>*CLANG*
>*CLANG*
>*CLANG*
>*CLANG*
*CLANG*
Based
kino
I fucking love Inner Genichiro's fight so much bros
I replay it so many times.
>Genichiro's arrows hit harder than Sword Saint's gun
What did they mean by this?
I wish Emma were a separate fight with more health.
>*CLANG*
>*CLANG*
>*CLANG*
>*CLANG*
grrorious nippojin steel
>*sound of armour clattering across the floor*
>*sound of armour clattering across the floor*
>*CRASH as enemy attack hits the floor*
>*sound of armour clattering across the floor*
>*sound of enemy continuing to attack and hit nothing*
>*sound of armour clattering across the floor*
>*light attack strike*
>*sound of armour clattering across the floor*
10/10 GOTY
How is he making those noises if he's just standing still?
She's a separate fight in the gauntlets/reelections
She's a glass cannon
Her "Ashina Cross" hits harder and is quicker than Isshin's because that is what she was trained for:
To sever a Shura should one crop up, and use the same technique Isshin himself used on Sculptor/Sekijo/Orangutan
I could never beat him
Soul
THE LOATHESOME KATANA WIGGLER
oh yeah I completely forgot I can replay her fight whenever after the update
despite no multiplayer, no builds, barely any optional content, etc ive played through sekiro like a dozen times since it released. meanwhile i'm only about 50 hrs into elden ring, and it feels like kind of a slog already.
The gameplay itself is so fun and so good I keep replaying it for no reason but to just enjoy the feel.
holy fuck I hate Miyazaki for not giving this game DLC
Haven't played Elden Ring. Or the Souls series
But to me it seems like Elden Ring suffers from "too much content" and overstays it's welcome
The phrase "Less is more" exists because there is a modicum of truth to it
While Sekiro suffers from the opposite: a bit too less content. And I'm not talking "build variety" or loot.
The main story in of itself seems ramped up after you defeat Dragon
You're just teleported to Kuro's room in Ashina Castle with no explanation as to how you get there
Should I be confronting memories in new game+? Do they still increase attack power?
>You're just teleported to Kuro's room in Ashina Castle with no explanation as to how you get there
Wolf was lifted back to the temple by the Sculptor and used the tunnel connecting it and Kuro's room to get there.
arrows are bigger than bullets
WHY THE FUCK IS ISSHIN THE ONLY CHARACTER WITH A GUN?
Fucking BULLSHIT
i finished it once then got bored in the middle of second playthrough, then just played abit of gauntlets and uninstalled, once you experienced most of it can offer there is nothing else, almost no replayability value, meanwhile even just first ds1 can wrap you for more than 100 hours just because its actually an rpg, with variety of stats, possible builds, and equipment to play with, and whole series got better and better in that aspect with each subsequent game peaking with ER and enormous world
I do think that sekiro needs a sequel
Have you ever been hit by a arrow user?
>confronting memories
You mean should you face bosses that drop memories? Yes
Because they do indeed increase attack power which you will need as bosses have their health bloated in NG+
I'd rather be shot by a pistol than hit with an arrow user.
Why are you even talking about content in a series you haven't played? Also stopped reading after >cum
>Why are you even talking about content in a series you haven't played?
Should be the banner for this board.
>*ping, *ping, *ping, *ping, *PING, *DUUMMMM
>*stabs enemy in throat
>"HRKK-
>*pulls sword back out
>*pfffssssshhhhhhhHHHHHHHHH
She was so much harder than Isshin and I don't know why. Isshin's Ashina's Cross I can deflect perfectly every time, her's fucks me up every time.
>Why are you even talking about content in a series you haven't played?
Because my toaster can't handle Elden Ring
MAXWELL'S SILVER HAMMER CAME DOWN UPON HER HEAD
Just mash block against in and chances are if you are at mid range he will do a pear thrust you can mikiri counter
Same. I got blocked by Emma then crushed Isshin. Isshin's Ashina Cross has a super obvious glint half a second before it comes out so that you can time your deflect. For Emma her is a bit more ambiguous and you have to wait until her feint into fumikomi step-in.
are u that retard user? the is and entire fortress full of gun users.
>Emma's medieval Japanese bush
Lol oh yeah. I haven't played Sekiro in years
>muh waifu
She is dog shit. She has the personality of a narcoleptic log.
>She is dog shit. She has the personality of a narcoleptic log.
>oh no why my waifu doesnt has an overenergetic autist and full of words actitude
go and play borderlands faggot
The cutest.
