What are we supposed to think about filters?
What are we supposed to think about filters?
Other urls found in this thread:
shadertoy.com
thingsiplay.game.blog
twitter.com
I think filters are based
*filters this thread*
I actually like the look of the scanline filter in your pic on the right.
Most filters are made/used/promoted by people who haven't even seen a real CRT
Dilate
It depends on the game, some look better with it, some don't.
Preference, but a lot of old games relied on scanlines/composite to make certain visual effects to work
Most famous example is probably the waterfalls in Sonic 2
honestly not every crt looks good to me. For example I don't like how sony triniton looks like because it's too sharp and you can see every pixel. I remember 100% that as a child we had not a single crt where you would be able to see a single pixel. I know that because I tried to trace game and anime art from the tv.
In emulation you can pick a filter of your choice wihtout investing into a heavy rare expensive block.
We call them "shaders" because filters have a negative connotation.
looks like shit bro