EXPERIMENTAL IS LIVE GO GO GO
Deep Rock Galactic
SEASON 02: RIVAL ESCALATION
Hello Miners,
As the title implies, our Rivals are still going strong in their efforts to disrupt our mining operations - and in fact, they are escalating their efforts! But what does that mean for you, the loyal employees of Deep Rock Galactic? Read on to find out!
With Love,
The Ghost Ship Crew
--- PATCH NOTES ---
SEASON EVENT: RIVAL SIGNAL
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Rivals are setting up new communications equipment, which must be shut down! In the all-new RIVAL SIGNAL Season Event, you must interrupt the operation of the Rival Communications Router, hack its Antenna Nodes and shut it down before the timer runs out and the entire thing discharges a lethal energy blast! Timing and precision will be of the essence if you want to obtain the Data Cell stored inside the Router!
NEW WARNING: RIVAL PRESENCE
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Hordes of Rival robots are clustering in the caves, seemingly just waiting to spring on anything carrying the DRG insignia. Some will likely see this as a welcome distraction from the usual teeth and claws of the Glyphids, but Management still doesn’t recommend underestimating these cybertronic abominations.
NEW ENEMY: RIVAL NEMESIS
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ScanCom has been picking up new readings in the caves, and disturbing rumours have started trickling in from the surface. Our Rivals have unleashed something down there, something specifically designed to lure you in, hunt you down, and terminate you with extreme prejudice. Beware, Miners - the Rival Nemesis is on the prowl.
NEW SECONDARY WEAPONS
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NISHANKA BOLTSHARK X-80
The Scout has picked up this extremely versatile crossbow designed for large game, built especially to fire a wide selection of projectiles. Acid-bolts, electric bolts, fire bolts, triple bolts, you name it. It is time to go hunting.
SHARD DIFFRACTOR
Meanwhile, the Engineer has come up with the SHARD DIFFRACTOR. To keep it from detonating like a thousand pounds of TNT, the thing is limited to short, controlled bursts - but don’t let that depress you: It’s powered by a 12-pound chunk of Ommoran Heartstone, and is able to vomit forth beams of raw energy as thick as your leg, reducing anything in its path to a mound of cinders.
ARMSKORE COIL GUN
The Gunner gets the ARMSKORE COIL GUN - a hand-carryable, fully-fledged electromagnetic accelerator. It fires solid tungsten spheres with enough force to punch clean through solid rock. The only limit to this pocket-sized war crime is the battery pack - which is sizable.
COLETTE WAVE COOKER
And finally, the Driller has been given the COLETTE WAVE COOKER. An ingenious mix of lab equipment and kitchen utensil, the Wave Cooker does exactly what its name implies: Point it at something organic, and watch it cook from the inside out until it bursts in a gout of viscous fluids. Recipe book not included.
PHAZYONITE
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From now on, you can choose to pay for Cosmetics with Phazyonite instead of Credits and Minerals, in case you are saving up for specific upgrades.
Phazyonite can be found in the caves of Hoxxes as you go, and you will also earn it from the newly implemented Cosmetic Mastery system in the Shop.
How does that work? Simple: Increase your Cosmetic Mastery by buying stuff.
And not to worry, shoppers - the system will work retroactively. Everything you’ve already bought will be counted towards your Cosmetic Mastery progression.
Our goal is for players to buy cosmetics without sacrificing beer, upgrades and promotions. We hope it helps, especially with many of the previous season’s cosmetics landing in the shop. We have no plans for monetizing this in any way.
WEAPON BALANCE
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CORROSIVE SLUDGE PUMP
- Increased the base fire rate
- Increased base ammo
- Reduced base magazine size slightly
- Reduced base normal shot damage
- Significantly improved the strength of the base corrosive effect DoT
- Increased normal and charged shot corrosive damage conversion
- Increased base puddle size slightly
- Equipment terminal will now display puddle radius as an actual value
- Added the T5 Ingredient X armor melting mechanic to the base weapon and removed the upgrade. As always, anyone who purchased the upgrade will have the credits and minerals refunded.
