1-cinema depends on it except if you are Hitchcock
2-it complements paintings perfectly(hence album art)
3-you can implement literature on it
4-you can build theatrical-like albums
5-i don't even have to start it with dance
6-sculpture?please nigga...
Music>>>>>>the other arts
Music is not art, only aesthetic and there are soundcloud threads to prove this. There are great artists and artisans in music, but unfortunately they do not produce art if you speak on their music alone.
Literature >>> music >> painting >(infinite power gap)> all other "arts"
*popular music
Movies > Paintings > Games > Literature > Music > . . .
Popular music is the ultimate techological apex of capitalism and mass media, I'm sorry, it's as high of an art form as art can get as it's the intersection of multiple disciplines have to work in such depth and speed that it's almost too much for one man to witness as it occurs.
>complements paintings
Not it doesn’t. Paintings should be viewed in silence and only plebs associate album art with the actual audio content.
>ranking arts
Literal retard.
Yeah but I'm just saying an album art is nothing without the music,and why can't you imagine some kind of music a painting inspires you to create while you're observing it
Literature > Paintings > Technology > Music > Cinema > Sculpture
What have you expected to find here?
Fair point.
>nothing without the music
Sounds like you actually don’t value fine art then.
>imagine some kind of music
I don’t consider that complementary.
If an artist wants it's art to be respected he will not deliberately use it as a sub-product of other type of art, and it can be part of the personal experience of the observer.
>Games
video games are not art
Stop, nigger. Just stop right there and don't tank an already horseshit thread with this cancer.
in terms of skill to create
video games > movies > music > literature
artistic merit
literature > music > movies > video games
notice anything? how the most skilled thing to create is shitted on the most and some don't even consider video games art even though it requires music and cutscenes and writing
what did they MEAN by this?
Go back to kpop general then
>literature takes less skill to create than games
I mean, making an asset flip in game maker is about as easy as writing a shlocky romance novel, just a bit less time consuming. Writing a good book takes an immense amount of skill though.
>kpop
You a schizoid or something?
There you may find some underages and virgins like yourself my man
Neither of those. Now kindly fuck off, bitch nigger.
Lol denial
>writes some schizo projections
>haha denial
Lad, this is quite possibly the worst bait on this board right now. As for your original topic, you might want to read up on Artaud and Wittgenstein before spouting your uneducated opinions.
and? what about the team needed to craft a good game like Vampire: The Masquerade – Bloodlines?
did they not need to hire voice artist and people to write?
I think there are mental and emotional parts of art. Music obviously rules the "emotional" or FEELING type art, it cuts most directly to that. It's like pure feeling actually.
Mentally though I'd say all could potentially be on the same level.
>bases his opinions on art out of the writings of commie fags who died on last century
>Schizo projections
>Uneducated
There was a surprisingly decent thread about this very topic on Yea Forums, where most people tended to side with good lit being harder to make good than good games. I think both take an insane amount of skill and this thread is utter garbage, so I'm just writing whatever. But here's my argument from that thread, a bit condensed. Games are infinitely more mechanically complex to make, however, they can be good despite obvious fuck-ups from entire teams. Your example, VtMB, is a great game, the favorite for many people, despite falling off greatly in the final stretch, despite being buggy and having shit-tier combat mechanics. The effort of maintaining quality of a game is spread between creators, so even if some fuck up, you could still get a quality product. With books, there's really only one individual - the writer, and if the writer fucks up, even a bit, the book's gonna suck horse dongs.
>artaud
>wittgenstein
>commies
Yeah, uneducated ain't the right word for you. Mentally challenged is more fitting.
Who cares?
>spews bullshit
>gets told he's wrong
>w-who cares
I dunno, you clearly don't care about actually learning anything about things you're talking about, you absolute massive faggot.
So pass me some of your accumulated knowledge of the fine arts then...
Read the fucking books, nigger.
Here's a doozy for you though: video games are one of the many new post-modern theatrical forms, settled expansions of theater of cruelty (defined by Artaud). They are also linked directly to shamanistic ritual, which is in itself the ancient origin of the theatrical form. "Video games" in itself is a misguided moniker, a simple interpolation of the terms like "board games" and "social games" on a newly emerging form. The link to movies is also absolutely superficial, games that hone in on the movie aspects and weaken their theatrical link plain suck. Video game is a ritual where the shaman is electronic in nature, represented by the code of rules set by the developer. You are playing out a scenario, free to do as you see fit in some instances, completely guided in others.
Now obviously that does not completely explain video games. Not even close. If games were just electro-theater, they wouldn't really need to exist. A lot of things about them, like the fact that a lot of them condense art and sport into one package, are still underexplored. This is where Wittgenstein comes in. Only some of his writings are related to this topic, but he was a strong proponent of sports being recognized as an artform, despite having a competitive aspect to them.
It's all very interesting, to be honest. Pity academia only cares about applied fields right now, like political and social studies based on gaming. There hasn't been a decent thesis on vidya in forever.
DESU interesting stuff user,but I wouldn't consider sports art though,it lacks the individuality of an artist in the case of collective sports or it's nobler ambitions in the case of the individuality ones,anyway will definitely check them out ,now enough before this turns into Yea Forums
Unfortunately Yea Forums doesn't discuss interesting stuff for shit. I'm not a big fan of any sports and I don't care about the competitive aspect of vidya, so it kinda works out for me. Also, if you want a game that executes Artaud's principles and shows how games are related to theater (down to quite literal level) - try Pathologic.
What is the connection to the ritual/shaman aspects?