>hate that Elden Ring is popular
>shitpost all day how it is shit and DS is so much better
>start believing my own propaganda and try replaying DS
>it's actually shit and didn't age well
Dark Souls
You were shot by a toxic dart in Blighttown, weren't you?
thinly veiled er shill thread
I actually cleared out all dart blowers, it's just so hard playing this game after ER. It's too janky, slow and unresponsive.
returning to DS1 after ELDEN RING and playing a light dex build is genuinely painful, combat against more than 1 enemy feels impossible to manage
From soft peaked with Ds3 and it's dlc.
I thought slow and methodical was the reason people flocked to it.
I have been replaying it again too and i am having a blast. Feels good to be able to run away from enemies and re-strategize when needed.
>Bought Bloodborne yesterday
>Never played or watched gameplay of a soulslike
>Start the game up
>You need PS+ for online features
What the fuck bros. Should I shell out for PS+ or just play the offline version for a first ever soulslike experience?
just play offline, you aren't missing anything
Sweet, thanks bro
Online in Bloodborne is dead. There's no point in engaging in multiplayer unless seeing messages and bloodstains is integral to your experience.
Yeah you are good, it's an amazing game even completely solo. You will avoid twink invaders too which is a plus.
The is some optional special dungeons that might be fun to do with other players but you can decide on getting PS+ later for them.
>seeing messages and bloodstains
I'm not sure what these are or what they do but I'm assuming they're not that interesting?
More like Sekiro but DS3 and its dlcs are GREAT
Messages are placed by other players mostly, so they can range from tips and warnings to jokes and trolling. There are some from the devs simulating that though
Bloodstains are a ghost replay from the last few seconds from other players when they died, not very useful besides showing where an ambush might be
Thanks!
Got any shit I should avoid so I can say I actually beat the game.
I noticed some of those red goblin skeleton things where I could summon Father Gascoigne, I'm guessing using him is a no-no?
The bridge in the distance already shows scale better than an open world elden ring
>run away
YDNBTG
i would recommend trying to do the game solo, if you REALLY are struggling you can use those "summon signs", the bosses hp scales depending on the amount of players or npc in the fight but its still overall easier with summons.
If i could give you one tip, it would be to not sleep on your vitality stat. HP is a pretty big deal in those games, doing a few more damage with your weapons isn't worth it if you are dead after all.
Other than that go blind. You will have a shit ton more fun that way. Happy travel in Yharnam user.
Dark Souls3 is my favorite of the main 3 simply because there's a lot of builds, spells, weapons, armors and ways to upgrade them. Dark Souls 1 had better combat but Dex sucks, Magic sucks, Faith sucks. All you really have is strength in terms of play style. Bleeding, Frost, and two different kinds of poison really helped flush out Dex.
I'm replaying it as well, takes some time to get used to but more or less after the gargoyles I got used to it. I still consider Elden Ring a better game and I remembered here how lots of the levels weren't much more complex than the legacy dungeons. It's just the undead parish that really stands out.
What makes you think that? There are a thousand moments in ER where you see a bridge in the distance that you can go to.
You won't have player summons anyways, so don't count on the NPC ones, because they're not available for every boss
Also if you use your guns, you didn't actually beat the game too (just kidding, I avoided then because I came from other souls games and never got used to parrying, but they're very useful)
Just finished a playthrough yesterday. Was pretty easy after playing ER, Manus was pretty much the only boss that took more than 1-3 tries. Also like half of my deaths were because my guy jumped instead of rolled because I kept trying to sprint+roll.
I absolutely believe that's the case and ER is a better game but Dark Souls is a fucking masterpiece, third best game after ER and BB
>didn't age well
Zoomer mindset.
I think Elden Ring's faults would be more apparent if it was perfect. It's not a buggy mess but imagine if everything worked perfectly. I think it'd become clear why Elden Ring is bad. You know why Dark Souls is flawed? It fails to execute every idea well. Elden Ring executes it's ideas much more fully and yet felt worse to me because the ideas weren't enough. That's why you see SOUL V SOULLESS. Dark Souls feels like this great ambition never fully realized and it still manages to achieve greatness. Elden Ring feels like it is comparatively much more fully realized and that couldn't carry it. I can't say I respect Elden Ring less, it's surely more noble to realize an idea more completely rather than offer a half baked "what could have been" second half. But that's in broad strokes what can be a dividing line in gaming tastes. Me? I'd rather dick around in a game that's overly ambitious and heavily flawed, I just prefer it. You? You prefer to "have fun" with a well crafted game? That's fine too. I guess my problem is Elden Ring being a better realized concept compared to DS1 isn't saying much. ER could be as good as DS1 in its own way if it achieved the intentions it presents, but it doesn't do that well enough. That's how I felt anyway, but my friend reading please share yours :)
Dark souls 1 with randomizers is still pretty good
Randomizers in 2 and 3 dont work well
Fuck man i had the same experience. Really unplayable now.
