MH Rise

I am reaching HR100 on Rise. And I have come to the conclusion it's an absolute garbage game. It goes against the spirit of MH. All of its additions with silkbinds, wirefall, dogs and Rampages are absolutely cancerous. Not a single positive addition was had. This game undermines the principles of thoughtful actions and instead promotes endless button mashing. It's ugly, it sounds bad and it plays awfully.

2/10 - Not even G-Rank can save this trainwreck.

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Ok but have you beaten MH 2 dos ?

If not... It's time to discover the soul of monster hunter

m.youtube.com/watch?v=jPO1-jHF204

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It runs at a stable frame rate.
Its wire bug skills are far better than the clutch claw's.
Its map design is more akin to classic MH and doesn't have as much clutter and narrow spaces to annoy you during monster engagement.
Armors and weapons have unique and varied designs.
Movement through the maps is more engaging and fun.
Decorations are back to being craftable with RNG being relegated to charms.
I'd also say that the aesthetic is more vibrant and animated as well.
Rise pretty much does everything better than World, seeing as it was developed in the shadow of it. Outside of some of the new monsters and game mode, I'd say I loved everything about it.

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I played Rise for like 200 hours on Switch release and haven’t played since like, the first few months after it released. Got bored with it faster than any other MH.

Wait until you play the unmitigated garbage that is MHW. It's so bad it ruined the franchise.

It's either that, or yet another full open world game. Yes, I'm implying MH6 will be the latest series to drink the open world punch.

I just want world with less stuns

but muh clutch claw

>Not a single positive addition was had
Damn, I wanted to disagree, but I can't think of anything, probably that wirebug/wyvern riding is better than using the shit claw every time the monsters goes out of rage.

Wait until he gets to ledgespam, verticality mene, and gimmick hell that were the 3ds games
Truly the cancer of the series
Underwater should be brought back then this series would have evolved in the right direction

>probably that wirebug/wyvern riding is better than using the shit claw every time the monsters goes out of rage
lmao no, wyvern riding is mandatory. it's going to happen the moment you attack, no matter what. well, not entirely true, i guess you can stand there just staring at each other for half a minute.

I hope they announce MH6 (world 2) soon because it enrages me that rise is the latest entry in the series

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When did Monster Hunter not have a UI?

You had me, then I read the underwater part. 4/10 bait.

I like that I can just ram it once and be done with it

At least Sunbreak will fix this shit, now we will have a dedicated key to wyvern ride

>it's an absolute garbage game. It goes against the spirit of MH
you fags have been saying this since tri introduced underwater combat
and none of you played the first game or dos

at least in world the clutch stagger is only 5 seconds, you'd use up more time in rise during the forced riding animation than that.

It runs worse than World on my 3060Ti despite being a literal Shitch port

Clutch Claw is nowhere as intrusive or overpowered as bing bird spam

Maps are overly bloated, mostly empty and come off as random MMO zones. They just waste your time.

Armors mostly look like shit. There is no alpha/beta, HR armor looks same as LR and there are no Apex armors.

Movement through the maps reduces MH into some shite Spider-Man simulator

Decos are way too easy to max out and talisman grind sucks ass

The aesthetics are dog shit chink pandering and music is so awful I've muted the game.

So yeah, Rise does everything worse than World. And that's not even mentioning Rampages which is the most failed addition to MH ever.

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Sunbreak will suck ass, we are 2 month away from the new game and we have like 3 new monsters and 1 new subspecies, I am probably gonna skip this game too.

hi /mhg/

>tell me you're a world baby, without saying you're a world baby.
Kids man...

>gets BTFO by arguments
Your C team Shitch spin-off is an awful game in every way and should not carry the MH name.

And i am still convinced people only hated unerwater because Tri was on the wii instead of PS
It was kino and it would of benefited more of being reworked each game
Rather than reworking the cancer that is mounting literallt every single game it has been in

Rise can do no wrong that World didn't already do. Therefore it's not judged as harshly. World already made us swallow shit.

>It goes against the spirit of MH.
This would be a valid criticism if you didn't act like World was somehow a perfect encapsulation of MH.
The series started shifting away from MH's core elements with 4th gen, and pretty much threw them all out with World. MH6 is just going to be more gimmicks, more powerful and ridiculous hunter options, skill creep, and go towards fast paced action combat. If you hate this so much, just stick to the old games which are timeless and can be cycled between for endless enjoyment. Enjoy the new games for what they are, because this is the inevitable trajectory of any series that breaks into the territory of mainstream success.

