New devblog: Destroy worldbuilding to OWN THE NAZIS

The military dictatorship faction must be pretty strong to establish itself as a power in the sector
>Actually they’re in control of only one system with no special defenses or strategic advantages
Well their leader must be a formidable visionary, right?
>No, despite being a experienced top Hegemony admiral he’s a bumbling idiot who actively kneecaps his own ship design and combat doctrine as if he knows nothing about fleet combat
But surely the elite guard is a capable fighting force?
>They’re really just a parade army staffed by blind loyalists with ships that are invariably direct downgrades to the stock variants

How does the Diktat even exist? How were they not stomped by any of their competent neighbors or usurped from within? Why would anyone want to ally them or use their ships?
This is young adult dystopian novel-tier worldbuilding. The bad guy is bad because he’s a dictator. He is simultaneously a fearsome autocrat and an inept clown. Is Mosolov trying to teach us some metapolitical lesson at the expense of coherent storytelling? What the fuck is this?

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Sound like space russia

It's just for fun, don't read too much into it

>How does the Diktat even exist? How were they not stomped by any of their competent neighbors or usurped from within? Why would anyone want to ally them or use their ships?
I'd say that's because you have meta knowledge that people in-game don't have.

>giving a flying fuck about Starsector story
Why?

>let more colonies access cryosleeper ships
>cap max colony size at 10^6
Why did the developer think this was a good change?

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>How does the Diktat even exist?
from what I understand, Sindria is one of the sector's largest starship fuel producers with one of the only working synchotron cores in the sector. Also the Hegemony is a dictatorship too, just a more mild one.

Upping max colony size to 10^10 was one of the first things I changed in the settings, along with upping the industries appropriately.

the game is fun so he gets a pass

>a weak, backwards, inept people ally closely together, under a strict hierarchy, act ruthlessly, and spend a lot of resources to be a big government totalitarian regime to even attempt to be on the level of their betters
This isn't that unrealistic. Dictatorships and one party communist states aren't models of efficiency and competence. There are real world states like this that make up for a lack of advanced weapons by being harsher without having the competence to be more than an authoritarian impoverished corrupt military state that gives all power to their "heroic" rulers.

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>missile focus
>actually they're laser missiles
>MORE carrier nerfs

ssethbabies btfo

New main story when? Ayylmao factions perhaps?

doesnt it involve something about having one of the few if only antimatter fuel making cores?

Fuck him, he lets his sycophant modders run shit and the shtick is old.

Because the persian sector has below 1 billion humans. 10^10 would be 10s of billions.

Maybe he got buckbroken by Putin.

The Hegemony has their own core on Nachiketa. Their actuall monopoly is the lobsters

Stalin's Soviet Union was the most efficent state to ever exists tho

cool story faggot, that won't stop from killing all Nigger officer

And it was exception, rather than the rule, and it worked efficiently only in very specific areas employing bloated apparatus of force, coercion and invigilation.
Militarily soviet union was horrid (then again Russia was never really good at that whole war thing) and cultivated system in which able officers with initiative were eradicated and literally only handful has lasted (like Zhukov and even he spent a lot of time in gulag). Without LL USSR would have fallen, even with it it was close match.

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>CTRL+F Saudi
0 hits. Comeon, they are a mirror down to the lavish lobster resort.

So any new update yet?

If they're commies it makes sense because they are financed by capitalists.

Wall Street has also financed the Bolshevik Revolution which happened only because the Tzar was already deposed by other revolutionaries. There is nothing effective about communism. Stalin and all commies were just useful idiots for the capitalist elite.

He did manage to industrialize country that was still de facto running on feudalism, but even scope of that industrialization was limited and mostly preoccupied with heavy industry. And the cost was paid in blood and sanity for it. I think he deserves this dubiously worthy of pride credit where due.

Is the AI worse than before

>So any new update yet?
Why would you want any? The best version of the game was several versions back.

killing several million people to industrialize isn't what's called efficient

lol, feeling like a saturation bombardment on sindria and nachiketa might be in order

>They’re really just a parade army staffed by blind loyalists with ships that are invariably direct downgrades to the stock variants
just like China and any communists Shithole irl then

>How does the Diktat even exist?
Hegemonkeys are retarded and low tech they employ is shit, that's how. Also diktat sits on largest fuel production industry in sector so they got lots of leverage.

>Diktat
This name can't be fucking real lmao

>How does the Diktat even exist? How were they not stomped by any of their competent neighbors or usurped from within?
Same reason why Belarus or North Korea are still a thing?
Dictators main skillset is usually his capacity to force his own limited subjects into submission and prevent the risk of a coup. That does not mean they have a solid economic or military plan. They usually get by by providing niche production to some larger political body that tolerates them (in this case Russia and China respectively) and just not being worth the hassle of being attacked. In real-world geopolitical circumstances, not ever (not even a majority) of countries have ambitions of direct imperialism. Just because a country could not really stand against a military campaign is not enough of a reason to really attack them.
Creating waves by invading other countries is often more trouble than it is worth.

