>Total War style campaigns
>GDI Wehrmacht design
>NOD US design
>Old units confirmed
>Larger base rosters than CoH2
>Return of doctrine trees with mutually exclusive choices
>More macro teching to influence units and economy
>All dlc battlegroup content will be free
Yeah, I'm thinking strategy games are BACK and basically CoHGODS can't stop winning
Total War style campaigns
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Yeahhhhhhhhhh haha wooooooooooooo company of heroes!!!!!!!!!
No swastika, no buy
no piles of shoes, no buy
>Yeahhhhhhhhhh haha wooooooooooooo company of heroes!!!!!!!!!
>Panzer IV has more armor than Sherman again
Can't wait for the Steam forum bitching
Well later Panzer IV variants had 80mm total hull armour, didn't they?
I take it that due to recent developments IRL, there won't be any Red Army content?
It wasn't planned to begin with
>Total War style campaigns
Is this true?
It doesn't feel like CoH2 came out 10 years ago. It feels like Yea Forums was seething about it just yesterday
Yes
Interesting, I will follow the development then. Both Relic and Sega being involved doesn't really inspire much hope though.
The new Wehrmacht army gives players many options and decisions to make about what kind of force he/she assembles. Players will be able to choose to invest into powerful team weapons, which while slow, offer enormous firepower and the ability to lock down large areas. Alternatively, the player can choose to deploy powerful light but mobile forces that can strike hard but lack staying power and durability. There will always be different ways the Wehrmacht can tackle any problem; however, unlike the Americans, their choices will be more permanent. When chosen carefully, a Wehrmacht force can efficiently handle any enemy.
In the later stages of a match, the true might of the German war machine can be witnessed through their late-game armor, veterancy and highly trained infantry. This force boasts incredible power and can smash into unprepared enemies when deployed effectively.
Company of Heroes 3’s US Forces faction is designed to represent an early war US Armed Forces that fought in the Mediterranean theater from 1943 through to 1944. Like previous installments of the faction in Company of Heroes, the US Forces caters to an aggressive playstyle that benefits from superior production, mobility and combined arms. Featuring a familiar unit roster while introducing new faction mechanics and an updated tech structure, the US Forces faction allows the player to be flexible with their strategy and adapt their tactics as necessary at each stage of a match.
is it relic again? what were they doing after dawn of war 3 flopped, i recall vaguely it also flopped in some way
The Tech upgrades or “Field Marshalls” for the Wehrmacht Army provide the army with three distinct themes and playstyles – Special Operations, Mechanized, and Defensive. These exclusive upgrades provide each unit in the army with unique veterancy abilities and unlock different squad upgrades and passive bonuses.
The Field Marshall upgrade is an exclusive choice, meaning picking one of these three Field Commanders will lock out the other two.
The Special Operations Field Marshall focuses on reconnaissance, special weapons, infiltration and ambush tactics. Each unit in the army receives Special Operations training, providing them with a unique veterancy ability tailored to this theme. For example, team weapons and tanks receive camouflage training allowing them to ambush the enemy.
The Mechanized Field Marshall focuses on anti-vehicle, blitzkrieg and armored support tactics. Each unit in the army receives advanced Mechanized training, providing them with a unique veterancy 1 ability tailored to this theme of warfare. For example, infantry earn a combined arms bonus when near supporting vehicles.
The Defensive Field Marshall focuses on heavy defenses, holding territory and counter-attack tactics. Each unit in the army receives advanced Defensive training, providing them with a unique veterancy 1 ability tailored to this theme of warfare. For example, team weapons are able to set-up and pack-up more quickly allowing them to displace and re-position to support / defend against assaults more effectively.
>is it relic again?
Yes
>he/she
implying women or trannies play strategy games
relic hasnt made a good game in decade
coh2 was shit
new age of empires was terrible
the warhammer games they made were shit
total war is sega though.
Coh2 is the greatest multiplayer rts ever made
>what were they doing after dawn of war 3 flopped, i recall vaguely it also flopped in some way
age of empires 4. and yes.
Yes, and total war is in a really bad spot right now.