Modification Tweaks
- Increased the projectile velocity bonus of the T1 Better Air Pressurizer
- Reduced the damage bonus of T2 Potent Goo Mix
- Reduced the max ammo bonus of the T3 More Goo Canisters
- Increased the charge time reduction bonus of the T4 Improved Spooling Mechanism
- Increased the DoT bonus for the T5 Fluoroantimonic Acid slightly
Overclock Tweaks
Sludge Blast OC
- Removed clip size penalty
- Changed ammo penalty from percentage to a flat value
- Removed charge time penalty
- Increased fragment damage conversion slightly
AG Mixture OC
- Increased projectile velocity bonus
Volatile Impact Mixture OC
- Increased the damage bonuses and changed them from flat values to percentages
- Increased the DoT duration penalty
DRAK-25 PLASMA CARBINE
- Reduced base projectile speed
- Reduced base fire rate slightly
Modification Tweaks
- Increased projectile speed bonus of the T1 Particle Accelerator upgrade
- Increased the fire rate bonus of the T1 High-volume Plasma Feed upgrade
Overclock tweaks
Impact Deflection OC
- Changed from Clean to Balanced
- Added a rate of fire penalty
Aggressive Venting OC
- Changed from Balanced to Clean
- Removed all penalties
- Reduced the overheat recovery bonus slightly
Rewiring Mod OC
- Reduced the ammo penalty
DEEPCORE GK2
Electrifying Reload OC
- Replaced damage penalty with an ammo penalty
post OC's
I better not have to do fukken license assignments to get the new secondaries in Experimental, or else I'll just wait the week or so for the """"Stable"""" version
Just use the cheat terminal lol
pumpchads rise up, I'm GOOning
Didn't know that even existed. If it was there during the Season 1 era of Experimental, then that's a shame, cuz I remember just logging in, seeing the assignments, and then leaving.
I just can't get fully into this game. I think it's just that PvE is ultimately not as great as PvP no matter how good it can be. I can play a match or to but after that I lose my interest while I can play hours of some of the worst PvP.
>Rewiring Mod OC
>- Reduced the ammo penalty
hell yes my boy got unnecessarily buffed
thank you devs very cool
the goo changes seem promising but I'm gonna need actual values
built-in armor breaking is really cool, damage conversion increasing corrosive part is bad for direct damage builds
cheat terminal has existed for many years
>one of the best mods for Scout just increases the DRAK-25 damage by 1
>instead of doing that, they pull more "here's a nerf to two stats, you can make one of them like they used to be" bullshit
God DAMNIT
Ok, doesn't change the fact that I must've run past it each time I booted up Experimental
your retardation is not my problem, is it?
Because the game itself is shallow after the first 10 hours or so. Play EDF 5 instead.
It's weird that you're personally offended by this, lol. Like I say it's a shame I missed it so obviously I'm glad to hear it exists, and I'm not arguing about anything, so, what? Are you a dev that placed the terminal and are just mad somebody missed it regardless?
stop blogging, I really don't care
Thanks for notifying us, user.
>Just finished work on the weapons for our VR mod
>Fresh batch of weapons releases.
Let's try and get the new ones working in VR before the update's out officially.
>they didn't give the LOK-1 more ammo
pffffft okay nigga whatever you say
get mad enough to start throwin shade at a nigga over nothin but then pull out when somebody point out how fukken weird it is lol
i see how it is
man imagine getting mad over someone bein glad you helped them like wtf nigga lol
i suggest you go play video games or somthin if you gonna be a bitchass like that
>scout's only good primary gets nerfed
>neither of his shit primaries got buffed
Are you fucking ridiculous right now?
COMMUNITY REQUEST
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- Dwarves can now laserpoint each other to get each other's attention!
- The Industrial Mask from Season 01 performance pass has been moved from headwear slot to beard slot so that it can now be used with other headwear.
