Blender 2.8 gets released this week. Are YOU ready to create your Pixar-breaking masterpiece, Yea Forums?

Blender 2.8 gets released this week. Are YOU ready to create your Pixar-breaking masterpiece, Yea Forums?

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Don't I need a drawing tablet or some shit

She's adorable. Whatever it is I'd watch it.

Have fun.
youtube.com/watch?v=WhWc3b3KhnY

It's released already as beta, the interface changed and oh boy, i have to learn everything AGAIN.
But hey, metric units, so it's kinda useful for 3d print.

will renderman still be compatible with it or will I have to wait for an update?

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That was cute. Thanks user.

Im ready to make DOA models hump each other

Not knowing whether a key shortcut has been removed or simply changed is a bit annoying, but overall everything is neater and more accessible. Hell, the changes are worth it just for the embarrassing layer system finally getting updated

for me it's blender_knight

I'll just keep using the student version Maya, thanks

Nah, but I plan to do some porn.

I'm ready for Disney Cuties breaking masterpieces

Nope, but I want to get down sculpting with it using a tablet, see where that leads. Will wait for the update then

I'm only here for the porn. Blender has other uses?

Only if you plan on sculpting and painting inside blender

Probably have to wait for an update

I’m currently learning how to use the program. It’s complexed for someone like me, but I’ll get there.

waiting for that sweet sweet 34 baby

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So can I make porn init without one?

You know what, just stay away from blender.

Can't do both?

Well no, there aren't enough hours in the day to master more than one program.

Has there been any advanced (in 3D programs in general) for natural human movement with keyframe animation? For example if I did someone casually reaching for a doorknob, to avoid it being robotic would I need to make 50%+ keyframes or are there algorithms that can produce natural movement for simple motions with only a minimal amount of keyframing?

Bumping for interest

>using blender and its interface
>ever

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