Blender 2.8 gets released this week. Are YOU ready to create your Pixar-breaking masterpiece, Yea Forums?

You know what, just stay away from blender.

Can't do both?

Well no, there aren't enough hours in the day to master more than one program.

Has there been any advanced (in 3D programs in general) for natural human movement with keyframe animation? For example if I did someone casually reaching for a doorknob, to avoid it being robotic would I need to make 50%+ keyframes or are there algorithms that can produce natural movement for simple motions with only a minimal amount of keyframing?

Bumping for interest

>using blender and its interface
>ever

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