Picross general

Finished every other puzzle in p1 other than this one... Am I retarded?

Should I skip any of the games or just progress in order?

Anyone played murder by numbers?

Attached: 2022042119222500-539D575B96E556159C3F4667D1100DDD-1.jpg (1280x720, 219.25K)

Other urls found in this thread:

youtube.com/watch?v=v2_l-T2DFLk
youtube.com/watch?v=_U2knFtkNrM
romhacking.net/translations/5702/
twitter.com/NSFWRedditImage

I played murder by numbers and one of the first pictures was a tampon and I quit.

what a shitshow of a game, baited by a cute robo buddy just to get slapped in the face by strong nigress womyn, a horny faggot and a psychotic roastie

I mean I'm assuming not used, what's the problem?

That said I don't see the picture at all, I just like the puzzle aspect and then have 3 seconds to guess it before the answer comes up

Check out the Mario Picross games.
youtube.com/watch?v=v2_l-T2DFLk
Super > 1 > 2
but they're all good

>but they're all good
I take that back now that I remember why I didn't like 2 as much. 2 focuses on 30x30 puzzles for Mario's route and those take forever to solve.

Yeah my introduction to the series was the one with the Nintendo online subscription, put about 90 hours into it and have been hesitating on the p series, and finally bit the bullet on getting the first after smashing the demos

Mega picross can suck balls though

I found the puzzles in Murder by Numbers to be too easy for how infrequent they showed up in between an ongoing plot that's really not interesting. Stick to the Jupiter-developed Picross games

>spoiler
Are those the ones where you get a numbers that correspond to two rows? I couldn't stand those either.

you can place an X in line 3, and a square in column 6

Yeah, don't what it is about them but my smooth brain doesn't read them well at all and takes me out of the zone

Fill this square based on this information

Attached: 1650565702749.jpg (1280x720, 193.81K)

It just doesn't mesh very well with the traditional rules. Part of what makes picross interesting imo is that you typically only need to consider one row at a time. It streamlines it because you can say
>okay, I know this row has THIS number of square and I can narrow things down from there
Having one number that corresponds to two squares complicates things, because now a 5 could mean four different things (1/4, 2/3, 3/2, 4/1)

>Having one number that corresponds to two squares
Having one number that corresponds to two rows*

What are your thoughts on coloured puzzles?

How do I get started in a puzzle? Yes I do know what the numbers mean, but if there's not a very obvious long line or something, I'd be stuck at an empty grid. For example I have no idea where I would've gotten started on the OP puzzle.

Attached: 1401808574624.png (249x238, 55.35K)

Funnily enough I have no idea how I started this puzzle now, I've gone completely brain dead.

But if you look at the tips I was given by On row 3 there is so many possibilities to fill in and I already had one in for reasons, the one I had in is either a single and can be crossed off either side or 2, but regardless of which it is there has to be a cross on its right, that then limits the 3 in that column

Other than this one some are easier so for 15x15 puzzles 8 means that the middle square is filled out instantly and then you work around that

if you don't know where to start, then just go line by line seeing if there's something you can do. like you said, big numbers and also many numbers are your best bet
it's usually more helpful to add squares near the edges since you'll likely be able to add more stuff from there

Not him, but I don't really like them. I find it difficult to count blocks because the rules are different when it's the same colour or different colours next to each other. But I've only played the early ones with relatively small grids so maybe it's better with larger grids.

Large clues are the obvious start. After that you check for blocks that would be filled in not matter what. e.g if your row is 5 blocks and your clue is 1 2 then the 4th block must be filled in
X_XX_ (start counting from the left)
_X_XX (start counting from the right)
one thing to remember when doing this is that it must be the same number in the clue that fills in the same block, or it won't work. In this example block 4 is filled in by the 2 clue in both cases.

Go through every row, count things out, go through every column, count things out. Then go back to the rows and see if you can do anything new. Repeat.

I've only played the Mario Picross games and the first Picross game you posted in the OP, sorry. I'm not sure how colored puzzles work.

In OPs puzzle you can use this technique with the vertical 344 clue to fill in block 3,7,8,12,13. Then you go check if those blocks help you fill in anything using the horizontal clues.

While this sounds boring once you get into it you'll read patterns really quickly

Yeah you'll begin memorizing the math behind it and start realizing at a quicker glance what you can do without having to count as often.

Later games in the series have counter tools as well which helps

I've been playing a Konami phone one that has a bunch of puzzles from their old games, it's been a pretty nice distraction and it's free.

I dropped Super due to the sheer size of the later puzzles and how long they were taking to solve. I don't like to use shortcuts or speed techniques so they just ended up being not very fun.

My favorite thing about the SNES one is that you can use the mouse to play it

Not sure what shortcuts are or speed techs. But if I can figure out the implication of a move and it contradicting another line I don't mind. But some of the wario puzzles I defo had to use the 'pencil in feature' before committing

That said I just finished the puzzle in OP but had to user the marker to guess and figure it out, bug the game is complete now with my only assist being Yea Forums, thanks team (this was my longest puzzle on here)

On super I had a wario puzzle that took over 99 minutes (maximum timer)

Attached: 2022042120263100-539D575B96E556159C3F4667D1100DDD.jpg (1280x720, 229.82K)

You definitely won't like 2 then.
youtube.com/watch?v=_U2knFtkNrM
Skip to 13:20 and you'll see that the 15x15 it gives you is just one quadrant of a 30x30.

i couldnt figure out mega picross for the life of me. could only solve up to 10x10 on most of the 3DS games before i took a long break from picross. when i came back to it i immediately picked up pokemon picross (the new 3DS game) where i also solved everything but the mega and suddenly it just clicked. now its super easy, you just need to wrap your brain around it once and then youll never forget.

no you cant

kek

You can. There's no possible way to fill in that line without that square being filled. 1 and 3 go above the X, but the second 1 can go above or below. So we try to fill in the 1 and the 3 and we see that it leaves behind two empty squares, which means the 3 has 3 possible positions and in all 3 positions, that square is filled.

