Why can't Elden Ring have an open word as immersive and engaging as RDR2's?

Why can't Elden Ring have an open word as immersive and engaging as RDR2's?

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Because they focused on gameplay instead of making a movie.

Cope OP

Because they focus on gameplay over cinematic experiences like immersion.

Because it doesn't have the R* budget

I bought RDR2 used for $20, played for 4 hours and then got buyer's remorse.

Because Elden Ring is a video game and not a horse ejaculation simulator.

Look, I haven't played Elden Ring or RDR2 and I will never play them anytime soon because they both look like garbage. Red Dead is a cinematic cowboy simulator with nothing relating to game play. Elden Ring is just an open world, instead of sandbox, Soulsshit rehash, and it looks as pointless and janky as every souls shovelware that's come out.

So I will stick with Breath of the Wild and BotW2 when the time comes.

Elden ring is basically from's first attempt at an open world, i think it was decent enough desu. Surely they'll try again though

This

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I think I spent more time waiting for the game to finish installing than playing the game outside of the heavily scripted tutorial.