Why are zoomers so obsessed with revising history about the Johto games?
Why are zoomers so obsessed with revising history about the Johto games?
Other urls found in this thread:
He’s right. Johto was a derivative mess that was two busy sucking Kanto cock to be original in terms of feel. Gen 3 fixed this through limiting gen 1 cock sucking. HGSS started the modern trend of Kanto cock sucking with Gen 5 offering course correction.
This is bait.
>nah he spittin
psyop pushed by the elephant man and nintendo in order to make it seem like the gen 3 and 4 remakes werent absolute disasters compared to hgss which has more content and better qol features than any pokemon game
Why are pokemon e-celebs shitting on johto? It is perhaps an strategy to shill the new games while making people think the good ones are bad?
The day and night cycle was great for atmosphere, towns at night with the lights on were comfy as fuck.
>It is perhaps an strategy to shill the new games while making people think the good ones are bad?
Yes.
is right. Nintendo/TPCi is pushing an astroturfing campaign to make it seem like Johto was always hated.
>people actually claim this wasn't the peak of pokemon
>best regular pokemon
>best legendaries
>introduced day/night cycle, breeding, the pokegear, and specialty pokeballs
Am I forgetting anything? It was the best pokemon by far. I hate zoomers.
oof nostalgia
>BUT MUH LEVEL CURVE (ignoring the fact that all pokemon games are horrendously balanced and piss easy)
>MUH KANTOMONS (ignoring the fact that it's a direct sequel to kanto)
>MUH HOUNDOUR IN KANTO (ignoring the fact that 90% of the new mons are available before the e4, and you still have new ones to find in the biggest postgame in all of pokemon)
>introduced berries and held items
I forgot that one.
ORAD and BDSP both outsold HGSS and ORAS is a better game.
The level curve is by far the worst in the series. Gen 3's level curve is near perfection. It being a sequel to Kanto doesn't mean it should just be a rehash of the Kanto dex. Most people want their team of 6 already assembled before the post game.
>Why are pokemon e-celebs shitting on johto?
They aren't, they're extreme advocates for johto because they grew up with that generation.
>>MUH KANTOMONS (ignoring the fact that it's a direct sequel to kanto)
How is that an excuse exactly? Whether or not it's a direct sequel doesn't mean that you should put the older elements first when people came for the new.
Ok, so B2W2 is a bad sequel because it had no new Pokémon then? And half the game is just the same as BW1.
>The level curve is by far the worst in the series.
It's barely noticeable and doesn't affect the game at all. You're just nitpicking.
>It being a sequel to Kanto doesn't mean it should just be a rehash of the Kanto dex.
Ok, so B2W2 is a bad sequel then because it rehashes BW1's dex?
ORAS was the most disappointing game I ever played
Not bad, not good
disappointing.
I've seen people acknowledge all the problems it has and still love it. That's because Gen 2 was such a massive jump from Gen 1, and then Gen 3 completely ruined that by removing all the cool shit Gen 2 did, which happens coincidentally all the fucking time in Pokemon and it's annoying. The last good games were BW2, because it was just this huge mix of EVERYTHING that worked.
Something as simple as a Day/Night cycle made Gen 2 feel like a living world. There was new creatures depending on when you played and other things to do, and this cycle persisted whether you interacted with it or not. Gen 3 just said fuck that, and immediately ripped that feeling away.
i played gen 1 when i was like 8 years old. gen 2 was more than i ever dared hope for. 10/10 game until everyone figured out the dupe trick was even more game breaking than gen 1 and it made the trading scene at my elementary school boring. glad i grew out of pokemon but it was a blast to be there through the start of the craze as a little kid.
Pokemon Emerald is better, even if it looks like shit.
Pokemon is bad no exception. JRPGs are bad (with exceptions)
bigger market, bigger sales, go read economics, user, if given proportionality games like HGSS would sell 10x more.
Black and White 2 didn't shy away from showing as many new elements as they could, even in area revisits like Castelia you're shown new areas before anything else.
You don't think before you post do you.
Oh and you're probably thinking
>b-but GSC started you in a new region...
But remember it was still a Gameboy game, there wasn't much it could do to set itself apart from the original game in that regard.