I'm replaying Code Vein right now and having a blast with a mage build, am on the final bosses right now.
What are some good souls llike games Yea Forums? This "genre" is so fucking fun.
Already beat: Salt and Sanctuary, Code Vein, Ds1,2,3, DES, Sekiro, ER. Didn't enjoy The Surge or Lords of the Fallen tho.
Kingdom Hearts 2 Critical Level 1
I had the opposite experience
I actually finished an entire Dark Souls replay before beating Elden Ring
It's so much more tightly designed, it's like a whole game of Stormveil, I hate the open world meme, Dark Souls even has more rewarding exploration and a better feeling of adventure because of limited fast travel, and that was supposed to be Elden Ring's strength.
Did Elden Ring fry peoples' brains and make them forget you're supposed to try to lure enemies to fight one on one?
>unresponsive
I played Remastered and I honestly think there was less input lag than Elden Ring
ironically greatswords still feel better in ds1 than elden ring
No. Elden Ring is a festering bowl of dog shit. Open World is fucking trash no one can play or enjoy the game. There is nothing to do, every boss is a repeat, every dungeon is copy pasted. Only retard pronoun using meth addicts play Elden Ring. It is bad. I am clearly an above average person for being smart and brave enough to say such a thing.
Has Elden Ring now evolved into an excuse to be worse at previous games? What level of cope even is that?
Stormveil was DS2 tier, I'd say Volcano manor captured DS1 better, particularly with all the shortcut stuff.
To be honest if you come from Elden Ring
to DeS/DaS as anything less than a god, you might have a real mental deficiency. Elden Ring is so much harder that I had absolutely no trouble with any fight in Dark Souls except for O&S and maybe Kalameet.
Ludwig's Holy Blade is a well known shitter weapon, but don't let that stop you from using it. The Saw weapons you can get in the beginning are better anyway, just experiment and use whatever is fun to you. There aren't really any broken/OP stuff in Bloodborne, at least in the same level as some stuff in ER or even DaS1.
By the time Bloodborne came out any intelligent person knew Dark Souls was kind of shit and worse than Demon's Souls
That's really good to hear.
One last question. If I die and then die again before I get my shit back can I still get all my shit back or is everything from the first death gone?
>Ludwig's Holy Blade is a well known shitter weapon
What now? It's an amazing weapon.
>reading comprehension
>and worse than Demon's Souls
You would have to be a serious nostalgiafaggot to even believe that Dark Souls isn't a huge step up in every way. Better level design, smoother controls, better bosses, better weapon movesets, etc. Demon's Souls does the online elements and the penaties for being non-human a lot better, but that's it
The blood echoes is gone for good. Don't worry too much about it though, you will get plenty more. Just make sure you spend it on stuff after exploring a bunch.
If you mean shitter as OP then you are wrong also.
I replayed it after ER and firstried everything except for O&S, Artorias and Manus. I actually died to fucking bed of chaos but that doesn't count
Fromsoft games would be amazing if they were ps2 games. But by current gen standards it's quite pathetic that Elden Ring still plays as if it was coded by chimps
Demon's Souls bosses are all way more unique than DS, the rest i can agree.
>it's actually shit and didn't age well
many such cases.
I mean its the kind of weapon noobs gravitate towards, like the Drake Sword. Its not a bad weapon by any means.
Damn, I was running around trying to find another lantern and came across what I assume is the first boss which killed me before I'd upgraded anything.
Next life I went a different way and ended up exploring for half an hour before getting gangraped by dogs. I got those echoes back but I was hoping when I killed the boss I'd get the main bulk back.
I got to say though this is fun as fuck so far.
>using him is a no-no?
Literally just play the game blind and do what you want. Brown nosing anons on Yea Forums is pathetic. The biggest "REEEEEEEE u played ez mode" facet of the game is literally which starting weapon you picked, so if you're already past that, don't sweat the rest
>Brown nosing anons on Yea Forums is pathetic
yeah you're right, you're so cool user
>pyromancy
>greataxe
you didn't beat the game
>Better level design
Are you retarded?
On top of many of the areas in Dark Souls being glorified copy pastes of Demon's Souls, a lot of them are just shit especially in the second half. Do I even need to say it? Lost Izalith, Demon Ruins, Crystal Caves
>smoother controls
It's the exact same controls except now you can attack while falling which doesn't add much
>better bosses
DS1 bosses are fucking garbage. Gaping Dragon, all of the asylum demon reskins, Bed of Chaos. At least Demon's Souls bosses are unique.
>better weapon movesets
You're just dead wrong about this. There are so many meme weapons and moves in DS1. There is no stupid anime bullshit like the 2 handed r2 of the black knight greatsword in DeS. DeS prioritizes functionality instead of looking cool/cringe.