So TLDR:
They exist because the dictators is good at keeping his own people in line.
They don't get invaded because it's more trouble than it is worth.
And people might ally with them for a strategic resource, and use their ships because they are cheap.

Tri-Tachyon has always been superior.

There are no decent factions in Starsector
>Hegemony - LARPing fags with stick up their ass who decided it's their right to tell everyone what to do even through system they represent has collapsed and buried countless billions dependent on it in process
>Diktat - same shit as hegemony, but in different colors since founded by breakaway hegemonkey
>Tri-tach - psycho niggers who build combat AIs and planet destroying weapons even though sector might be last pocket of humanity left
>Luddic church - you can't make anything good using religious dogma, especially one that convinces you to shoot yourself in a foot by abandoning progress. Also responsible for unspeakable atrocities like destroying lush terraformed world because technology bad
>Pathers - Luddic church^2
>Persean league - complete meme, they're probably least bad of all major faction though
And then
>"Pirates"
And that's how self governing native population that survived Domain collapse called now. If you don't abide any of those fucks above, that would be you. Seriously fuck sector powers.

Neutrino>any other faction(modded or vanilla)
Ace Combat frigates just cannot be beat
also Nia Tahl is a faggot but his mod is great to use alongside Nex
also you didnt beat the game if you didnt make the Guardian recoverable

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Your game exists in time span of few decades. Even if you're acquired let's say few millions of people who migrated to colony, and they have large amount of food, industrial powers and living space, few generations will have to pass till population increases enough to be within 1 more power of 10.
Although from cryosleeper description, it should raise cap to 10^7 because of how many people it is supposed to house - right now its benefits are too little to make adjustments for your colony plan to have access to one.

>The most efficient state to ever exist will ally with its enemies, be backstabbed, use scorch earth tactics on its territory, use poorly equipped human wave attacks that wipe out its own numbers, oppress its people, carry out political purges, imprison masses of people, and commit mass killings of its own people. But it's cool because its other allies gave them massive aid including weaponry and military vehicles.
What did you mean by this?

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>rewriting your game's story to fit in with current events instead of unfucking AI or porting to OpenGL API from this millennium
Bravo Alex!

What current events? The fuck are you talking about?
Are you saying that the existence of inefficient dictatorships is an entirely current issue? Again: Ever heard of Belarus. North Korea. The Khmer Rouge Cambodia? Half of middle eastern or african nations?

good smuggling fleet build?

smuggling is already ezmode, you have to limit yourself, else the temptation becomes sneaking in mass blackmarket transactions along with mass legal transactions in big atlas fleets

Its realistic. No matter how many people it houses, you can't just wake them all up and move them all to your planet in one go, and expect them all to just fit in like your existing citizens. It's a process that would take decades

you don't need to be efficient to establish a political structure or maintain it, you just need to be persistent enough
look at every government on earth

Phase ships will have 0 warp signature and even if you're intercepted by a patrol they can't do anything about you other than ding your reputation. I find it's too expensive even incorporating phase into your fleet. Personally, I just slap insulated engine assemblies on anything larger than a destroyer and cruisers I beef up their sector speed. Your sneaky fleet configuration is also really good for piracy as a form of supply too.

>instead of unfucking AI or porting to OpenGL API from this millennium
>implying

M&B-In Space having literally no 4X mechanics? I sleep
Each dialog option needs to be its own .csv? I sleep
More than 5% ECM difference turning your ships' AI suicidal? I sleep
One dogshit modder telling another dogshit modder to seek therapy? REAL SHIT

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I have no idea what you're talking about schizo but in terms of performance, after switching to Java 8 version I've had zero issues - even with a big modlist.

Why have fun? Why do anything?

>I find it's too expensive even incorporating phase into your fleet.
Not if you're not dogshite at the game. Not if you use console commands. You're just a brainlet.

Kill yourself, faggot

I bet that sounded smart in your mind

omega? omega? omega? omega?

Go back to the subr*ddit with the rest of your ilk, niggercattle.

You're reading too far into it. Leave the internet for a whole year, your perception is poisoned and won't help you at all.

You're gaslighting too hard. Touch some grass.

ditto

just bought this game, any must have mods or just play vanilla?

A DRIFTING TENDER
COME RIDE HEROES RIDE

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Try it with vanilla for a while, see how you find it. Then check out mods if you feel like there's anything missing.

sounds like what americans think russia is

definitely

delusional mutts

HEGEMONY STRONK
TRI-FAGGOTS FUCK OFF