Emma shares the same "rhythm" as Inner Father imo
Can't be too aggressive against either. Emma will outspeed and interrupt you, Inner Father will Mist Raven and one-shot you
As for Ashina Cross, it's clear to me that it's intentional that hers is more harder to deal with
>Isshin boasts that Ashina Cross is what he used to cut down Shura
>Emma was trained by Isshin solely to take out Sculptor and other Shura should another pop-up
>Emma's Ashina Cross is probably her most polished skill as a result
Define personality in this context
She does become a doll that does nothing for 3 out of 4 endings, but she plays a massive role in the Shura ending and has a lot of "character exposition"
>*BANG*
>*BANG*
>*BANG*
>*BANG*
I agree, Wolf's deadpan face is rather cute
>*TONK TO-TONK*
>*CLACK*
>*FWEEEEEE*
>yooooOOOO~
based
>Honourable, dutiful woman who aids the protagonist
>Brings Wolf back into action by helping him find Kuro
>reveals the joys of her past over some pleasant dialogue while sharing drinks
>Cares for sculptor to try to hold back his rage
>Cures people of dragonrot
>Tends to her master even though he is nearly dead, while simultaneously protecing Kuro in the watchtower
>Fights Sekiro if he goes crazy, in order to protect Kuro, even though she knows he can't be beaten
>In normal ending is trapped between holding back information from Sekiro to save him and get Kuro killed, or tell him how to save Kuro but lose her close friend
Emma is a good character. And she is better than Elden Ring's Melina by virtue of being a character.
Does Wolf have Jomon genes?
you know she fucks literal monkeys, right?
>I have witnessed Shura once before.
When? Who? Not the Sculptor, I'm assuming, because I don't think you can come back once you've gone Shura.
It is the sculptor. Isshin cut his arm off to stop him.
I thought that was to prevent him from becoming Shura, not to fix him after he'd already become Shura. I thought the only cure for a Shura was killing them.
It is not explained. Probably intends to mean that by cutting his arm off, the sculptor's rage and bloodlust was subdued. Remember Sekiro is not like any other shura that would come before, the sculptor could be killed, restrained, knocked out etc. but Sekiro is immortal.
My interpretation is that the sculptor never fully became Shura. But you don't need to fully become Shura for others to tell you're on the path. Isshin recognised the Shura in Sekiro at their first meeting.
Following has a few headcannon inferences, but let's give it a shot:
Emma interrupts Wolf and Owl the very moment Wolf mindbreaks himself into become completely obedient to the iron code
In this moment, whatever she saw in Wolf was strikingly similar to whatever happened moments before Isshin managed to cut Sculptor's arm off
It is unclear if Emma played a part in this incident, but from this dialogue we can infer that she witnessed Sculptor's almost shura-ification firsthand
Meaning if Emma did manage to stop Wolf in this moment, then the "Shura" might have been withheld possibly.
But she falls. And in the aftermath, Wolf smiles for the only time in the game as the castle begins to burn
In her efforts to try and stop Wolf, she unfortunately becomes the final driving nail for Wolf to fall into Shura, as he kills her and becomes drunk on bloodlust
I see. That reminds me, however, when the Sculptor gets Dragonrot he says something like "don't worry about me I'm not normal" implying he cannot be killed by dragonrot (let's ignore the fact that none of the NPCs can but that's just a gameplay mechanic in the lore it's supposed to be deadly). Why is the sculptor different? Is it because of the demon of hatred growing inside him, keeping him alive?
Him smiling is a really cool detail.
>fakes death to son
>backstabs son
>pretends nothing happens when he meets son and expects him to just unquestionably follow him after like 3 years have passed
there are enemies with guns everywhere what are you talking about
>Why is the sculptor different? Is it because of the demon of hatred growing inside him, keeping him alive?
Never explained
My personal headcanon is that should someone try and put him down, he'll instinctually fight back.
And who knows how that will turn out...
Seemingly he just wants to waste away and expire and move on from this world, but he can't
Is the demonic presence/hatred of the world somehow stopping him? Or is it an instinctual desire of a shinobi to live?
Item descriptions and memories will point to the first reason. I personally think it's a combination of both
Goddamn Sekiro was so good bros
lol
>Stopped playing sekiro when i got to this boss fight
Im getting filtered way to hard bros my muscle memory isnt there anymore should i just bite the bullet and look up a guide
this, what the fuck was he thinking?
>Emma shares the same "rhythm" as Inner Father imo
Nah you can bully Emma much much harder than Inner Owl. IO's mist raven is constant threat if you push to hard, since an accidentally input queue is probably death.
Just keep spamming block/deflect and attack every so often until you learn