Does anyone else hate this type of art design? trying to ape 8 bit style like its even a good idea. nidhogg...

at this point, they're copying previous indie games that made terrible inaccurate attempts to look "retro."

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tfw you first saw nidhogg 2

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>Please point to the classic game that Dead Cells is imitating.
it's another indie metroidvania ripoff with "le epic dark souls combat," in an industry that's oversaturated with indie metroidvania ripoffs with "le epic dark souls combat."
>It certainly doesn't have the aesthetic of Mario or Castlevania or Cetroid or any of those classic platformers.
of course it doesn't, because indie devs don't have a clue what retro games actually looked like.

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How did all of y’all forget the most popular shitty 8 bit game of the last year, Celeste?

I miss SNK's sprites

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Its not 8but you silly billy.
Its just low res.
Imitating old games.

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I'm pretty tired of every indie game doing pixel art. Most of it is half assed and just chosen as an easy way to not invest money or thought into the game's artstyle. It feels lazy for the mostpart.

I completely agree with op ! I hate these pixel art game (except FTL which did it before it was cool). My point of view is that dev are doing retro style to sell more copies playing the nostalgia card to hide their lack of idea. Some games would have been great without it, its a shitty idea to do it. So many good game with a great artistic direction : darkest dungeon, book of demons, hollow knight ... don't loose time with pixel art games !

I got past being mad about that ages ago, now I'm mad about 3D indie games with textureless origami style.

most of the time it's either half assed pixel art, half assed clunky 3d or generic flash animation style. don't know which one is worse overall.