What are we supposed to think about filters?

What are we supposed to think about filters?

Attached: 1648522671572.jpg (1920x1426, 424.01K)

Other urls found in this thread:

shadertoy.com/view/XsjSzR
thingsiplay.game.blog/2022/03/08/crt-shader-showcase-for-retroarch/
twitter.com/NSFWRedditVideo

I think filters are based
*filters this thread*

I actually like the look of the scanline filter in your pic on the right.

Most filters are made/used/promoted by people who haven't even seen a real CRT

Dilate

Attached: 1650530952992.jpg (1936x1512, 1.31M)

It depends on the game, some look better with it, some don't.

Preference, but a lot of old games relied on scanlines/composite to make certain visual effects to work
Most famous example is probably the waterfalls in Sonic 2

honestly not every crt looks good to me. For example I don't like how sony triniton looks like because it's too sharp and you can see every pixel. I remember 100% that as a child we had not a single crt where you would be able to see a single pixel. I know that because I tried to trace game and anime art from the tv.

In emulation you can pick a filter of your choice wihtout investing into a heavy rare expensive block.

Attached: CRT-FILTER DIFFERENCES.png (1492x594, 1.06M)

We call them "shaders" because filters have a negative connotation.

looks like shit bro