it is okay if it was the best that you could do today, friend.
And when they gather round like a coven of witches, with their sneering pity
I had alot of trouble with her hair
Drawling curves is a big problem for me so the curly hair she has ended up looking unkempt, but I love ther Wayne looks.
it is very nice! I am sure that it will be less of a problem in time, friend
T-that looks great
these are nice numbers
Keep at, you've made great progress so far.
i see, thats unfortunate.
i dont know, just sharing a thought i guess. im glad she cant though
im glad to hear it!
it sounds like progress is going well!
hello
im playing world of warcraft for the first time in quite a while
oh wow, thats pretty good
Well her eyes can judge distance, much like any humans do. There are plenty of ways to monitor orientation, overall it's probably similar to a plane's autopilot. I'm sure she can monitor her system conditions, but superficial damage would likely go unnoticed.
I'm well, how are you?
Usually people recommend having reduced detail in hair, instead of individual strands, use clumps. Just look at any of the images here, for reference on what I mean.
I think trying to use a wireframe method to place the facial features, was my big problem I spent hours trying to get the proportions right. In the end I just found a bunch of diagrams of head shape, and eye/nose/mouth placement that I could just trace over.
I didn't trace her whole face just put lines and dots to make where the eyes should centered around.
I also did trace for her hair to a degree.
Most of it was still just free drawling
*waves* H-hey