Played elden ring and wanted to try the rest of the series. Everyone says this game is amazing but I've gotten passed the taurus demon and it's been complete shit so far. When does it get good?
When does it get good?
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If you don't like it now don't continue to play it.
you sound like a zoomer and possibly a negro
but anyway, it's good from the get go and gradually goes to shit in the second half
get better taste
>playing elden ring before any other dark souls
Ngmi
it already did, play something else
It gets good when you stop being a little bitch
the real Dark Souls starts after you defeat the Bell Gargoyles
I played this game and it sucked. Any other souls like games?
Disgusting zoomer.
It doesn't. The game is an out dated jank-fest praised by millennials with their nostalgia glasses. Dark Souls 3 holds up better but it doesn't compare to ER
>When does it get good?
Right after the Taurus Demon, that's when the map open up. If by the time you've beaten the gargoyles you're not hooked, feel free to uninstall.
>When does it get good?
You are playing the good part
the difference between Elden Ring and Dark Souls 1 is almost as stark as the difference between Dark Souls 1 and Kings Field. Most nostalgia fags don't want to admit this or don't remember the game properly, but DS1 has not aged well.
>When does it get good?
Define good.
Played it on release day in 2011.
Seeing the state of the Souls community makes me sad.
Can you all go away please?
Elden Ring plays like shit.
it's the same combat engine as Dark Souls just smoother and better. I really don't understand how someone can be a fan of Dark Souls 1 and at the same time hate ER.
Elden Ring has a busted lockon system and input eating issues. Combined with the buffering system that has been shit since DS1, it's a pretty bad gamefeel.
Even DS2 with its fucking square deadzone isn't as bad, because it doesn't just fuck you over randomly once you learn it.
Playing the newer Souls games before playing the older ones ruins the experience. You're used to the breakneck pacing and the entire experience is trivialised - which, in turn, completely ruins the tension and atmosphere that DS1 works so hard to build up
>passed
Actual baboon nigger retard
That's a you problem.
Imagine watching lord of the rings and thinking it sucks because the hobbit had way crazier action scenes and this cgi technology that's way more fresh than stinky practical effects.
It would be funny if that mentality didn't actively destroy the artistry.
The original Dark Souls has a large emphasis on spacing. The combat is slow-paced and stamina feels like it's actually a depletable resource.
None of the aforementioned apply to Elden Ring and its hectic combat mechanics.
poor zoomer just play ds3 its more up your alley.
You're unfortunately a faggot. The older the FromSoft game, the slower the pacing. You spend most of your time exploring the areas inch-by inch and die extremely quickly if you aren't good and with far scarcer checkpoints it just really extends the experience. If you already know how to play and just grind through combat, then the magic is lost. The wonder of this game is exploring a desolate and hostile, yet beautiful and interwoven world, if you didn't appreciate the rays of the sun coming through the clouds when you looked into the distance after Taurus Demon, you're NGMI.
And don't come at me with that "you just enjoyed this cause it's magical" trope, I was like 16 when I played this game. You fuckers really need to slow down and appreciate the sense of wonder in these games, otherwise it's just a really barebones third person combat game.
What I meant to type was "you just enjoyed this cause you were a child when you played it"
I think it's clear to many of us that Souls fatigue has set in at this point. I literally cannot enjoy games of this style anymore, it's sad to see fromsoft adopt the ubishit reskinning model for their games. How can they recover from creative bankruptcy? Should they move back and revive older IPs?
Sekiro was really neat and different, though. Wish they did more of that sort of stuff.
>You spend most of your time exploring the areas inch-by inch
I did this in Elden Ring
>and die extremely quickly
I did this in Elden Ring
>The wonder of this game is exploring a desolate and hostile, yet beautiful and interwoven world
I did this in Elden Ring
What now?
