Enemy Nations - the best game you've never played!
Think Red Alert meets SimCity - with online multiplayer!
It's an old RTS City Builder (from 96) with online multiplayer. I want to get a big game of it going. With modern PCs we should be able to get a huge number of players in one game.
Build lumber yards, coal mines, iron mines, smelters, farms, apartments, offices, fortifications, roads, and factories. Expand your settlement while preparing for war with other players.
Resources need to be brought to their destination by trucks. Trucks have 3 modes - auto, route, and manual. You can mostly leave them on auto and they'll get the job done, but you can get better efficiency with some routes mixed in for major manufacturing (steel, gas).
Manual can be handy when jumpstarting a construction, like say you need a bunker asap.
It's in a very small way like anno, in that you take care of a city while maintaining a military. You attack over resources, and finally to destroy your enemy entirely.
The graphics are dated, but they have soul. The window system allows for multiple viewpoints, or one big one, and works fairly well on modern high resolution screens.
12 races to choose from, each with strengths and weaknesses (except humans I guess, they're pretty average) and one race that just has weaknesses , and is ugly
Literally as many as you want. Game so early it has no limits.
Camden Jenkins
as far as I can tell the only limit is your hardware, and the min sys requirements are 486 w/ 8 MB of ram for 2 players so with a modern 2+ ghz CPU and gigs of ram, LOTS of players.
is the start just super fucked or something? It seems like even if you get 1 of everything you're still WAY net negative with how much you just fucking consume food/gas
Josiah Rogers
I do full civilian start
I start with 1 lumber, 1 iron, 1 coal, 1 smelter, 2 farms
the yield depends where you place them, you can see the indicator in the bottom left for wood and farms it's 0-10. never go below 5. you should be able to get 10 for the farms, 7 is good for the wood. if you can only build a 5 or 6 wood, build two
for the smelter you usually have more coal than iron, so I like to quickly get a second iron mine up
Never enough fucking steal lol I'm going to max out the damn steal production
David Miller
I build my first set of roads right away after I plop my rocket ship I always run out of gas before I get my oil up, so I plop my first roads, build my steal/wood/food, then maybe research, then get oil
I built my oil way the fuck in nowhere and now my truck is on a trek towards it lol
Parker Roberts
There's definitely some juggling until you get your basic infra/eco going. They don't make it too easy. Things like road placement and landing location matter a lot.
That's one of the reasons why I like the game, because it's not babying me. Decisions matter.