I like picross but I've played a few on Android and they're so fucking easy. Is there a decent one or is this just par for the game?

They're still easy but the color picross and bigger puzzles make it not completely piss easy

Super only has 20x20 at its biggest. Still pretty big, but nowhere near as big as 30x30.
>If you split up the puzzle to small pieces it's easy as fuck
You're right, but you're still taking 10-15 minutes per quadrant meaning that a 30x30 is going to take 45 minutes to an hour.

Allow me to illustrate it for you poorly. Here are all the possible positions for the [3]. The first [1] can go anywhere up there so we ignore it for now, but it has no bearing on the [3].

Attached: bigross fug.jpg (356x460, 50.31K)

I got the mega drive one because it was on sale
I really don't give a shit about old sega shit though so I feel like it's wasted on me. Also playing Picross 3d 2 on 3ds

forgive me for this messy image but ill try to explain the simplest approach.
first you just look at the numbers on the side of the grid and look for something with a relatively big number in it. we use 1|5|1 on the top in this example, disregard everything else. assuming this is a 10x10 grid, you start stacking everything as tightly as it can on one end of the row/column and then you do it again but for the other end. any of the squares that overlap in these two versions of that column are guaranteed to be correct. so the four blue squares that are marked with the two red lines are always the same, no matter how you arrange the numbers as long as you go by the rules so they are confirmed to be that way. the same is true for crosses as well but thats not as important. i hope this made it clear how to approach any row/column. if you get a good understanding of it you can eventually start streamlining it. instead of using an extra row/column for the second arrangement you just do the second one in your head. then after that, once you get better, instead of filling out the whole thing you only use crosses and fill out the rest of the row/column with crosses as well, count how many there are and subtract them from any number smaller than that. the remainder is the amount of blocks you place in that position. eventually you can just start going by counting. take any row/column, add the sum of all the numbers to the amount of the numbers, subtract one and subtract that from the length of the row/column. if what you are left with is smaller than any of the individual numbers inside that row/column, then there are spaces that can be filled out.
very messy explanation but i dont know how to do it better.

Attached: file.png (131x249, 44.48K)

nerd

Here, you might want to check out the official Picross strategy guide

Attached: 7nnO3.jpg (606x536, 225.19K)

Attached: 1635180041987.png (717x402, 395.24K)

once you figure it out the only difficulty curve left is size which imo isnt more difficult. it just takes longer and you have more room for error. but it doesnt really get any more challenging. now mega picross and color picross actually make it difficult again because you have a bunch of new rules to deal with. also, the two 3D picross games have their own system for how they translate the games rules into 3D so theres that as well.

Best Picross games:
>Mario's Super Picross
>Pokemon Picross (GBC)
>Club Nintendo Picross Plus
>Picross 3D 1 and 2
>Sega Picross

There isn't really a way to make standard picross "harder". You can increase the size and scale, but all this does is increase the amount of math and counting done making it more tedious and error prone, not really harder.

>no mention of picross ds, the best picross game ever made

Also a good one

What is it about taking yourself away from a puzzle for 5 minutes to on your return instantly identifying the next million steps.

I fucking love picross, I bought a 3DS just to play Picross DS and Picross 3D on it
I can also very much recommend Pictopix on Steam, it has tons of playability thanks to the steam workshop

Attached: nonogram.png (507x462, 9.12K)

I found it a fun spin to mix it up. The color picross on 3ds was also fun.

what do I win?

Attached: file.png (507x462, 16.14K)

a sweet feeling of defeat as you will never realize what this is a reference to

Is Pokemon Picross an actually complete game? I've never tried it but it's one that's wasn't actually released right

it is, but it's a pay-as-you-go sorta thing for 3ds back when ninty was trying weird shit like rusty's real deal baseball. you have to pay for levels, but it caps out after a while.
don't know if you can still get it legitimately.

he's talking about the unreleased GBC prototype

fumika

damn you

Just picked up the Genesis one before it stopped being on sale, but I'm still working through S4. I like the regular puzzles and the color puzzles a lot, but the clip art ones feel like overkill and I don't like that the mega puzzles recycle the same images.

Yes it is. I'm honestly confused as to why it wasn't released.

Color Puzzles are simple, number hints of a color tell you how many squares in of that color are in a row. The space between 2 differently colored hints can be 0 (so a 1 red could be right next to 1 blue).
a 2blue | 2blue hint would be the same as a normal picross hint.

Attached: 1621791333334.png (637x778, 43.03K)

you can and all the pay gates have been removed. has a ton of levels but if you want to get every mission per level youll have to use hints and auto reveals and whatnot to meet the tight timelimits or just the mission requirements in general. but all of that is optional and doesnt give you anything aside from a couple extra levels you could probably patch in with a save editor or something.

That sounds like a pretty interesting twist on it. I might have to check it out some time. Thanks for the explanation user.

Pokemon Picposs on the GBC uses this system.

Attached: Untitled.png (1024x896, 9.05K)

True, but IIRC it eases into those while Mario's Picross 2 jumps right into them after the easy set.

Yeah, it's complete.

Someone made an English patch for it.
romhacking.net/translations/5702/