- Dwarves can now laserpoint each other to get each other's attention!
actually pretty useful for me, im the nonvocal one in my friend group so getting the engi to place a fucking platform is loads easier now.
wtf? what kind of cheats can you use?
engineer chad ww@
oh ho ho ho little baby nigger has never played the beta test client ho ho ho
>- The Industrial Mask from Season 01 performance pass has been moved from headwear slot to beard slot so that it can now be used with other headwear.
nice
>YOU HAVE A FLARE GUN, USE IT!
I like this already
beautiful.
is there a list of all the lines yet?
what options does this open? a better bane cosplay?
I saw them in the dev stream last weak
>hey, easy on the c4 will ya'?
>put a silencer on that thing we are going deaf!
Something like this. I dont remember the exact word to word outside Scout's
While it's cool the goo gun got buffed and especially cool they made the useless but fun armor breaking upgrade standard but none of this addresses the actual problems with the weapon, being that it sucks at dealing with both swarms and single targets alike, it lacks the natural blowthrough of his other two primaries, it needs to choose between direct damage and puddle creation, it's incapable of dealing with swarms of bugs in melee range of the user, and the CC it provides is shit and the worst of all driller's primaries.
In fact, nerfing the direct damage, which was already fucking terrible to begin with, and making it rely more on the DoT would make it even worse at dealing with bugs in melee range than it already is.
Shit take, the gun does very well against swarms and the slow gives you plenty of opportunity to get the fuck out unless you decided to wait until a slasher was right next to you to goo it and you didn't take dash. Its weakness at burst damage and close range is made up for by the ability to cover massive areas extremely quickly at a huge distance. You've got secondary and axes for single target damage, use them.
The actual problem the gun has is that if those swarms are on the walls or ceiling you're not doing shit.
The crossbow seems like it'll be a lot of fun after the inevitable "fired bolts are brighter" mod, but it's a shame pretty much every overclock for the damn thing takes away the gimmick of being able to retrieve your shots
hows the wave cooker synergize with the primaries?
Missing from patch notes:
SCOUT PHEROMONE GRENADE
- Increased the max number of enemies that can attack a target affected by pheromones
- Extended the pheromone effect duration
- Enemies affected by pheromones can fight back when attacked by normal enemies. (previously they could only target other pheromone-affected enemies)
- Reduced Corrosive resistance for all Dreadnoughts, and the Grunt Guard
>oh cool more robots freeze is absolutely useless against
>oh cool more side missions which are defend X for certain amount of time
at least they didnt add more missions types
Experiment more with it. My coom cannon can one-hit melt any bug (guards take a bit of time to die but still die in one shot of goo so 1 ammo) and can delete swarms by kiting them into the piles (if it’s a swarmaggedon I take the mustard gas grenades to dominate those lil buggers). The only drawback it has is the ammo, that’s it. I use the clean OC for stronger one-ammo shots of course.
you sound insufferable.
but thats to be expected from a frog nigger.
>OH NO NOT MY CRYORRINO LE HECKIN EPIC FREEZERINO
Grow up, start being a man and finally start using the flamethrower.
bet you eat shit faggot
>Niggas bitching already
You're getting free content on a cheap, well designed and fun game, God damn
too bad its detrimental to the game
>Reduced Corrosive resistance for all Dreadnoughts, and the Grunt Guard
bro this could be fucking huge
t.
I hate cryo fags so much
t. volatile bullet chad
More like Deep COCK Galactic haha
does my progress carry over?
>Aggressive Venting OC
>- Changed from Balanced to Clean
>- Removed all penalties
>- Reduced the overheat recovery bonus slightly
Oh yeah.
no? there's a cheat terminal
No, you'll have to unlock all weapons and hats again, start from 0 gold and minerals, and re-do the tutorial.
see ya in a week then
If i play the beta do i get to keep all the stuff i get or will it reset once the update drops?
Do I need to make a new save file before playing the beta? Backup my save or something?
Nevermind i'm blind and didn't see a post above me.
Freeze has always been too useful. If you don't feel conflicted to use flame at all, then you admit there's a problem.
Not dealing enough corrosive damage and not having big enough puddles by default are massive existing problems it has patched. I don't care for the single target shot getting nerfed, but if the DoT is really substantial, it was worth it.