Can't say I ever button mashed playing rise I played up to crimson valstrax

No no I get it, your first MH game was world because it was popular and you're mad because graphical fidelity is the only way you judge games and there hasn't been another PS monster hunter game.
I get it. It's pathetic but I get you.

We get, you are very hardcore mh fan

>It runs worse than World on my 3060Ti despite being a literal Shitch port
sounds like you're retarded

My first game was MHFU but you should keep cry and whine that someone is poking fun at your button mashing MMO-like spin-off that insults the series.

Based. World faggots should be boiled in oil.

Meds, tendie.

Of course it was kid.

>Clutch Claw is nowhere as intrusive or overpowered as bing bird spam
It is actually A LOT INTRUSIVE, some weapons just dont work without using the clutch claw/slinger mechanic, they only fixed how Clutch claw is intrusive in the last patch giving everyone a 1 tap "grab attack" to get ammo and weakness on the part.
>Armors mostly look like shit. There is no alpha/beta, HR armor looks same as LR and there are no Apex armors.
LOL, NO. Armor design suck ass on World/Iceborn, its just the generic fantasy armor, Rise has the stupid/weaboo shit that makes the game fun, yeah, no Apex armors its what makes Rise endgame suck ass.
>Movement through the maps reduces MH into some shite Spider-Man simulator
To be honest fast-travel from World ruined the movement throught maps.
>decos are way too easy
No, it needs a little grind to get 3 decos of some endgame skills
>talisman grind sucks ass
Agree, the melder is great but the lack of a quest that gives 10~20 charms like in Generations makes the farm for perfect charm a shore.

Monster Hunter Rise is a terrible game and no amount of coping and console warring can change that.

-The gameplay is the biggest downgrade from World. The gameplay now revolves around cooldown skills which give you extremely powerful safe offensive and even more potent evasive maneuvers with the Wirefall. This means that the actual weapon gameplay is secondary to spamming the cooldown skills for maximum damage with minimum risk. Think of it like an MMO where you just mash the skill keys. Rise functions like that.

-Several weapons have been utterly gutted, with Charge Blade arguably the biggest victim. And once again is Long Sword tuned up to overpowered status due to the director fanboy bias. Several weapons are nowhere as open-ended and free-form as in World. Instead you need to rely on the wirebug cooldown attacks to make them work.

-The audiovisual presentation is godawful in Rise. Not only is it obviously just a Switch port, but the actual art direction is terrible. It is an extremely repetitive and obnoxious Japanese setting where you’ll actively seek to turn off the music and NPC noises. The whole village was designed to be as obnoxious as possible with its Japanese-ness. Like taking a walk through Akibahara Street.

-The game fails completely in presenting monsters in an impressive or memorable manner. Every monster fight is started with a ridiculous haiku cutscene where the entire monster is revealed for you and just exactly what it does. Then the game instantly pings the monster location for you so there is not even a sense of dreadful discovery leading up to the fight. Rather, you’re just in a glorified massive arena.
1/3

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-On the subject of maps, Rise maps are extremely bloated for no good reason at all. Most of the geography is fairly similar so them being the sizes of countries has no positive bearing on gameplay. Them being so big is probably to promote dog riding instead of just walking. There is also not much fun to discover within the maps. And there are no real surprises there either.

-Rise has a new addition called wyvern riding. And it is just as insulting and time-wasting as it sounds. In every fight, the monster you fight is knocked down which gets you a free ride. Sometimes you can fight other monsters with this (a very clunky mode) or you just slam them into the wall repeatedly. The biggest problem with this is how it railroads every hunt into the same phases. You can’t skip this phase. You must ride the monster, and sometimes several monsters. On top of the wirebug additions, this just further dilutes the core of MH.

-The game has a huge problem with balance. They overtuned the hunter with ridiculous movement and offense so the only time a monster ever poses a threat is when you get way too greedy or when it one shots you. And that is about where the challenge of Rise is. Otherwise there is no challenge. The classic sense of pacing, proper positioning and careful aggression are all gone. Instead you can just mindlessly spam your potent wirebug moves and watch the monster get absolutely humiliated in record time.

-Rampages are a massive bore and failure of a game mode. You get waves of monsters at you as you play Tower Defense. As a hunting mode, it sucks and turns quickly into a clusterfuck. As a tower defense game, it’s extremely simplistic and lacks the overall management and strategy that makes tower defense games fun.

2/3

>My first game was MHFU
i love how FU wasnt even a popular game and yet everyone of you faggots say you started there. It's not even a good game or particularly difficult. world sucks btw

-The story is a toddler-tier piece of shit and I won’t say more than that regarding the subject. The UI is downright repulsive and blocks too much of the screen.

