>Gameplay consists of speedrunning through hitsponges that react to damage in a completely random way
Fucking garbage, Resident Evil should have followed RE4 but without meme coop and retarded direction
Gameplay consists of speedrunning through hitsponges that react to damage in a completely random way
>>Gameplay consists of speedrunning through hitsponges that react to damage in a completely random way
Just like the original RE2.
I never said classic RE was ever good
>>Gameplay consists of speedrunning
It really isn't the game's fault that you are a mentally ill tanny, OP. That it shows you stats at the end doesn't mean you have to set yourself a random pointless goal
RE4 was an anomaly to begin with. Be greatful we even got in the first place because we will never get anying as great from Capcom again.
FILTERED
imo these remasters are easily on the level of 4, just different maps
mr x following you is shit gimmick thought
Lmao git gud
>Game ties progression to score
>Game throws 99% slow zombies at you
>NOOOO THE GAME ISN'T MEANT TO BE SPEEDRAN
Nice cope
i already finished these remakes
lmao git gud
I literally unironically prefer RE3make for this reason
RE3 feels like half of an action game that could have been great and the boss fights were top notch
RE2 is fucking shit
>You have to play both parts of the story of the two most boring vidya characters of 2019, complete the nonsensical non-matching timeline just to unlock Hunk
>Hunk plays exactly like them
RE7 free dlc has Chris gunning down and punching molded like nothing and Joe literally punches them to death
It's time to admit that RE7 is the superior nu-RE
>hitsponges that react to damage in a completely random way
This alone killed the fun for me combined with the incredibly unfun boss fights. Knowing enemies health is based on how well you are doing and how much ammo you are carrying ruins any satisfaction in being frugal with your ammo. Resident Evil 1 didn't need this retarded difficulty gimmick. Neither does RE2HD.
Deal with it.
>Resident Evil should have followed RE4 but without meme coop
This to be quite desu
Stop being a disingenuous faggot
The zombies are hitsponges exactly because otherwise taking potshots at them would be too easy
You can still do it in a time wasting manner after early game, but it's not fun in the slightest, so yes, the game is literally made for speedrunning trannies
Resident Evil 6 with a good direction and without retarded QTE and meme coop would have been TPS of the decade.
Leave it to Capcom to fuck up in the most retarded way
Oh we are having THIS thread again are we OP? Yes i forgot when you always speedrun a game on your first playthrough.
I love OG Claire and Sherry!
You do realise that all zombies in REmake 2 have individually set HP's right? The Zombie sat by the door in the morgue is always the strongest zombie in the entire game, the zombie on fire in the hallway Claire and Sherry are running down as they try to escape the lab is always the weakest one. Everything is set, only headshot RNG is not, you can increase your chances of headshot RNG by planting your feet, taking aim and allowing the aim reticle to focus on zombies head every time you fire it. I blitz through zombie skulls on standard difficulty.
how come?
>only headshot RNG is not
Wrong, dismemberment is also random to a degree
>Wrong, dismemberment is also random to a degree
yeah but it's not really that useful to damage they take. At most it just makes them easier to run away from if you cap their knees.
It's useful to the gameplay regardless, particularly evasion
That means that everything you do is entirely subject to pure uncontrollable RNG
Resident Evil 2
>Has stagger and damage registration dependant on animation of the target
>Has completely randomized dismemberment chance
>Has completely randomized kill chance
>Has completely random and incosistent AOE damage source
The game and gunplay is complete shit. In no other game this would be let slide. It's the most awful design for a videogame, your run is constantly dependant on dice rolls
>playing the game quickly and efficiently apparently means you're a tranny
God, you people are pathetic. I'd much rather have replayable games like this.
>That means that everything you do is entirely subject to pure uncontrollable RNG
user we ARE talking about REmake 2 here right? Are you seriously being walled in this game by minor RNG? This game is really easy. You are talking like it's a stylish action game or a fighter that needs autistic levels of balancing. Are you also annoyed to find that Mr.X does not keep to a set programmed path?
The only complaints I have about this game are that the sewer section could be slightly longer and the lab section needs to be much longer with more branches. Anything else is perfect. I loved it.
all your complaints are perfectly conducive to what the game actually is. Would literally just be a stock action shooter if you just lined up your headshots and instant killed everything no sweat. Also they're fucking zombies you retard they don't die easily
>RE2make
>Replayable
Fucking laughable
RE4 is an highly replayable masterpiece
What's the replayability here exactly? Doing the same route faster because you know item placement? That's literally being an autistic speedrunning tranny
You are a fucking retard, nobody is saying enemies should die easily
The game randomizes all your shots effectiveness.
A game about managing resources randomizes all the effectiveness of said resources.
Don't be mad just because you got owned dude.
seethe about it bitch
Almost every Resident Evil game is fun.
Yes. A bad RE game is better than a mid AAA west game
You are not special for playing a bad videogame and finding it easy
Completing the game is not an argument in defense of its shit design
Post ones that were not fun
>first run-through: always play on hard, slow, methodical, neutralise as many zombies as possible, explore everything
>subsequent runs: fuck you I am going to complete this game in under two hours with less than three saves
Any game after RE4 is complete garbage, except RE7, which is a good but flawed game, and the decent Revelation games
Any game before RE4 is boring but decent games
I like how you played this "bad game" to completion user. Subject yourself to things you don't like in their totality often do you?