Emerald isn't bad, but I can't praise it when it has the content base ruby/sapphire should have had.
Their base game was barren, saying the updated middle game will fix it was the start of the cancer.
Crystal might have a few more things, but gold/silver were extremely content dense games.
>That's because Gen 2 was such a massive jump from Gen 1,
You realise gen 2 to 3 was a significantly larger jump, correct? As for what it removed the large majority were gimmicks like day and night that didn't really add to the game.
>but gold/silver were extremely content dense games.
I wish. Sure there was Kanto but once you get past how gutted it was and that you could blitz the 8 leaders you can really see how little there is in the game.
After playing Gen 3 after Gen 2 as it happened, I stopped playing pokemon, Gen 3 was that much of a step down.
>with Gen 5 offering course correction.
for exactly one game
Look at the account, look at the tweets, and you'll see that it's clearly children that run this shit.
Pokemon relies almost entirely on nostalgia to keep fans hooked and now that SwShit are no longer the new hotness, those who started with them begin to feel it sink in for the first time.
Happens every gen with every game, without fail.
>its another twitter screenshot bait thread
>nah he spittin
What does this mean?
That's exactly what happened to me. I didn't get back into Pokemon until BW2, and I went back to play HG/SS which I loved but honestly couldn't tell you if BW2 or HG/SS was better., and then tried Platinum and couldn't get into it.
I firmly believe everything after BW2 is a huge step down.
98 Zoomer here, speaking on behalf of all zooms, best pokemon games are HGSS, Platinum, BW2. Runner ups are Emerald, Yellow, Arceus in that order
ok zoomer
>zoomers revising history
Many such cases.
Johtoddlers are really becoming the new genwunners
Introduced a lot of little QoL features too, like the bar that shows how much more exp to level up, the little pokeball icon on pokemon you've already caught, registering an item to select, vastly improved inventory, etc.
Nice history revisionism.
Now you know how we felt going from gen 1 to 2.
I agree. Gen 2 was nothing more than gen 1.5. Actual new pokemon were few and far between, often locked in the post-game, and most of them just really fucking sucked. Johto is a very superficial region. Gen 3 was better in every way. The gen 2 remakes are really good though.
Gen 3 was also the first time you couldn't bring your old Pokemon with you, and many Pokemon were unavailable until the various GameCube spinoffs and gen 1 remakes came out. Gen 3 was a mixed bag took some steps forward, some steps back, and overall didn't feel like the advancement for the series you'd expect from the hardware leap. It just felt underwhelming and unambitious in comparison to gen 2.
The leap in quality and features between gen 1 and 2 was wild and is something Game Freak has been incapable of replicating since then. Johto isn't my favorite region but you can not overstate its importance and effect on the series.
Are you retarded or have you just never played the original GS?
>Gen 2 was nothing more than gen 1.5.
Nothing wrong with this. Also, "Gens" were a fan term that didn't exist until Gen 3.
>Actual new pokemon were few and far between, often locked in the post-game
This is blatant misinformation.
>Johto is a very superficial region.
Buzzwords.
GSC is my most replayed game.
Why do you care what a bunch of retarded kids think?
But it was not important and had next to no effect on the series
HGSS were dogshit and GSC are still the only games in the entire pokemon series that added features and improved upon its predecessor without removing any gameplay mechanics.
It also introduced no evolve stones until post game unless you wanted to do those shit timed events.
>and overall didn't feel like the advancement for the series you'd expect from the hardware leap
Can you elaborate? What exactly did you expect from a GBA game that the game didn't already provide in regards to advancement?
just wait until Let's Pee Johto gets announced, so they all suddenly love Johto more than anything else in the world
And yet you don't know how content barren the originals were?
I was there for Gen 1 to 2, the jump was great. Gen 2 to 3 was the step down.
Gen 2 sucks Gen 4 is the best. Don’t bother replying
/thread
Safari Zone.
Also the graphical detail was better in RGBY.
They didn’t play Gen 1 and didn’t appreciate how much Gen 2 improved/added. Also for epic contrarian points that the remakes were bad just like sword/shield were not dogshit.