-The game does a piss-poor job differentiating the monsters. It comes off extremely arcadey with how easily you progress and how fast you kill monsters. Even Elder Dragons are a joke and the game doesn’t even properly introduce Elder Dragons or attempt to differentiate them from the normal monsters. And Rise goes way hard into fantasy territory with monster design, further emphasisizing the arcadey MMO-lite feel.

-Progression with weapons and armors is boring. There is no Alpha or Beta set. The designs are identical between Low Rank and High Rank. The decoration system is somehow even clumsier than in World and the way they balanced the deco slots makes no sense and just promotes aggressive affinity builds.

-Online system is dumb. Lobbies are now locked to only 4 players so no more gathering a large group of people. Communication isn’t as easy as with World. There is no SoS. The actual hunts suck in larger groups because it turns into a visual fuck-fest of spammy silkbind attacks. The dogs don’t make it better. I recommend not playing more than 2 players per hunt. It’s like they didn’t even play test the game for 4 players.

All in all, MH Rise is a massive overpriced disappointment. I doubt Sunbreak can course correct this properly as it seems the director is lacking in intelligence and the philosophy of its design is all wrong. They intended the game for kids who play Nintendo games first and foremost, and MH fans secondary. That is probably the single biggest reason why Rise is such an underwhelming game and anti-MH.

3/3

>MHFU sucks
>MHW sucks
>Everything but my toddler bait button mashing low effort spin-off sucks!
:)

And somehow it was much better than World. Shows you what kind of shit World was...

You read what you want to I guess.

just post the steam player count so we can be done with this thread

>LOL, NO. Armor design suck ass on World/Iceborn
Armor design in those games are vastly more varied than the 5-6 sets on Rise. But maybe it's the Bingtendo graphics that makes me so uninterested in using layered armor.

>To be honest fast-travel from World ruined the movement throught maps.
You fast travelled between camps, same with Rise. However in Rise, you also just ride a fucking dog through massive empty spaces of nothing to do but collect birds for shitty power ups (arcadey retard mechanic imo)

>No, it needs a little grind to get 3 decos of some endgame skills
I have max EE, WEX, Critical Eye without even trying.

Yeah, everything besides tri and 3u sucks. fu sucks, 4u sucks, genu sucks, world sucks and rise sucks

>i love how FU wasnt even a popular game and yet everyone of you faggots say you started there.
It's the classic pretender's choice. Most western MH fans started with 4U or World, which is always made abundantly clear by the partisan faggotry in the fandom's warring.

its definitely not as pretty as world, but it's arguably the most precise monhan in terms of reactions to button presses.

I don't like the new monsters in general, and while rampages are better than sieges, its a trash concept - especially since there are so many

Hinoa/Minoto shit on every other quest giver the game has ever had, not even Guildmarm comes close.

Dango can leave, I want food that raises my testosterone levels just from looking at it

I miss RNG decos, I've always hated the Charm system. At least I don't have to do volcano runs to hit on stones but still.

Shinybirbs are a garbage concept, and I suspect they're gonna leave. Something like a lv3 deco skill with two levels would be good. Or god petalaces that come somewhat full, idk

wirebug skills are nicer than clutch claw and but mhgen was more fun with the stances and whatnot

7/10 still got it

Patrician's choice

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I started back on the very first one on PS2 but I couldn't stand the controls and didn't really get into the series until Tri on Wii. I miss underwater combat.

Is this the new tendie cope? Everyone with a PSP/Vita was playing MHFU. It was also emulated very easily fairly early on.

>Decorations are back to being craftable with RNG being relegated to charms.
This is a bad thing RNG decos are far less bad than needing to get a dual skill charm with the right stats, that shit could block you out of using your build even if you played for thousands of hours in the older games.

Rampages are fucking terrible, one of the worst things I've ever done. just awful. The rest of the game was okay, I liked the spiderman abilities but almost everything else pales in comparison to world. I never got a sense I was in danger from any monster. The only thing I needed for bow was evade extender and I stopped getting hit.

The flow of the game is too weird for me, it didn't feel like I was building up to anything and no reason to go after meta builds since virtually any basic setup worked. I miss chasing down endemic life the most though. Outside of that is only the grind and it wasn't that bad.