>Any game after RE4 is complete garbage
and where did you read this opinion user?
>YOU DON'T LIKE THE GAME? FILTERED
>YOU PLAYED THE GAME? MAYBE YOU LIKED IT
It's an objective evaluation
>I AM SILLY
playing the game and getting 100% are two different things user. You really did not need hell of a sheriff cheevo to tell me your thoughts on RE. Waste your own time though i guess. I figure i would have discovered i didn't like the game long before this point.
lol why is saying retarded shit with full confidence the new "deal with it"? Objective? Amazing user.
>NOOOOO YOU ARE NOT SUPPOSED TO COMPLETE SOMETHING AND BE CRITICAL OF IT
what the actual fuck is your point?
>You really did not need hell of a sheriff cheevo to tell me your thoughts
Couldn't give 2 shits about you, but I sure wanted to try out the horde mode to see if that could make for a nice experience at least. Turns out that it's a way shittier and more rushed RE7 horde mode and it's such a barebones asset flip it doesn't even spawn a final boss
>what the actual fuck is your point?
You can waste your time in order to explain to other random anons on here what an authority on the matter you are all you like user but i am still going to call you a fucking retard for going that far in a game you didn't like. You dismiss others who finished it 100% who say it's good so why should we suddenly listen to you for finishing it 100% just to say "actually it's bad"?
0, CV and the Revelations games were all middling
>You dismiss others who finished it 100% who say it's good
Projection, in this thread and any other RE2shitmake thread it's shills that defend it by dismissing legit arguments like because the game mechanically and design-wise doesn't stand on its own two feet the moment you put it under the scope an objective critical analysis
I fucking love REmake 2 contrarian threads, people are still this mad that they are still trying to push the meme of being a bad game on it despite being told to fuck off by the majority every single time. It's the same as those "it's no masterpiece" RE4 threads where what was once a joke has now taken actual support from a handful of autists who spam how bad it is for attention.
>things aren't well received it's just shills when people like a thing i don't
Like how do people like you function in life without just head butting a wall until you are unconscious every time reality makes you mad?
>Speedrunning
>(You) dismiss the others who completed it and said it's good
>I-IT'S POPULAR THAT MEANS YOU ARE WRONG AND IT'S GOOD
Way to go
Enemy health being unpredictable is meant to bring a feeling of "horror" to the player. Very interesting choice Capcom took.
>The horror of RNG garbage design
You might be right
>continues I AM SILLY
Are you actually 12?
>something being popular doesn't make it AUTOMATICALLY flawless or even good
Correct user which is why everyone from mainstream to independent to amateur reviewers sat down with the game itself to find out and concluded in the majority that it is in fact good. Even players who aren't reviewers at all could leave feedback in marketplaces like steam! Overwhelmingly positive it said. Well at least we know it being good wasn't just "automatically" now.
Resident Evil has almost always used randomized enemy health. It's nothing new for the series and isn't going anywhere. Hell, RE3 had randomized enemies and items too. It keeps things unpredictable. Games are boring when they're easily solved puzzles.
Remake 2 is in fact more replayable than 4, so yes. 4 is a strictly linear game, and the only value to replaying it is utilizing weapons for a ng+, which honestly trivializes the experience. Otherwise, it's a game you play every year or so for professional.
With remake 2, it's all about optimizing your route, playing better and getting a higher rank. Much like the original, in fact. Something a player might want to immediately start again for a better route. Your ad hominem is functionally worthless and probably indicates you're shit at videogames. The constant regurgitating of "tranny" also indicates you have brain worms.
RE2's demake was absolutely irredeemable garbage. A total wet slap in the face to all the fans that waited seventeen fucking years for RE2 to get the REmake treatment.
>Remake 2 is in fact more replayable than 4, so yes.
No, it literally is not.
They absolutely pulverized replay value of DE2make, by killing any differences and interaction between A and B routes.
Not to mention RE4 has way superior gameplay.
Even comparing DE2make to the 1998 original is a huge insult. Comparing it to the 2002 REmake1 makes it even more pathetic.
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>They absolutely pulverized replay value of DE2make
not him but i have 250 hours in REmake 2. I have more in RE4 but it's been out for 17 years.
Remake 2 absolutely was a letdown in terms of the A/B scenarios, but that doesn't trivialize the rest of the experience. It's a completely separate game that does not overwrite classic 2.
2 classic was also a pathetically easy game. Remake 2, for whatever faults it has, is a bigger and meatier game. Aiming is important. Zombies aren't pushovers. It's also the perfect merge of RE styles.
Additionally, 4 has no later are campaigns minus Assignment Ada and Separate Ways, which were shit. By that logic it also has less replayability
You "demake 2" posters seem mentally ill. schizophrenic even. It's the same tired whining and bitching and it's honestly pathetic.
>You "demake 2" posters seem mentally ill. schizophrenic even. It's the same tired whining and bitching and it's honestly pathetic.
3 years in as well. It's as though "maybe if i saw it all again this week reality will change for me."