Why was BotW so succesful?
Why was BotW so succesful?
Lovable main cast
Asianoids can't draw asses to save their little yellow fucking lives
Linkle mod
Bad voice acting
what exactly is the point of vapor in those pictures?
I guess my only question is; why lie?
>Second Wind's revamped shrines.
What the hell is this? There's some that are neat, there's some that are interesting takes on simpler ones (Like the dueling peaks ones which become mazes you need to work around and think of the perspective instead of just comparing and placing), and then there's the one in Hateno which just goes on forever and makes you do the Cryonis waterfall climb twice in addition to having a chest that's seemingly unobtainable. I don't get it, this mod is all over the place in quality. You have some great ones like crafting, new Stal weapons that are high damage but very low durability, new items for crafting like feathers and other ores, and some nice new armor. But then there's the weird shrines that feel half finished and don't even get me started on the weird glitches it exclusively has like deloading things randomly, crashing on entering shrines, random invisible water pools that send you into the sky or drown enemies on land, and panic Blood Moons to the point you get 3+ in half a minute.
Because "gamers" seem under the impression that the name "Legend of Zelda" is some sort of mark of quality. And since nobody wants to be the stick in the mid, everyone just goes along with it and praises the game. Sure the open world is empty, sure the Korok seed collecting is the dumbest collection thing in any game ever, sure the weapon degradation system is awful, sure the "dungeons" are abysmal. But it has the Zelda name so I have to praise it.
Remove the Zelda name from this game and nobody would care. It'd be some 70-80% metacritic game slated for the emptiness of its world and how underdeveloped it all feels.