Nioh 2

Too hard to be fun. Now I understand why most people I've seen play the game spend so much time in the menus. It's the only fun part of the game. I've completed Nioh 1, Dark Souls 1-3, Bloodborne, Demon's Souls, and Sekiro. Those games were reasonably difficult and fun to play. Nioh 2 is unreasonably difficult and is not fun to play.

Getting gear, getting better stats and upgrading your gear is all just as fun as it sounds.
Insanely in depth combat system which is what drew me to the game.I like the Diablo-like loot. Playing the game however, is a tedious slog of trying to fight things with a wet noodle.

Enemies have massive health pools and will kill you in 2-3 hits. One small mistake,
usually caused by the horrendous camera, and you're dead. The power creep of the game
ensures that this is the experience you have the entire game through. I couldn't seem to over-level myself, or find gear that would be beneficial to me dying less.

I'm all for challenge in a game, but it hits a point where it's just not fun to play anymore. Queue the "Git gud" comments.

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skill issue

Nioh and Soulsborne are mutually exclusive due to being designed with conflicting design phylosophies.
It's natural to dislike or outright hate the Nioh games if you're a Soulsborne / Sekiro fan.

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Filtered

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>The same faggot that keeps on getting filtered by Nioh 2 is constantly spamming his inane shitty TLDR threads about why its a bad game.

Are you DSPs son?

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I'm playing Nioh 1 and just got to the post credits game. I have 20 on every stat like someone suggested. Where should I allocate more points. I'm maining tonfa, kusarigama, nodachi and axe.

why are you maining four weapons
who told you to get 20 in every stat

>I've completed Nioh 1
>Nioh 2 is unreasonably difficult
The second game is easier than the first game though. You have significantly more ways to approach problems in 2, and human bosses aren't bullshit in 2 like a number of them were in 1. The only way you'd think 1 was easier was if you just spammed living weapon on everything instead of actually learning the game.

git gud

All the loot kills the game, would be better if you weren't picking up endless piles of bullshit

easiest game ever made if you use feathers

>why are you maining four weapons
I tested all the weapons to see which I liked the most and liked most.

>who told you to get 20 in every stat
Yea Forums

>Too hard to be fun.
It's really not. Stop playing it like a Dark Souls game. The game has a significantly higher skill ceiling which can be frustrating at first, but once you get the combat down It's fucking great.
I highly recommend the dojo to practice ki pulsing and stance switching.

nice steam review, this isn't the first time you've posted shit like this

More like too boring

Actually, it’s too easy once you get a build figured out. You can almost instantly break stamina of opponents and then they just become punching bags until you kill them. Souls and Ninja Gaiden are both superior.

>why are you maining four weapons
maybe he's trying to have fun? I played pretty much every weapon, save maybe hatchets axes and splitstaff
>who told you to get 20 in every stat
I remember getting that advice too. I'm 200 hours in and still don't know what to put my stat points into but I'm doing fine so far

You put your points into the stat your preferred weapons share, then the second stat most of your weapons share, then the ki and health stats based on what you are constantly running out of.

stamina, skill, ninjutsu and magic are also useful no matter what weapon you're using. spreading stats in nioh is very smart, trading 20-30 extra damage for the ability to have a better ki pulse, more armor or magic buffs is very worth it

I remember people repeatedly insisting the bonus is negligible. And from what I've seen working towards an "Ultimate X" scroll is a lot more important than anything. Seeing how I'm now first encountering them I should probably start settling on one of those and work towards that stat instead.

you heard right, focusing on 2-3 stats for a pitiful amount of extra damage isn't worth it at all

how can i make nioh 1 to show M&K instead controller on pc?

>m&k for a movement game
....
...
....

Whoever says that is an idiot. Stat scaling may as well not exist in NG

You literally can turn it off so you only pick up things above a certain rarity.

not him but I really wish you couldn't see the filtered loot at all, it's so ugly

no it just takes patience. just do a fucking stam build with a giant axe, it's EZ until the ng+DLC

The dlc for nioh 1 is insane. The first boss's heat seeking guardian is bullshit.

you're probably underleveled

Nioh is the most boring shit ever

thanks for sharing

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if you're bad at the combat, yeah

Stat Advice: They don't matter AT ALL for damage until NG+69
dumb into heart/courage if you want more ki, but mostly dex/magic for more versatility and power

Filtered fromfag

constitution to at least 20 is also great, the health bonus is massive. stamina to get to A toughness is also a big deal

>Too hard to be fun.
I'm shit at this game and even I made it all the way through and even dipped my toes in NG+ or ++ or whatever, can't remember.

The game is definitely beatable, but I would argue that both Nioh 1 and 2 feel cheap and hard for the sake of frustration and being hard. The Souls games have always done a good job of balancing the difficulty. It is a bit of a tightrope and honestly only the more recent Souls games have decided to toss away subtlety in favor of just shoving countless gank squads everywhere and tripling the health pool of bosses for no real reason. Nioh on the other hand is just full of cheap boring tricks. The level design of both games is horrendous and it reuses assets and enemies so much that it becomes very tedious and repetitive. I haven't played 1 in forever, but I remember 2 being full of generic spear zombies that can near one shot you and are always placed hiding in every corner. Nioh is full of one to two shot scenarios unironically and it makes playing the game not particularly rewarding.

