-new game is inferior to previous game
-new game is inferior to previous game
one plays like halo and the other doesn't.
that doesn't justify infinite shortcomings but it doesn't make it worse than 5.
Infinite's campaign completely shits on Halo 5's. Also, at least Infinite is getting both COOP and Splitscreen for campaign, Halo 5 couldn't even do that and Josh Holmes lied and said Halo 5 would have but then came up with some faggot excuse to why it didn't make it in. Halo 5 almost killed the series.
Is infinite worth playing for the campaign? Rather liked halo 4 until the game stopped being halo and was fighting retarded teleporting 343 enemies and dogs too wtf?
As someone who hasn't played Halo since 3, what was so bad about 5? Or 4 for that matter? Seems like a hard formula to fuck up.
different aesthetics (changed chief's armor for no reason and didn't bother to explain)
story reasons (halo is a melodrama game now with cortana forced as a love interest)
lore reasons (the elites are back with the covenant because...?)
take those problems and make them worse to envision 5.
Halo 5 didn't have 20 maps at launch.
it's alright, but the story takes place in an empty corridor with a blue lady trying to figure out what happened with no real payoff like the flood, they teased the endless but that's it.
I was really excited to play 4 after I bought the MCC on steam and did the onions face when I encountered my first pack of covenant in glorious HD. then there is a fucking QTE and they switch all the covenant out for generic as fuck teleporting robot enemies with some of the worst weapons I've ever used in a FPS. like klobb from goldeneye tier shit
>rank
>unlockables
What's the point?