How is it compared to MH: World?

How is it compared to MH: World?

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soulless

soulful

I like it

>Pretty straight forward progression
>Wirebug skills are nice.
>Base game monsters are alright(tigrex, rajang, magnamalo, zigrone, etc).
>Craftable decorations.
>mostly different looking weapons
That about all the positives I can give rise.
>Better environments
>Nergigante
>Probably better DLC and online components
That about all the positives I can give world

Mobashit trash

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Some weapons feel and flow better like switch axe and IG and some have returning options and ideas like Bow.
Better monsters completely, some are straight upgrades like Tobi Kadatchi.
Different "Style" options feel fun and allow you to play a weapon differently while having fun

Base systems however are abit sparse and little reason to hunt something unless you like hunting it.

TL:DR Base Rise is better than base world.

>Great Wroggi
>Shitmon

You need to go back to /vg/

But most weapoms are gutted like CB, Lance, HH, Hammer and so on

Monsters are just ported from World with animation speed set to 200%. Some original monsters but they're all very easy and fairly forgettable

New wirebugs fuck up the game completely with skill spam now being the focus of the game.

Unlike World, it has zero reasons to keep playing after the final monster. You will get bored after just 50 hours.

better in most ways, but worse in some ways
they got rid of a lot of the filler-tier bullshit from world/iceborne, but in a lot of cases they didnt really add anything to compensate, so it's probably the leanest/quickest MH game