What was bad about CoH2 besides the whole microtransaction thing?
>stuka rocket strafe
what the fuck do they mean by this?
it would make no sense for stuka zu fuss (rocket launcher vehicle) to be in luftwaffe tree especially when the ability mentions strafing and not a barrage which leads me to believe they just put rockets on ju87 and call it a day
fucking baseddev retards just grab a random airplane and go
>oh yeah this is the famous german attack aircraft, we'll give it a rocket strafe attack similar to their american counterpart, that will be cool
0 fucking research or thinking done, they could have simply put a junkers with bombs or some other airplane like FW190 which was way better suited for western theatre
I bet they'll also keep the shitty super zoomed in camera from coh2
it isnt, really. the current atmosphere about TWH3 is really just doomsaying, rome2 was worse, is still worse than TWH3 right now, and still bounced back for some godless reason. I think people seem to forget that we live in a world where things like no mans sky and fallout 76 exist- and you cant with any sort of credibility claim that those two games werent MUCH worse- and thrive to some extent. those fucking things didnt even have as much as a fuckawful joke of a roadmap.
I dont as much have faith as resignation to and realization of what kind of world we currently live in, and in two years time, TWH3 will be worth playing, and cheaply available to boot. not like 2 is getting worse in the meantime, and there arent many people who have played the game to the fullest extent yet, I for one am not one of them.
It was unbalanced at launch
They are a stuka rocket run
But does it have windmills of friendship or generic iron crosses?
They use the Z now
Iron cross can be stylish as fuck
WTF
Yeah
youtu.be
From 4:00 to 8:00, you get to move difrerenr units and engage in small war outside of battles, before having the RTS segments at key locations
Won't touch this shit after what they did with DoW3
>italy theater
>but no playable Italy
Fucking why?
Also, I'm so fucking sick of the western theater.
When the fuck are we going to get the pacific? I think the only RTS in existence that has a playable japanese army is Men of War and goddamn that game aged like milk control wise. It feels so clunky compared to CoH2.
Vertical, Sherman has sloped armor. Regardless it's probably just for balance purposes.
I didn't even know they were making a third one.
Italian forces will probably be some neutral map objective you can gain as either side since this is right around when Italy switched sides.
>In the later stages of a match, the true might of the German war machine can be witnessed through their late-game armor, veterancy and highly trained infantry.
>highly trained infantry
>later stages
Lmao. This is a myth.
Most german veterans died in the eastern theater.
What remained by 1943 were conscripts.
Cope
Erika-chan has 782 confirmed kills, 783 if you dare question it
So COH3 has allied and axis forces playable? But obviously no axis campaign because making them human is le bad.
>previous games were too arcadey and focused entirely on twitchy micromanagement gameplay
>no need for tactics, just remember rock, paper, scissors style counters
>only trailer is pure cinematic, no gameplay
>"cinematic action to rival any Hollywood blockbuster"
yeah, im thinking its cringe
i'll just rewatch Saving Private Ryan and Band of Brothers and im sure i'll have the same experience, but for free
Erika-chan!
As an RTS fan I tried playing Company of Heroes but it seems more like a game made for Starcraft and moba players so I don't like it.
I don't like having to micromanage every second because the computer goes in a mad rush.
Sounds like filtered
inb4 90% of commander behind mtx
No Pacific theater because people want to play with tanks. The heavier the tank the better. The Pacific is not known for its tank battles.
Modern devs can't make good RTS games, it'll suck or be inferior to predecessors like dawn of war and age of empires.
Then go play WT or WoT nigger.
Pacific theater would include melee combat with china and japan and on top of maybe finally adding flammable foliage with jungle combat.
also FUCKING SHIPS.
I want to see aircraft carriers like Enterprise, Akagi and Kaga.
>playable Italy
they would need weeb-level delusions to make them not pure shit
>every match after '43 should be an auto-loss for the germans
It's a video game, sperg-lord. Read a history book if you want realism.
didnt they have pretty good fighter planes?
nothing else tho looooooool
>cant play as soviets
dropped
Based Erikaposter
>only one playable faction in the campaign
why?