>*sells 13 million copies in three weeks*
>muh souls fatigue
Dilate
>exploring empty open fields and copy paste dungeons inch by inch
>dying to an enemy because the game eat or read your input
>see that point of interest? you think you can get there because of the new jumping mechanic? WRONG! somewhere on the other side of the map is a random teleporter that teleports you there.. INTERWOVEN LEVEL DESIGN!
>Redefine action games with sekiro
>Makes dark souls 3.5
What the literal fuck is wrong with fromsoft.
yet the levels themselves mog the fuck out of ds1, seethe nigger
The legacy dungeons (except for Haligtree/Elphael) were very good. Still, the atmosphere of DS1 is unmatched, and the interconnectivity of levels (which is not present in ER) has a huge part in that.
You had to be there.
>I literally cannot enjoy games of this style anymore
Nah, ER is just not very good.
You sound like you would love DS2.
It's also quantity over quality just like ER.
Not all of us started with Dark Souls 3, zoomy. Half the new playerbase from Elden Ring are fresh off the boat who never tried a Souls game and don't understand why the game is such a massive disappointment. It's this generations equivalent of Skyrim.
Why are people only just now trying Souls games with Elden Ring? These games have been out for a good 12 years. I swear it's bandwagoning at this point.
>interconnectivity
maybe not that present in the overworld but the underground areas has those in spades
This.
And what's worse is that for multimillion people it was the first and last Souls like.
Expect the next Miyazaki game sell below expectations. It could be Sekiro 2 or Bloodborne 2 or something new that are now doomed because of ER
I wonder about this too. The only plausible explanation I've got is that some people were interested in Dark Souls 2 and 3, but decided to avoid them because they're technically supposed to be sequels, and DaS1 is too dated /broken for them. That, and From's growing more and more popular with each release.
Teleporter coffins?
>When does it get good?
When you start playing Demon's Souls and Bloodborne.
no there are various entries and exits to the undergrounds levels which connect several areas to each other.
I can think of a single example of the hidden door after mogh the fell omen leading to the deep forest. What else?
this. i completely missed the coffin to take me to the deeproot depths and didnt find it until i explored the subterranean shunning grounds and killed the mohg illusion. there's a secret wall near the three fingers that leads you to the deeproot depths
Why not?
That's simply not true. King's Fields is a first person game with zero build variety and very low-poly graphics. Elden Ring is just Dark Souls in an open-world.
>Still, the atmosphere of DS1 is unmatched
Nad the atmosphere of Elden Ring is? Give me one game with a similar atmosphere.
These massively disappointed people that are responsible for the myriad of bad reviews and the overwhelmingly bad reception of the game are they in this room with us right now user?
ER doesn't really have a coherent atmosphere. If you liked Caelid, play Bloodborne. Stormveil Castle is more like Dark Souls 1. Raya Lucaria has DS3 vibes. Volcano Manor reminded me of DS2.
I guess overall it's kinda similar Demons, in that it has a bunch of completely different worlds, each with a unique feel, and there's nothing to really tie them together.
Are you implying there's nobody that's been disappointed by ER? Or are you just saying that because the community has been over-saturated with a bunch of people who jumped on at DaS3 at the earliest are praising it it means nobody before that could ever be disappointed?
Quit while you're ahead and go back to Valorant or whatever zoomer fotm you're into
Finished the remastered version for the first time last week and it was probably one of the best gaming experiences I've ever had. The pacing is just right and the world feels alive. The combat is awesome and the boss battles are mostly great. This was my first souls game and I can't wait to play more
the entire game is shit. it’s rivaling ds2
Blight Town is when it picked up for me, though I got there relatively early
the undead burg is a downgrade compared to boletaria in Demon's Souls
play elden ring and bloodborne if you want to see what peak soulskino looks like
fuck I love DeS. why was DkS so soulless in comparison?
>I don't understand how you can be a fan of a game with tight level design and hate an open world game filled with empty space and easily avoidable recycled encounters
I can't tell if you're being dishonest or just have awful taste