>It is actually A LOT INTRUSIVE, some weapons just dont work without using the clutch claw/slinger mechanic, they only fixed how Clutch claw is intrusive in the last patch giving everyone a 1 tap "grab attack" to get ammo and weakness on the part.
he never said it wasn't intrusive, retard. however, having to spam your wirebug move because it has the best motion value out of any of your other attacks every few seconds (see lance, hammer, etc.) is way more obnoxious.
>LOL, NO. Armor design suck ass on World/Iceborn, its just the generic fantasy armor, Rise has the stupid/weaboo shit that makes the game fun, yeah, no Apex armors its what makes Rise endgame suck ass.
armor design is fine in world, only issue was the weapons. regardless whether you like them or not, it is objectively true that we have less aesthetic options and strategic options without the alpha/beta sets.

god i cant wait for sunbreak to be out, get 2 content updates, and fuck off until after MH6U ends.

World already ruined MH. Rise is just continuing the trend.

>He didnt get the dual pack of Freedom 1 and 2 then FU and pirated Tri in the wii
Pirated 1 and dos on a chipped ps2 and played the patapon spinoffs. Just to skip the 3ds shit and go straight to world. Refusing to buy rise
Ngmi 3dsbabs

Seriously, a good charm is worth 2 entire armor pieces of skills. Deco grind is nothing in comparison to charm RNG.

Yah it's shit. Amazingly so. Especially on my second playthrough on PC. Amazing how it still ends up being better than base World though. 5th gen Monster Hunter is utterly pathetic. Can't get much worse than the casual baby MMOshit for ADHD zoomers that is World/Rise can it?

It's like the only 2 good game series this last decade are both being ruined to appeal to tasteless normies and being applauded for it (Monster Hunter/Dark Souls.). Even vile Yea Forumsermin seem to love the dumbing down of the series because they where absolutely filtered by the early entries (MHF-MFU/DeS-DS1).

You should probably stop eating your own shit

>miss RNG decos
w h y

Definitely meant to reply to you and not

I have to prefer Rise to World because of the smaller maps. sure the open hub world thing LOOKS nice but actually trying to grind that shit is miserable. Now a game with World's verticality and Rise's movement would actually be fun but that probably won't happen.

Shut the fuck up faggot. I bet you're one of these console warring niggers in the thread sucking off World or Rise. They're both shit. Play a fucking good Monster Hunter game.

Suck my dick cocksucker, you're nowhere as special snowflake as you think you are.

>The gameplay is the biggest downgrade from World
its near identical, most the wirebugs are just iceborne skills but on a cd so you cant spam them, it hardly makes a difference

>Several weapons have been utterly gutted
theres not a single bad weapon in the game. you want gutted, go play 4u where half the weapons are literal dogshit

>The audiovisual presentation is godawful in Rise
yeah rise looks like shit, just like world looked like shit with its nonstop clutter and particle effects. NUmh just sucks visually, but at least rise has decent music compared to world complete garbage hollywood orchestra shit

>The game fails completely in presenting monsters in an impressive or memorable manner
there shouldnt even be any cutscenes for monsters, its never added anything to the series. at least rise doesnt have you slowly walking behind the handler for 10 minutes at a time ever other key quest.

>On the subject of maps, Rise maps are extremely bloated for no good reason at all
this has been a problem since 4u, massive maps filled with tons of useless shit and ledges ment just to waste your time and fuck you over in hunts. at least rise gives you much better obility to just skip the maps, meanwhile world has you slowly running across a never ending slog of sliding uphills and constantly ledge jumping or slowly wadding throguh water or vines.

>Rise has a new addition called wyvern riding
its not new, whyvern riding has been in since 4u. try playing the games before you comment. everyone knows it sucks, just like it sucked in 4u, gen and world. its a complete waste of time and just takes away from the hunt.

>The game has a huge problem with balance
every game since 4u

>Rampages are a massive bore and failure of a game mode
agree, but its still better than guiding lands or 4us everwood or whatever it was called

1/2

More special than a World/Rise shitter who unironically thinks the series needed """QoL""" changes. You are cancer.

Daily reminder
If your favorite isnt either FU or a mix of Tri and 3U you didnt play monster hunter and shouls go back to souls.
Or you are a 3dsbab and deserve the ropr

There is literally fuck all to do between HR50 and HR100. All that's left to do is doing the awful Apex Rampages for easy materials and Hunter Rank. That's what you're supposed to do for FIFTY RANKS.

FIFTY RANKS.

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I tried the Rise demo on Steam and I am 100% convinced it is a joke game created as an April Fool's meme or prank and the people who talk about it or pretend to play it are just playing along with the joke.

Rise is exactly the kind of game you would make as a shitpost. It's overcomplicated, it looks like garbage, and it's an upscaled port of a fucking handheld console game. And yes, I know Monster Hunter was most popular for a while on the PSP. But that was only acceptable because for some fucking reason Capcom literally refused to acknowledge that PC was a platform, or make actual console games at minimum.