Nioh at its core is just a broken game. The gameplay is one dimensional and full of cheap exploits. It feels like you either get cheesed or cheese the enemy. The way buffs and debuffs stack is ridiculous and it undermines the actual methodical gameplay to such a large extent that you would be an absolute fool not to abuse it. I do very much enjoy both games and Nioh 2 has the best coop experience of probably any Souls-esque game, but the design philosophy to both games is very bad. It is mostly carried by the fun movesets and the overall enjoyable aesthetic.

filtered frombabies

>The game is definitely beatable, but I would argue that both Nioh 1 and 2 feel cheap and hard for the sake of frustration and being hard.
I agree with some of the encounters in 1, like double bosses or the DLCs, but 2 is a much more manageable game thanks to new tools and more manageable enemy movesets. i think it's a very fair, but challenging game that fixed a lot of the difficulty flaws from 1

Nioh 2 has superior collison mechanics and the hitboxes are perfectly designed, making the game feel . Having 9 attacks +combos is how combat should be, more authentic samurai sword play and better than "weak attack or strong attack"
It also has much more responsive controls, much of Elden Ring's artificial difficulty is because there is so much delay between hitting the button, and watching your character execute the command, and the game frequently takes control away from the player with stuns and glacial animations encouraging cheese and metagaming.
If it's harder than Souls then that's a good thing, because its more sophisticated, I'd much rather have snappy sharp gameplay that rewards player reactivity than clunky Souls which feels more like a puzzle

Oh absolutely. Nioh 2 is a blast to play and it is definitely less broken, but I would argue a lot of those flaws and cheapness are still there. Once again, it is for sure doable. I can see how Nioh 1/2 put people off compared to Souls games though. They aren't nearly as approachable and most definitely aren't as rewarding either.

>I've completed Nioh 1
>Nioh 2 is unreasonably difficult and is not fun to play.
Nioh 2 is easier than Nioh 1

>only the more recent Souls games have decided to toss away subtlety in favor of just shoving countless gank squads everywhere
This has been happening since Demon's Souls. Dark Souls 1 and Bloodborne are the only Souls games that don't have multiple instances of inexcusable bullshit and even them have the Anor Londo archers and the double shark giants.

I guarantee it that the only people still making Nioh threads are the people who have 200+ hours in it and play WotN naked trying to falseflag for bumps.

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It was so much rarer and you are a fool to think otherwise. DeS and DaS1 and DaS2 run so much slower than all of From's Bloodborne clones (everything they've made since BB) which makes any "gank squad" far more manageable. Enemies are nowhere near as fast or agile so you can actually deal with threats as they come. It's completely different from DaS3 having thralls hanging off every ledge and ceiling waiting to gank you from behind/below/above. There are more enemies in Stormveil castle than probably the entirety of DeS.

these specific threads whining about difficulty is just the same user literally copying negative steam reviews

Die in a pit, KBM for Nioh 1-2 is perfectly fine

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>The way buffs and debuffs stack is ridiculous and it undermines the actual methodical gameplay to such a large extent that you would be an absolute fool not to abuse it.
Just spam spells in Souls games, lmao

Just stick to animal crossing and Pokémon with your MtF trans “sister,” you’re newly out of the closet homo older brother and your bukake queen monther.

>nioh thread

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No, the combat is boring regardless
All enemies have shitty little combos and every enemy you face plays the exact same

>It was so much rarer
>bro go through this poison swamp where you're guaranteed to catch poison and fight these enemies on these tiny railing with giant versions you can't block (they also poison you)
>bro fight five skeletons with infinite rolls on this tiny ledge while you're being shot at by enemies you can't kill and then go into tiny tunnels with enemies with giant lasers with them you can't run past
>>>>DARK SOULS 2
user, they knew exactly what they were doing. It's not a matter of enemies being agile or not, they're designed to gatekeep you unless you level up and make them less of a factor.

what's a game with good combat then?

Elden Ring

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post your hours in both games

no

Mon Hun GU

y not

I agree, GU has great combat. so does nioh 2, although they're very, very different

I was just kidding. I never played them

I have exactly 14 hours and 45 minutes on Nioh 1
5 in Nioh 2 but I pirated it

It's true

>i never tried or bothered to learn it so it must suck
if nioh 1 had pvp i would piss on your corpse using mk

so yeah you were pretty bad at it if you seriously consider ER's combat to be better

Boring garbage
Literally every is the same
The bosses are awful
Side missions end in mini gank squads, usually big yokai and 2 cacodemons
Shit game

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>it's another souls veteran episode
c'mon cowboy, git git ig git git git the horsey

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>cacodemons
what now

It's definitely easier than souls games. I'm trash at these types of games and didn't have much trouble with nioh 2

No, Nioh is simply a boring game bevause the enemy is at your mercy whenever it's not a ridicolous gank, gainst which you are given I WIN buttons like ranged or living weapons