Which part is best and why

Maybe, but that seems unlikely

3 because of jotaro, retards need not to reply

Jotaro is in every part until after 6 though

1. Steel Ball Run
>the effort put into fleshing out the cast; Johnny, Valentine, Gyro, Diego, Lucy, HP are some of the best characters with interesting backstories, motives and development
>dynamic between Johnny/Gyro and the way their interactions enable their growth is fantastic
>racing premise also led to a consistent sense of progression and the ability to set up future opponents in a logical way
>uses the history of Jojo is better than any previous part
2. Golden Wind
>consistently well thought out fights that make clever use of the environment and battle
>fights don't inject as much character work as 7 but they're second best in that regard while being stronger on a mechanistic level
>has some strong thematic work -especially clear towards the end with the finale serving as a solid conclusion to it
>don't like some things about the narrative (Fugo) but otherwise this placement seems fair -also helps that it's similar to 3 since i can directly compare it and it's hard to see anything 3 does better
3. Diamond is Unbreakable
>managed to make the format complement the Jojo formula while using that structure to weave an interesting narrative where Morioh itself serves as fundamental part
>Kira is an effective villain because he's detailed and how he correlates to the town
>developing a relationship with Morioh through its extensive cast before introducing the villain helps create a stronger connection
>though the Akira arc isn't very compelling and the format doesn't help in term of retaining dramatic tension but the unusual mixture works well enough, and how Morioh well ties into the resolution this placement seems right

4. Stone Ocean
>blending the MC heavy narratives of the hamon parts with the MOTW focus of the stand parts was neat and led to one of the best written characters in the series with Jolyne and a consistently progressing narrative
>have some issues with the narrative and wish the supporting cast got more spotlight but still overall strong
5. Battle Tendency
>from a writing perspective it wasn't good to have Joseph essentially do everything but considering he's such a force of personality I don't mind
>the personality embedded into the fights and the adventure Joseph embarks on against the Pillar men makes it good crazy fun but in terms of writing it has less going on than the above parts
6. Stardust Crusaders
>second last, namely for the above reason that I can just point to part 5 and say that does this better
>some good points like Polnareff's arc and that leads to the Vanilla ice fight, which ranks among the best fights in Jojo on both mechanistic and character levels
>mostly it's just a series of MOTW fights with little connective tissue to make it feel more like an actual journey
>fun, but less going for it than part 5
7. Phantom Blood
>last because it isn't very well written
>majority of the plot is just brief travel segments in between lengthy fights that are easily among the weakest in Jojo
>beginning and end are solid but the characters are so blatantly one note that i find it hard to get invested, thankfully it's short

part 2 because wamuu

and that's a good thing

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