There are actually very few cases of a game getting worse due to age. It's either a case of elements that were very criticized at the time being mistaken for some sort of product of their time (Tank controls in RE), or it's a case where the game actually plays completely fine but zoomers kvetch because it doesn't use ""'standard""" homogenized control schemes (Resident Evil 4 best game ever made)
This hydra fag is so annoying. Why is he still shooting magic missiles when I'm right next to him
Echoes will be gone, so if you don't have enough for a level and want to go explore somewhere new, just dump em on buying blood vials
Pyromancy is actually shit, when you can use golem axe prjectile. And also, it's not BKH or Zwei, so I did beat the game.
>LHB - a staunch quality weapon with a good feeling moveset that can be upgraded to be on par with other weapons throughout the game
>Drake Sword - a turbo busted early game weapon that you need to guide read to obtain. It cannot be easily upgraded and falls off hard after the first Bell
These weapons are literally nothing alike.
Here's what was lost from the transition to Dark Souls from Demon's Souls
>Vast and more intricate levels with great sense of scale and design were replaced by half assed lame and small "interconnected" levels constantly using tubular design and danger from falling/limiting player movement (partially fixed with Dark Souls 3, but level connection still remained, bypassed with Elden Ring open world system)
>The world feels artificial because Lordran is ridicolously small, constrained into its open world design. Boletaria feels like an actual kingdom. (returned with Dark Souls 3 and Elden Ring)
>Homeward bones break the gameplay by allowing an easy and cheap get-out-of-jail move
>Moving NPCs and NPCs reacting to enemies. Much better questlines that change with world tendency.
>World tendency, a surprisingly fresh mechanic that allows for great replayability and unpredictability and could have been fleshed out, was lost for the dogshit Covenant system that just served to split the playerbase and was never properly implemented in three games.
>Grim atmosphere that is way more distinct than generic JRPG adventure through biomes like Dark Souls 1 and 2 that alternates completely different looking areas. (Returned with Dark Souls 3 and Elden Ring)
>Enemies that have CLEAR weaknesses that implain and/or stagger them (returned with Dark Souls 3)
>Hyperarmor poise disincentivizing passive play and turtling (returned with Dark Souls 3)
>Non OP medium shields disincentivizing passive play and turtling, meaning greatshields are useful (returned with Dark Souls 3)
>that you need to guide read to obtain
Or you just need to not be an npc, who is afraid of doing something wrong. When I played dark souls on release I found it myself, because I tried to kill a dragon with my bow.
I must be autistic because whenever a game's sense of 3D directional inputs aren't the same I start having so much fun just playing around in a space.
Do people not pretend they're literally operating a vehicle when they play games like RE or a flight sim?
Guide reading lies. No human would walk around a tiny obscure ledge to reach the one point where they can see the dragons tail, and the proceed to shoot 300+ arrows at a dragons tail after killing only one boss.
>tiny obscure ledge
its a pretty useful shortcut area user you'll end up poking your nose there one way or another.
In terms in how popular it is, not statwise. Lots of guides recommend both, so they're commonly seen with noobs.
surge takes some getting used to but after getting significant time in, they are actually great games. first surge is as close to what ds1 does for the soups games and 2 does what 3 does imo. play the first for the setting, ambiance and immersion, but play the sequel to flex skills and become a parry god. i really want to recommend the furst one though. i had it for almost 6 years and barely played it, then during the pandemic i just decided to knock it out qnd I'm glad i did. took some getting used to but it was a great experience at the end
>would walk around a tiny obscure ledge
You literally walk it to go forth, if you don't want to take on two soldiers simultaneously.
>to shoot 300+ arrows
You can't shoot 300 arrows, there is a carry limit. Stop being an NPC, NPC.
>lure enemies
You didn't beat the trilogy
Does BB not show messages and ghosts without Plus? Fuck, I bought it at the weekend too but that really sucks.
Nioh 2 is good.
POBEDA
>it's actually shit and didn't age well
Nobody that actually finished Dark Souls would ever say this because they knew it was shit from an hour in but was still worth replaying anyway.
and now you know why its popularity was a firework. There and gone in a fucking second.
t. bitter, jaded, former ps4 owner
I thought I was taking some crazy pills when I was replaying Dark Souls 1 after DS3 and kept thinking how inferior it is.
i just replayed it like a month ago and there were still people playing. not tons, but i saw plenty of bloodstains and messages
>room temp IQ secondary can't read threads and only replies to OP
Yeah it goes like this actually
Is there anything worse than seeing a good series flanderized as much as souls games have been?
Fallout is the ultimate example of Flanderization. Every Bethesda Fallout game is just, "Hey remember X from the older games?"