingly OP sea monsters with different abilities and types matched to different naval powers/abilities would be fucking fun
>pic related would be top tier unlock like the F22 in Ace Combat, fuck sea monster shit up but slow reload, slow to aim, and have to stay still to fire, won't do shit against underwater lurking sea monsters
Where each mission a sea monster or two (or maybe a horde of minis) attack and you have to send in a fleet of increasingly ridiculous naval & air units to deal with them.
You'd have open sea missions and ones where you have to protect ports/coastal cities. But the cities & ports would have defenses you could use too.
Caleb Thomas
Yeah and maybe nukes could be used too but very expensive, last-resort type weapon that obviously can't be used too close to the shore either
Lets see >game where you have to hide food from a hungry fatass around the house in uncommon places for as long as possible >interdimensional pizza delivery >game where you create and craft food in uncommon ways and have to figure out how and what the rules of each level are (pizza in shelf = oven) for example