So now that the dust has settled, did it deserve the controversy?

So now that the dust has settled, did it deserve the controversy?

Attached: Outer Worlds.jpg (1920x1080, 510.79K)

Game is amazing, it's Space Myst. The DLC sucked ass.

I dont give a fuck about store front exclusivity.

Are you mistaking it for Outer Worlds?

the controversy was such a nothingburger I forgot all about it

What controversy?

This 5

I liked meeting the Prisoner, but it wasn't worth the money, time, or effort it took to get there.

OP is talking about the epic store 1 year exclusive

>DLC sucked
No

Attached: outerwildsjak.png (896x709, 483.46K)

Actually I didn't know about that. I just made up the "controversy" to attract replies so this thread wouldn't go straight to page 10.

I went into it blindly and loved every second of it.

I've yet to play the dlc

The DLC was about half as long as the base game and the only payoff you get for completing it is discovering what made the eye's signal shut on and off. Exploring the dream world and stealthing past tallfags failed to capture the magic of flying around space and solving science-based puzzles.

>The only payoff
The journey is payoff in itself.

The journey was tedious and boring.

You are wrong.

Attached: outerwilds32.jpg (1080x1477, 115.44K)

>No rebuttal
I accept you concession.

nta, but it really was, fuck those boring stealth sections, they all felt like filler

>go to ship
>open log
>mark stranger
>wait a minute and a half for autopilot to take you there
>land in hangar but not too fast or else you'll die and have to start over
>get on raft
>get artifact
>go to area which takes you to the dream world area you're after
>if this is tower or gorge you need to get on a raft again (old one probably floated away)
>if it's gorge and you fuck up the turn it'll be quicker to start a new loop
>get to dream world
>set up so you can access the part you need to get to
>stealth past owl fuckers
>get caught by owl fuckers
>return to dream world
>take too long to work out a puzzle/mystery and you won't have time to get through the whole section
>have to start the whole thing over
>even if you don't get caught you'll need to go through this process several times anyway just to get all the required information
>DLC's end doesn't even recontextualize the base game in any important way, at most gives a slightly different ending slide

I also thought its not that great before discovering you can travel to the other place. Then it gets way better.

So apparently the DLC has minimal contribution to the story and it's just more area exploration instead of the epic space journey. Doesn't look worth it

Reminder that if you didn't land Nomai shuttle on the Quantum Moon you didn't beat the game.

EGS exclusivity = justified piracy
timmy paid the publishers who paid the devs for us, based

"You are wrong" has exactly as much information as "it was tedious and boring", good friend. Try not to let it get you too riled.

I never even knew this game was ebin exclusive. I liked it though, pretty good exploration game. Unironically great horror game.

made my friend play this game
he finished it but didn't like the ending sequence, he says that it would been better if you had to do a full loop activating stuff in every single planet to solve a bigger puzzle.
I think he's right, I remember having a hard time in dark bramble and had to do multiple trips there just to finish the game, trying not wake up the fish and restarting all over if you fuck up a bit was tedious as fuck.

Yes. Chinese shill thread

has one of the best moments in vidya, if not the best moment ever. Made me go full soĆ­jak face like picrel
yes I'm talking about the matrix

>The Dark Bramble
Subnautica lead programmer:
"...The Reaper Leviathan---that one actually does eat you and is responsible for probably 50% of our sales."

I loved it, then I was too stupid to finish it 9/10

Sorry bro, if you want a 5 you gotta do it like this

There was none, people really liked it and rightly so.

Am I missing something or is the hype for the game too much? I've played about maybe 3 hours and it does some cool stuff but reading the reviews and praise for it I was expecting some sort of life-changing, groundbreaking game. Does it get like much better later on or do I have to do a full playthrough to get the whole experience or are people just jumping on the train to praise the game because they think they have to

Attached: 1643890241848.jpg (1280x1280, 101.44K)

didn't play subnatica, how is this related?
I'm just saying that the last loop is lame:
wait, grab the core, go to bramble, slowly navigate it, fuck up, repeat

i really want to finish this game, i feel like im 50% done but i drop it and come back later on. should i ng or look for a guide or just keep exporing

But many games have done that, did Outer Wilds do the same thing The Outer World did where they hyped their game up hard on Steam then 1 week before release yoinked it off for the Epic 1 year exclusive?

I'm too much of a brainlet to beat this game so it's shit

The most fun I had was exploring each place following clues, finding out about the story and navigating through stress inducing stuff like floating in space. Try your hardest not to look at guides because it does spoil the enjoyment. Might not be necessarily for you.

You know what? Have another Outer Wilds meme.

Attached: outerwilds18.png (1920x1080, 1.82M)

10/10

It really is a great game, and what makes it great is how you can solve or miss a lot of the side mysteries in it. Progression is based on what YOU decide to check out. Curiosity is the main player vehicle and it works really well.

Plot payoff in both the main game and DLC is great, too. Truly wish I could experience the game fresh again.

