Gamedev thread

How's your game coming along, Yea Forums?

Attached: 23422.png (953x494, 166.11K)

Other urls found in this thread:

github.com/Packmanager9/Ditzbitz_Engine
eldelnacho.itch.io/kyubu-kyubu-dice
neetdev.itch.io/neet
store.steampowered.com/app/1943760/Furry_Cyberfucker/
twitter.com/birdlegscass
twitter.com/NSFWRedditGif

What's it like making your own engine?

How do you manage your time to be able to work in your game, life, work, play vidya and shitpost, bros?!

Attached: 1629073131562.png (1280x1280, 478.63K)

you get the basics working, implement a simple game loop prototype, think about what you should be optimizing, and realize you should've just used unity instead.

I keep a schedule and some basic rules around it (schedule is meant to serve you, not the other way around etc..)

>I keep a schedule and some basic rules around it (schedule is meant to serve you, not the other way around etc..)
And what are thoose rules?

I just told you one of them

Game making is a journey, you just gota keep at it as much as you can.

Just started reading this to get a better understanding of games as a whole.
Pretty good so far.

Attached: ?collid=books_covers_0&isbn=9780262101103&type=.jpg (372x475, 26.04K)