>and 3u
>defending a casualized Tri
Fuck off, dude

more pleasurable grind, i didn't have any issues both with decos or with the weapon aug stones. then again i did play the game for almost 2000 hours

>most the wirebugs are just iceborne skills
Completely dishonest. Iceborne move set were nowhere as broken as the hyper armor, damage outputting silkbinds. Not to mention Wirefall you conveniently ignore,

>theres not a single bad weapon in the game.
A fuck ton of weapons got absolutely demolished from World while Long Sword continues to be the director pet favorite weapon,

>yeah rise looks like shit, just like world looked like shit
World looked a million times better than the disgustingly low-effort Rise. Which has zero sense of lightning and everything looks like a 2006 PC game running on very low. And the music is the most terrible part of the game, with extremely repetitive nip HOI music.

>there shouldnt even be any cutscenes for monsters
Regardless you should strive to build up monsters into something more than just random MMO mob that is waiting for your skill spam.

>at least rise gives you much better obility to just skip the maps
Are you ignoring the maps in Rise are large and bloated as fuck precisely because of the shitty dog gimmick?

>its not new, whyvern riding has been in since 4u.
Not in this form you idiot.

>agree, but its still better than guiding lands or 4us
No not at all since those games atleast still preserve the MH gameplay instead of being a clusterfuck of shit.

mhfu was garbage, and I almost dropped the series after Plesioth

nerd

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Anyone that either plays gunner or charge blade is a faggot
Also those that bring flashbombs to every single fight
Change my mind

It's hard not to consider this intentional satire

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>It runs worse than World on my 3060Ti despite being a literal Shitch port
Meanwhile in reality, Iceborne STILL has a rating of MIXED for user steam reviews, because of just how ABSOLUTE SHIT it runs and how it turns CPUs into volcanos.

Kill yourself for real you disgusting liar.

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The story is a toddler-tier piece of shit
Its been shit ever since 4u. at least rise doesnt have 20 paragraphs of fluff dialouge between every key quest. it also doesnt force you to slowly walk behind the handler for 10 minutes at a time while she gorges herself and speaks absolute nonsense while the game constantly focuses the camera on a glorified quest board

>The game does a piss-poor job differentiating the monsters. It comes off extremely arcadey
complete nonsese compliant, also elder dragons have consitantly been the worst monsters in this series ever since the original. the only exception is shagura magala

>Progression with weapons and armors is boring
still better than iron and bone design with shit haphazardly lapped on to the side of the blade. the armors in world where also complete trash, half of them just being hd versions of fu armors, just iron plate with shit slapped on.

>Online system is dumb. Lobbies are now locked to only 4 players so no more gathering a large group of people
no one ever used the gathering hub in world, its one of the biggest complains of world/icebrne. you dont need more than 4 people anyways, anything more just shits up the quest board. mh isnt an mmo, fuck off back to wow. also >There is no SoS good

>All in all, MH Rise is a massive overpriced disappointment
I agree, but its still better than world in every single catagory, and if you like world while disliking rise, you need to kill yourself

They really were like "Do people REALLY need to see their screen in order to fight big dragons? No, right?"

Not to mention that literally all of the fucking info being crammed onto the screen is absolutely useless nonsense that doesn't need to be fucking visible at all times.

>mfw played iceborne in an old ass 2010 alienware laptop and ran into literally no issues
>Beat ruiner nergi with no issues
>mfw when I have no face
RE engine is fucking magic

How was World so much better than Rise?

Meanwhile the actual score for the game, showing unanimous praise for it while Rise is dying faster than BF2042 :)

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your straight up wrong. the majority of your skills comes from decos, you can make decent sets while missing a charm, you cant make a good set while missing decos.

>85% positive for World
>87% positive for Rise
eat shit

>Its been shit ever since 4u
Not this shit no. This is legitimiately Teletubbies-tier of narrative and it's obvious their audience were the bing bing toddlers with this game.

>complete nonsese compliant, also elder dragons have consitantly been the worst
This is what I call a cope defending an objectively shitty trait of the game.

>still better than iron and bone design
Have the schizo tendies still deluded themselves into thinking there is only iron and bone in MHW? It has a much greater variety of weapons than the unfinished Rise by a huge quantity. I doubt you've played the game.

>no one ever used the gathering hub in world
This is also what I call COPE post to defend an objectively shitty trait of Rise.

>mh isnt an mmo
This is funny considering how Rise is basically MMO-lite as you spam the overpowered silkbind skills while you watch your cooldown bars go down.

>I agree, but its still better than world in every single catagory,
Yes this is what sucking Nintendo's cock will do to your brain

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