People actually struggle with motion inputs in fighting games?
People actually struggle with motion inputs in fighting games?
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yes, to be honest I am not very interested in fightans but if I was this would put me off.
I kind of like kof for the spritework and character quirks though.
I know this is bait but Deadly Rave is only hard because of memorization. Once you get every other important combo down it's just like learning a new one but it's overwhelming if you are trying to learn it at the same time as everything else.
Usually no but Deadly Rave does filter me. No idea how anyone does it in a real match.
yes. there are people out there who just cannot brain a quarter circle motion even if you can train a dog to do it
These long inputs aren't hard. The hardest shit is timing intensive inputs like links, FRC, JF, and some super-fast inputs, like Kazuya d/f2~ewgf or Johnny 6h~SDTH
if you guys want fighting games to be more popular you might have to accept that something should be done about motion inputs
I can do the motions in isolation but I can't do any combos that use them in the middle of something. I especially don't know how the fuck you combo with a charge character.
Just ask the Ash Crimson players
>mfw people still don't realize the easiest part of fighting games are the combos and the hardest part is the neutral and the defense/offense to open people up