Fuck Anglerfish
Fuck the sand funnel on Ember and Ash Twin
Fuck Dark Bramble
Fuck Ghost Matter
Fuck the Interloper
Fuck Giant's Deep
Fuck the electric core in Giant's Deep
Fuck Hollow's Lantern
Fuck the black hole in Brittle Hollow
Fuck the Sun Station
Fuck the Nomai
Fuck the Owls
Fuck the Ash Twin Project

But most importantly

FUCK THE AUTOPILOT

Attached: 1648752071212.png (680x534, 278.26K)

The DLC's matrix shit was an amazing discovery. I also enjoyed the puzzlebox-like world.

It is a single "planet", not necessarily in space. That being said, the story contribution is pretty big. I enjoyed it. Get it on sale if you're hesitant.

It is not a broad appeal game.
Either the game really works for you or you just find it boring.

Attached: OW presentation.png (951x1037, 112.03K)

>play the dlc in VR
>decide to walk away from the lamp on a whim
>mfw

Attached: black man.png (900x600, 119.32K)

I love my wife!

Attached: 1641136531707.png (504x557, 327.23K)

Based assessment. I don't like puzzle games, but I really enjoyed the base game. The DLC was tedious, monotonous, and the dream world a big disappointment.

>mfw

Attached: cat face.png (382x341, 152.13K)

Unless you really like puzzlan games and the particular aesthetic of the DLC (which is markedly different from the base game IMO, both in terms of narrative and what the world actually looks like), you'll likely get bored very quickly with it.

>Buy the DLC
>DLC warns that there's scary bits, gives us option to toggle it on/off
>This somehow bores it's way deep into my brain and I can't stop thinking about it
>Slowly start to psych myself out
>Enter The Stranger, do shit, find my first visionreel
>See Owls with their creepy ass faces and mouths
>Get scared, toggle scares off
>Use a guide to get past the dreamworld bits because I'm a big scaredycat
Turns out I had nothing to be afraid of. If the Owls catch you in the dreamworld they troll you by opening their bigass mouths like they're gunna take a bite out of you but all they do is blow out your lantern, waking you up. They're harmless unless they catch you without your lantern then they snap your neck

Attached: 1648748035359.jpg (868x1200, 332.02K)

Attached: vzvwd.jpg (308x246, 20.48K)

Your wife is a sheepnigger whose race tried to blow up the sun

Attached: f8272c41acd629571c5b3c8185763e9a.jpg (1200x688, 126.06K)

I thought the game was pretty meh in the beginning, but it does pick up. Try to come at it with childlike curiosity. Strip yourself of the worst cynicism and give it some time. That said, even though I enjoyed the game, I really don't think it's groundbreaking or life-changing (and yes, those adjectives get thrown around). I think a lot of that comes from people playing a game like this for the first time when my 34-year-old ass has seen similar stuff in other games (though maybe not unified into one experience).

>make sure to not disturb the local wildlife in the solar system
>but also lets blow up their sun lmao
What was their fucking problem?

But they did it for SCIENCE! And eventually it helped save the world, in a way.

Attached: 1633195278019.png (549x772, 275.82K)

I'm never sure if I fully understood the plot.

>Strangerfags receive signal from Eye of Universe
>They destroy their world by stropping it down to fuel a journey to build a ship that can reach it (the stranger)
>They reach it and discover that interacting with it will accidentally the entire universe
>They build something that blocks the signal and then cloak their ship
>They get depressed because they killed their planet for nothing
>Create matrix shit and go into stasis
>Some retard woke up and activated the signal for some reason, who got imprisoned
>Signal recieved by ancient ayys (Nomai)
>Nomai try to find Eye of Universe but get caught on Bramble
>They search that system to try gind the source
>They build a machine that causes the sun to explode, but which would allow them to send information back in time
>This appears to explain the loop

>BUT
>It turns out that it failed, they couldn't make the sun explode
>So long, long, long into the future
>Hearthiens are eating rocks and lookign at space
>Finally reaches the point where the sun is exploding naturally
>The Nomai machine kicked on, and the loop began

Do I understand or am I just guessing?

Attached: Ednk_ZcUEAcQhaZ.png (890x796, 350.6K)

I found it underwhelming, and the people praising it don't really do it any favors by refusing to even explain the concept of the game, as if 'you're stuck in a time loop' is going to destroy your enjoyment or something.

The repetition wore me out and by the end I wanted it to be over. I remember dying a few times on the final loop and every time I did it diluted my enjoyment, like repeatedly failing a QTE in another game and being forced to watch a cutscene again and again. The anglerfish are similar in that in these threads they're talked about with reverence and fear but to me they were nothing more than an instant fail state in a non-stealth game, which I fucking detest. I would never not recommend it to someone, and I can see other people liking it but to me it falls under 'enjoyable enough' and not 'life-changing epiphany'.

Attached: 1596115502177.jpg (640x640, 75.27K)

How was he even still alive? Even if the ghost matter explosion hadn't been able to reach him when the moon was at its 6th location, how the fuck did he survive on nothing but quantum rock for several hundred thousand years?

Time "slows down" closer to a black hole, so it wasn't like several hundred thousand years had passed for them.

Nope, you got it right.
The point of the loop was to be able to launch the probe in a shitton of directions and accruing information that way until the probe would hit the right point in the sky.

it's quantum physics, I ain't gonna explain shit