It's amazing how comfy this game felt at night time. I really miss being a kid.
youtube.com
bug catching contest was pretty much the only thing i had to look forward to for few months in my early teens
>the jump was great
I mean, sure if it was your first game otherwise it wasn't much of an improvement over the first game other than the addition of color. It was basically just the same game rearranged.
Safari zone was less of a mechanic and more of an area you could capture rare pokemon
It was essentially replaced by the bug catching contest
Graphics are subjective
>MUH KANTOMONS (ignoring the fact that it's a direct sequel to kanto)
I've never understood how this is a legitimate complaint. No one gave a shit about that back then. Literally no child went, "aw, fuck, there are too many familiar Pokemon in here so it's shit."
Gen 4 is awful and Gen 2 is the GOAT. You can't tell me what to do faggot.
Platinum was shit you tasteless retard
*Play Gen 1 at release
emerald=platinum>crystal>shit>everything else
I liked Gen 7. I know people hate z-moves and the ultra games being too samey to the originals, but I liked them.
HGSS were universally loved before all the post 2005 born abortions popped out of nowhere. Are you really gonna complain about grinding in an RPG? That's like complaining about running out of ammo in an FPS.
Wasnt that ruby/saphire with berries and hidden forts
I'm glad people are finally waking up about Gen 2 being shit. I've been saying this for years. Johto is a short, half-assed region and having Kanto as a second region is cool for the wow factor but once you look past that, you'll see how fucking horribly balanced it is with the rest of the game and how the level jumps between gyms make zero fucking sense.
Gen 2 was too ambitious for it's time. Gold and Silver were mediocre games. HG and SS were what Gold and Silver should have been.
Gen 2 already had berries
What the fuck kind of shitty bait is this?
>trainer rematches all with evolving teams and item rewarss, some of which you need to unlock parts of kanto to get to
>tons of side areas and secrets to explore
>roaming beasts
>postgame box legendary for the opposite version
>ruins of alph + expanded sidequest in crystal
>swarms
>trainer house in viridian city every day
>rival rematches on monday and wednesday
>ss aqua rematches on 4 days of the week
>bug catching contest to get rare pokemon + evolution stone
>radio shows to tune in to everyday to have a chance to get rare items
>apricorns + berries all across both regions
>two fucking entire regions to explore, filled with wild pokemon, trainers and items to find
>the fucking first iteration of the battle tower in crystal
>16 fucking gym badges to get
>motherfucking red
Say what you will about the game design, but anyone retroactively claiming GSC were "lacking in content" is dishonest and full of shit.
>The level curve is by far the worst in the series.
You realize that specifically in GSC, levels mean jack shit the further you go because of double badge boosts, stat experience, NPCs having garbage DVs, NPCs not having any stat experience, NPCs having a 25% chance to fail any status move, and being limited by AI coded for the fucking Game Boy? I was able to defeat Red at level 55. This is the fucking problem with people criticizing Johto for having a "bad" level curve - you morons can't even grasp the idea that Gen 2 had vastly different mechanics than later games, so you look like a bunch of retards.
Also worth noting: after defeating Morty, you get Surf, which conveniently opens up a few hidden places with high leveled Pokemon and trainers for that part of the game, giving pretty generous amounts of experience. The level curve isn't the problem here, it's your fucking laziness and inability to explore further than a few steps away from the "proper" route.
It also introduced shiny Pokemon, the ability to re-fight trainers, pokerus, and if we count Crystal it added the Battle Tower, move tutors, Pokemon animations, and a female playable character.
Okay find murkrow or houndour. My younger self was very disappointed Id find them after the elite 4 when my team was already done
>Safari zone was less of a mechanic and more of an area you could capture rare pokemon
No. Remember the area had mechanics of its own but if you're going to use that logic you could say the same about anything that was left behind in GSC.
>It was essentially replaced by the bug catching contest
No. If you remember correctly not only was it weekly but it used the regular battling mechanics. No changes whatsoever.
>Graphics are subjective
Graphical detail user.
Look at these two images of Pallet town and tell me which has more detail.
gen 2 designs were bland from pokemon to chracters to world. the only thing johto has going for it is being a slightly more japanese kanto